root/platform/ixus55_sd450/sub/100c/capt_seq.c

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DEFINITIONS

This source file includes following definitions.
  1. capt_seq_task
  2. sub_FF94D4F0_my
  3. sub_FF950464_my
  4. exp_drv_task
  5. sub_FF8F40A4_my
  6. sub_FF8AA23C_my

   1 /*
   2  * capt_seq.c - auto-generated by CHDK code_gen.
   3  */
   4 #include "lolevel.h"
   5 #include "platform.h"
   6 #include "core.h"
   7 
   8 #define USE_STUBS_NRFLAG 1          // see stubs_entry.S
   9 
  10 #include "../../../generic/capt_seq.c"
  11 
  12 /*************************************************************/
  13 //** capt_seq_task @ 0xFF94D724 - 0xFF94D8B0, length=100
  14 void __attribute__((naked,noinline)) capt_seq_task() {
  15 asm volatile (
  16 "    STMFD   SP!, {R4,LR} \n"
  17 "    SUB     SP, SP, #4 \n"
  18 "    MOV     R4, SP \n"
  19 "    B       loc_FF94D87C \n"
  20 
  21 "loc_FF94D734:\n"
  22 "    LDR     R2, [SP] \n"
  23 "    LDR     R3, [R2] \n"
  24 "    MOV     R0, R2 \n"
  25 "    CMP     R3, #0x14 \n"
  26 "    LDRLS   PC, [PC, R3, LSL#2] \n"
  27 "    B       loc_FF94D850 \n"
  28 "    .long   loc_FF94D7A0 \n"
  29 "    .long   loc_FF94D7AC \n"
  30 "    .long   loc_FF94D7B4 \n"
  31 "    .long   loc_FF94D7C4 \n"
  32 "    .long   loc_FF94D7BC \n"
  33 "    .long   loc_FF94D7CC \n"
  34 "    .long   loc_FF94D7D4 \n"
  35 "    .long   loc_FF94D7E0 \n"
  36 "    .long   loc_FF94D7E8 \n"
  37 "    .long   loc_FF94D7F4 \n"
  38 "    .long   loc_FF94D7FC \n"
  39 "    .long   loc_FF94D804 \n"
  40 "    .long   loc_FF94D80C \n"
  41 "    .long   loc_FF94D814 \n"
  42 "    .long   loc_FF94D81C \n"
  43 "    .long   loc_FF94D828 \n"
  44 "    .long   loc_FF94D830 \n"
  45 "    .long   loc_FF94D838 \n"
  46 "    .long   loc_FF94D840 \n"
  47 "    .long   loc_FF94D848 \n"
  48 "    .long   loc_FF94D864 \n"
  49 
  50 "loc_FF94D7A0:\n"
  51 "    BL      sub_FF94EEFC \n"
  52 "    BL      shooting_expo_param_override\n"   // +
  53 "    BL      sub_FF94B64C \n"
  54 "    B       loc_FF94D860 \n"
  55 
  56 "loc_FF94D7AC:\n"
  57 "    BL      sub_FF94D4F0_my \n"  // --> Patched. Old value = 0xFF94D4F0.
  58 "    B       loc_FF94D860 \n"
  59 
  60 "loc_FF94D7B4:\n"
  61 "    BL      sub_FF94F290 \n"
  62 "    B       loc_FF94D860 \n"
  63 
  64 "loc_FF94D7BC:\n"
  65 "    BL      sub_FF94E1B8 \n"
  66 "    B       loc_FF94D860 \n"
  67 
  68 "loc_FF94D7C4:\n"
  69 "    BL      sub_FF94E214 \n"
  70 "    B       loc_FF94D860 \n"
  71 
  72 "loc_FF94D7CC:\n"
  73 "    BL      sub_FF94E404 \n"
  74 "    B       loc_FF94D860 \n"
  75 
  76 "loc_FF94D7D4:\n"
  77 "    BL      sub_FF94EFF0 \n"
  78 "    BL      sub_FF94B64C \n"
  79 "    B       loc_FF94D860 \n"
  80 
  81 "loc_FF94D7E0:\n"
  82 "    BL      sub_FF94D5A4 \n"
  83 "    B       loc_FF94D860 \n"
  84 
  85 "loc_FF94D7E8:\n"
  86 "    BL      sub_FF94F058 \n"
  87 "    BL      sub_FF94B64C \n"
  88 "    B       loc_FF94D860 \n"
  89 
  90 "loc_FF94D7F4:\n"
  91 "    BL      sub_FF94E214 \n"
  92 "    B       loc_FF94D860 \n"
  93 
  94 "loc_FF94D7FC:\n"
  95 "    BL      sub_FF94F91C \n"
  96 "    B       loc_FF94D860 \n"
  97 
  98 "loc_FF94D804:\n"
  99 "    BL      sub_FF94FBA4 \n"
 100 "    B       loc_FF94D860 \n"
 101 
 102 "loc_FF94D80C:\n"
 103 "    BL      sub_FF94FC30 \n"
 104 "    B       loc_FF94D860 \n"
 105 
 106 "loc_FF94D814:\n"
 107 "    BL      sub_FF94FCE8 \n"
 108 "    B       loc_FF94D860 \n"
 109 
 110 "loc_FF94D81C:\n"
 111 "    MOV     R0, #0 \n"
 112 "    BL      sub_FF94FD98 \n"
 113 "    B       loc_FF94D860 \n"
 114 
 115 "loc_FF94D828:\n"
 116 "    BL      sub_FF94FEE8 \n"
 117 "    B       loc_FF94D860 \n"
 118 
 119 "loc_FF94D830:\n"
 120 "    BL      sub_FF94FF5C \n"
 121 "    B       loc_FF94D860 \n"
 122 
 123 "loc_FF94D838:\n"
 124 "    BL      sub_FF950014 \n"
 125 "    B       loc_FF94D860 \n"
 126 
 127 "loc_FF94D840:\n"
 128 "    BL      sub_FF9500E4 \n"
 129 "    B       loc_FF94D860 \n"
 130 
 131 "loc_FF94D848:\n"
 132 "    BL      sub_FF950110 \n"
 133 "    B       loc_FF94D860 \n"
 134 
 135 "loc_FF94D850:\n"
 136 "    MOV     R1, #0x2DC \n"
 137 "    LDR     R0, =0xFF94D29C /*'ShootTask.c'*/ \n"
 138 "    ADD     R1, R1, #2 \n"
 139 "    BL      _DebugAssert \n"
 140 
 141 "loc_FF94D860:\n"
 142 "    LDR     R2, [SP] \n"
 143 
 144 "loc_FF94D864:\n"
 145 "    LDR     R3, =0x7D444 \n"
 146 "    LDR     R1, [R2, #4] \n"
 147 "    LDR     R0, [R3] \n"
 148 "    BL      sub_FF81FB7C /*_SetEventFlag*/ \n"
 149 "    LDR     R0, [SP] \n"
 150 "    BL      sub_FF94D318 \n"
 151 
 152 "loc_FF94D87C:\n"
 153 "    LDR     R3, =0x7D448 \n"
 154 "    MOV     R1, R4 \n"
 155 "    LDR     R0, [R3] \n"
 156 "    MOV     R2, #0 \n"
 157 "    BL      sub_FF82032C /*_ReceiveMessageQueue*/ \n"
 158 "    TST     R0, #1 \n"
 159 "    BEQ     loc_FF94D734 \n"
 160 "    MOV     R1, #0x24C \n"
 161 "    LDR     R0, =0xFF94D29C /*'ShootTask.c'*/ \n"
 162 "    ADD     R1, R1, #3 \n"
 163 "    BL      _DebugAssert \n"
 164 "    BL      _ExitTask \n"
 165 "    ADD     SP, SP, #4 \n"
 166 "    LDMFD   SP!, {R4,PC} \n"
 167 );
 168 }
 169 
 170 /*************************************************************/
 171 //** sub_FF94D4F0_my @ 0xFF94D4F0 - 0xFF94D56C, length=32
 172 void __attribute__((naked,noinline)) sub_FF94D4F0_my() {
 173 asm volatile (
 174 "    STMFD   SP!, {R4,R5,LR} \n"
 175 "    LDR     R5, [R0, #0xC] \n"
 176 "    BL      sub_FF955C60 \n"
 177 "    CMP     R0, #0 \n"
 178 "    BNE     loc_FF94D508 \n"
 179 "    BL      sub_FF955C6C \n"
 180 
 181 "loc_FF94D508:\n"
 182 "    MOV     R0, R5 \n"
 183 "    BL      sub_FF94F2A0 \n"
 184 "    TST     R0, #1 \n"
 185 "    MOV     R2, R5 \n"
 186 "    MOV     R1, #1 \n"
 187 "    BEQ     loc_FF94D528 \n"
 188 "    LDMFD   SP!, {R4,R5,LR} \n"
 189 "    B       sub_FF94BAF0 \n"
 190 
 191 "loc_FF94D528:\n"
 192 "    BL      sub_FF9891A0 \n"
 193 "    BL      sub_FF94AF28 \n"
 194 "    MOV     R4, R0 \n"
 195 "    BL      sub_FF824678 \n"
 196 "    ADD     R3, R5, R5, LSL#1 \n"
 197 "    ADD     R4, R4, R3, LSL#5 \n"
 198 "    STR     R0, [R4, #4] \n"
 199 "    MOV     R0, R5 \n"
 200 "    BL      sub_FF950C7C \n"
 201 "    BL      sub_FF94F7E4 \n"
 202 "    BL      sub_FF94F784 \n"
 203 "    MOV     R0, R5 \n"
 204 "    BL      sub_FF950464_my \n"  // --> Patched. Old value = 0xFF950464.
 205 "    BL      capt_seq_hook_raw_here\n"   // +
 206 "    MOV     R2, R5 \n"
 207 "    MOV     R1, #1 \n"
 208 "    BL      sub_FF94BAF0 \n"
 209 "    LDMFD   SP!, {R4,R5,LR} \n"
 210 "    B       sub_FF950664 \n"
 211 );
 212 }
 213 
 214 /*************************************************************/
 215 //** sub_FF950464_my @ 0xFF950464 - 0xFF950490, length=12
 216 void __attribute__((naked,noinline)) sub_FF950464_my() {
 217 asm volatile (
 218 "    STMFD   SP!, {R4,R5,LR} \n"
 219 "    LDR     R3, =0x7D4BC \n"
 220 "    LDR     R5, =0x6D68 \n"
 221 "    SUB     SP, SP, #4 \n"
 222 "    MVN     R1, #0 \n"
 223 "    STR     R0, [R5] \n"
 224 "    LDR     R0, [R3] \n"
 225 "    BL      sub_FF81FD18 /*_ClearEventFlag*/ \n"
 226 "    BL      sub_FF955EBC \n"
 227 "    LDR     R0, [R0, #0x7C] \n"
 228 "    BL      sub_FF89DAD0 \n"
 229 "    BL      sub_FF9503D8 \n"
 230 "    BL      wait_until_remote_button_is_released\n"
 231 "    BL      capt_seq_hook_set_nr\n"
 232 "    LDR     PC, =0xFF950494 \n"  // Continue in firmware
 233 );
 234 }
 235 
 236 /*************************************************************/
 237 //** exp_drv_task @ 0xFF8F51A0 - 0xFF8F54D8, length=207
 238 void __attribute__((naked,noinline)) exp_drv_task() {
 239 asm volatile (
 240 "    STMFD   SP!, {R4-R8,LR} \n"
 241 "    SUB     SP, SP, #0x14 \n"
 242 "    MOV     R7, SP \n"
 243 "    B       loc_FF8F5494 \n"
 244 
 245 "loc_FF8F51B0:\n"
 246 "    CMP     R2, #0x19 \n"
 247 "    BNE     loc_FF8F51C8 \n"
 248 "    LDR     R0, [R12, #0x34] \n"
 249 "    MOV     LR, PC \n"
 250 "    LDR     PC, [R12, #0x30] \n"
 251 "    B       loc_FF8F5200 \n"
 252 
 253 "loc_FF8F51C8:\n"
 254 "    SUB     R3, R2, #0x16 \n"
 255 "    CMP     R3, #1 \n"
 256 "    BHI     loc_FF8F51E0 \n"
 257 "    MOV     R0, R12 \n"
 258 "    BL      sub_FF8F5148 \n"
 259 "    B       loc_FF8F51F0 \n"
 260 
 261 "loc_FF8F51E0:\n"
 262 "    CMP     R2, #0x18 \n"
 263 "    BNE     loc_FF8F520C \n"
 264 "    BL      sub_FF8AA5A4 \n"
 265 "    BL      sub_FF8AC41C \n"
 266 
 267 "loc_FF8F51F0:\n"
 268 "    LDR     R3, [SP] \n"
 269 "    LDR     R0, [R3, #0x34] \n"
 270 "    MOV     LR, PC \n"
 271 "    LDR     PC, [R3, #0x30] \n"
 272 
 273 "loc_FF8F5200:\n"
 274 "    LDR     R0, [SP] \n"
 275 "    BL      sub_FF8F35BC \n"
 276 "    B       loc_FF8F5494 \n"
 277 
 278 "loc_FF8F520C:\n"
 279 "    CMP     R2, #0xC \n"
 280 "    MOV     R8, #1 \n"
 281 "    BNE     loc_FF8F527C \n"
 282 "    LDR     R1, [R12, #0x24] \n"
 283 "    ADD     R1, R1, R1, LSL#1 \n"
 284 "    ADD     R1, R12, R1, LSL#1 \n"
 285 "    ADD     R6, SP, #0xC \n"
 286 "    SUB     R1, R1, #2 \n"
 287 "    MOV     R2, #6 \n"
 288 "    MOV     R0, R6 \n"
 289 "    BL      _memcpy \n"
 290 "    LDR     R0, [SP] \n"
 291 "    BL      sub_FF8F47E8 \n"
 292 "    LDR     R3, [SP] \n"
 293 "    LDR     R1, [R3, #0x24] \n"
 294 "    LDR     R2, [R3, #0x34] \n"
 295 "    ADD     R0, R3, #4 \n"
 296 "    MOV     LR, PC \n"
 297 "    LDR     PC, [R3, #0x30] \n"
 298 "    LDR     R0, [SP] \n"
 299 "    BL      sub_FF8F496C \n"
 300 "    LDR     R3, [SP] \n"
 301 "    ADD     R0, R3, #4 \n"
 302 "    LDR     R1, [R3, #0x24] \n"
 303 "    LDR     R2, [R3, #0x3C] \n"
 304 "    MOV     LR, PC \n"
 305 "    LDR     PC, [R3, #0x38] \n"
 306 "    B       loc_FF8F5444 \n"
 307 
 308 "loc_FF8F527C:\n"
 309 "    SUB     R3, R2, #0xD \n"
 310 "    CMP     R3, #1 \n"
 311 "    BHI     loc_FF8F52FC \n"
 312 "    ADD     R6, SP, #0xC \n"
 313 "    ADD     R5, SP, #4 \n"
 314 "    MOV     R0, R12 \n"
 315 "    MOV     R1, R6 \n"
 316 "    MOV     R2, R5 \n"
 317 "    BL      sub_FF8F49E8 \n"
 318 "    MOV     R4, R0 \n"
 319 "    CMP     R4, #3 \n"
 320 "    CMPNE   R4, #1 \n"
 321 "    BNE     loc_FF8F52DC \n"
 322 "    LDR     R12, [SP] \n"
 323 "    MOV     R0, R5 \n"
 324 "    LDR     R1, [R12, #0x24] \n"
 325 "    MOV     R2, R4 \n"
 326 "    LDR     R3, [R12, #0x34] \n"
 327 "    MOV     LR, PC \n"
 328 "    LDR     PC, [R12, #0x30] \n"
 329 "    MOV     R1, R4 \n"
 330 "    LDR     R0, [SP] \n"
 331 "    BL      sub_FF8F5128 \n"
 332 "    B       loc_FF8F5444 \n"
 333 
 334 "loc_FF8F52DC:\n"
 335 "    LDR     R12, [SP] \n"
 336 "    MOV     R2, R4 \n"
 337 "    ADD     R0, R12, #4 \n"
 338 "    LDR     R1, [R12, #0x24] \n"
 339 "    LDR     R3, [R12, #0x34] \n"
 340 "    MOV     LR, PC \n"
 341 "    LDR     PC, [R12, #0x30] \n"
 342 "    B       loc_FF8F5444 \n"
 343 
 344 "loc_FF8F52FC:\n"
 345 "    CMP     R2, #0x14 \n"
 346 "    BNE     loc_FF8F5350 \n"
 347 "    LDR     R1, [R12, #0x24] \n"
 348 "    ADD     R1, R1, R1, LSL#1 \n"
 349 "    ADD     R1, R12, R1, LSL#1 \n"
 350 "    ADD     R6, SP, #0xC \n"
 351 "    SUB     R1, R1, #2 \n"
 352 "    MOV     R2, #6 \n"
 353 "    MOV     R0, R6 \n"
 354 "    BL      _memcpy \n"
 355 "    LDR     R0, [SP] \n"
 356 "    BL      sub_FF8F4348 \n"
 357 "    LDR     R3, [SP] \n"
 358 "    ADD     R0, R3, #4 \n"
 359 "    LDR     R1, [R3, #0x24] \n"
 360 "    LDR     R2, [R3, #0x34] \n"
 361 "    MOV     LR, PC \n"
 362 "    LDR     PC, [R3, #0x30] \n"
 363 "    LDR     R0, [SP] \n"
 364 "    BL      sub_FF8F4518 \n"
 365 "    B       loc_FF8F5444 \n"
 366 
 367 "loc_FF8F5350:\n"
 368 "    ADD     R6, SP, #0xC \n"
 369 "    ADD     R1, R12, #4 \n"
 370 "    MOV     R0, R6 \n"
 371 "    MOV     R2, #6 \n"
 372 "    BL      _memcpy \n"
 373 "    LDR     R12, [SP] \n"
 374 "    LDR     R3, [R12] \n"
 375 "    MOV     R0, R12 \n"
 376 "    CMP     R3, #0x15 \n"
 377 "    LDRLS   PC, [PC, R3, LSL#2] \n"
 378 "    B       loc_FF8F5430 \n"
 379 "    .long   loc_FF8F53D4 \n"
 380 "    .long   loc_FF8F53DC \n"
 381 "    .long   loc_FF8F53E4 \n"
 382 "    .long   loc_FF8F53E4 \n"
 383 "    .long   loc_FF8F53D4 \n"
 384 "    .long   loc_FF8F53DC \n"
 385 "    .long   loc_FF8F53E4 \n"
 386 "    .long   loc_FF8F53E4 \n"
 387 "    .long   loc_FF8F53FC \n"
 388 "    .long   loc_FF8F53FC \n"
 389 "    .long   loc_FF8F5420 \n"
 390 "    .long   loc_FF8F5428 \n"
 391 "    .long   loc_FF8F5430 \n"
 392 "    .long   loc_FF8F5430 \n"
 393 "    .long   loc_FF8F5430 \n"
 394 "    .long   loc_FF8F53EC \n"
 395 "    .long   loc_FF8F53F4 \n"
 396 "    .long   loc_FF8F5408 \n"
 397 "    .long   loc_FF8F5410 \n"
 398 "    .long   loc_FF8F5410 \n"
 399 "    .long   loc_FF8F5430 \n"
 400 "    .long   loc_FF8F5418 \n"
 401 
 402 "loc_FF8F53D4:\n"
 403 "    BL      sub_FF8F3A98 \n"
 404 "    B       loc_FF8F542C \n"
 405 
 406 "loc_FF8F53DC:\n"
 407 "    BL      sub_FF8F3BD4 \n"
 408 "    B       loc_FF8F542C \n"
 409 
 410 "loc_FF8F53E4:\n"
 411 "    BL      sub_FF8F3D04 \n"
 412 "    B       loc_FF8F542C \n"
 413 
 414 "loc_FF8F53EC:\n"
 415 "    BL      sub_FF8F3ED8 \n"
 416 "    B       loc_FF8F542C \n"
 417 
 418 "loc_FF8F53F4:\n"
 419 "    BL      sub_FF8F3FE0 \n"
 420 "    B       loc_FF8F542C \n"
 421 
 422 "loc_FF8F53FC:\n"
 423 "    BL      sub_FF8F40A4_my \n"  // --> Patched. Old value = 0xFF8F40A4.
 424 "    MOV     R8, #0 \n"
 425 "    B       loc_FF8F542C \n"
 426 
 427 "loc_FF8F5408:\n"
 428 "    BL      sub_FF8F4168 \n"
 429 "    B       loc_FF8F542C \n"
 430 
 431 "loc_FF8F5410:\n"
 432 "    BL      sub_FF8F4250 \n"
 433 "    B       loc_FF8F542C \n"
 434 
 435 "loc_FF8F5418:\n"
 436 "    BL      sub_FF8F45A8 \n"
 437 "    B       loc_FF8F542C \n"
 438 
 439 "loc_FF8F5420:\n"
 440 "    BL      sub_FF8F467C \n"
 441 "    B       loc_FF8F542C \n"
 442 
 443 "loc_FF8F5428:\n"
 444 "    BL      sub_FF8F4768 \n"
 445 
 446 "loc_FF8F542C:\n"
 447 "    LDR     R12, [SP] \n"
 448 
 449 "loc_FF8F5430:\n"
 450 "    ADD     R0, R12, #4 \n"
 451 "    LDR     R1, [R12, #0x24] \n"
 452 "    LDR     R2, [R12, #0x34] \n"
 453 "    MOV     LR, PC \n"
 454 "    LDR     PC, [R12, #0x30] \n"
 455 
 456 "loc_FF8F5444:\n"
 457 "    CMP     R8, #1 \n"
 458 "    BNE     loc_FF8F546C \n"
 459 "    LDR     R1, [SP] \n"
 460 "    LDR     R3, [R1, #0x24] \n"
 461 "    ADD     R3, R3, R3, LSL#1 \n"
 462 "    ADD     R1, R1, R3, LSL#1 \n"
 463 "    MOV     R0, R6 \n"
 464 "    SUB     R1, R1, #2 \n"
 465 "    BL      sub_FF8F3950 \n"
 466 "    B       loc_FF8F548C \n"
 467 
 468 "loc_FF8F546C:\n"
 469 "    MOV     R0, #1 \n"
 470 "    MOV     R1, R0 \n"
 471 "    MOV     R2, R0 \n"
 472 "    BL      sub_FF8F38F4 \n"
 473 "    MOV     R0, #1 \n"
 474 "    MOV     R1, R0 \n"
 475 "    MOV     R2, R0 \n"
 476 "    BL      sub_FF8F3A10 \n"
 477 
 478 "loc_FF8F548C:\n"
 479 "    LDR     R0, [SP] \n"
 480 "    BL      sub_FF8F35BC \n"
 481 
 482 "loc_FF8F5494:\n"
 483 "    LDR     R3, =0x59068 \n"
 484 "    MOV     R2, #0 \n"
 485 "    LDR     R0, [R3] \n"
 486 "    MOV     R1, R7 \n"
 487 "    BL      sub_FF82032C /*_ReceiveMessageQueue*/ \n"
 488 "    LDR     R12, [SP] \n"
 489 "    LDR     R2, [R12] \n"
 490 "    CMP     R2, #0x1A \n"
 491 "    BNE     loc_FF8F51B0 \n"
 492 "    MOV     R0, R12 \n"
 493 "    BL      sub_FF8F35BC \n"
 494 "    LDR     R3, =0x59064 \n"
 495 "    MOV     R1, #1 \n"
 496 "    LDR     R0, [R3] \n"
 497 "    BL      sub_FF81FB7C /*_SetEventFlag*/ \n"
 498 "    BL      _ExitTask \n"
 499 "    ADD     SP, SP, #0x14 \n"
 500 "    LDMFD   SP!, {R4-R8,PC} \n"
 501 );
 502 }
 503 
 504 /*************************************************************/
 505 //** sub_FF8F40A4_my @ 0xFF8F40A4 - 0xFF8F4158, length=46
 506 void __attribute__((naked,noinline)) sub_FF8F40A4_my() {
 507 asm volatile (
 508 "    STMFD   SP!, {R4,R5,LR} \n"
 509 "    LDR     R3, =0x59064 \n"
 510 "    MOV     R4, R0 \n"
 511 "    MOV     R1, #0xE \n"
 512 "    LDR     R0, [R3] \n"
 513 "    BL      sub_FF81FD18 /*_ClearEventFlag*/ \n"
 514 "    MOV     R1, #0 \n"
 515 "    LDRSH   R0, [R4, #4] \n"
 516 "    BL      sub_FF8F365C \n"
 517 "    MOV     R5, R0 \n"
 518 "    LDRSH   R0, [R4, #6] \n"
 519 "    BL      sub_FF8F378C \n"
 520 "    LDRSH   R0, [R4, #8] \n"
 521 "    BL      sub_FF8F3828 \n"
 522 "    LDR     R3, [R4] \n"
 523 "    CMP     R3, #9 \n"
 524 "    MOVEQ   R5, #0 \n"
 525 "    CMP     R5, #1 \n"
 526 "    LDR     R1, =0xFF8F35EC \n"
 527 "    MOV     R2, #2 \n"
 528 "    BNE     loc_FF8F4110 \n"
 529 "    LDRSH   R0, [R4, #4] \n"
 530 "    BL      sub_FFA752FC \n"
 531 "    LDR     R2, =0x59090 \n"
 532 "    MOV     R3, #0 \n"
 533 "    STR     R3, [R2] \n"
 534 "    B       loc_FF8F4114 \n"
 535 
 536 "loc_FF8F4110:\n"
 537 "    BL      sub_FF8F38C4 \n"
 538 
 539 "loc_FF8F4114:\n"
 540 "    STRH    R0, [R4, #4] \n"
 541 "    LDRSH   R0, [R4, #6] \n"
 542 "    BL      sub_FF8AA23C_my \n"  // --> Patched. Old value = 0xFF8AA23C.
 543 "    BL      sub_FF8AC1C0 \n"
 544 "    LDRSH   R0, [R4, #8] \n"
 545 "    MOV     R1, #1 \n"
 546 "    BL      sub_FF8ABFDC \n"
 547 "    MOV     R1, #0 \n"
 548 "    ADD     R0, R4, #8 \n"
 549 "    BL      sub_FF8AC0A0 \n"
 550 "    CMP     R5, #1 \n"
 551 "    MOV     R1, #2 \n"
 552 "    MOV     R2, #0 \n"
 553 "    LDMNEFD SP!, {R4,R5,PC} \n"
 554 "    LDR     R3, =0x59064 \n"
 555 "    LDR     R0, [R3] \n"
 556 "    LDMFD   SP!, {R4,R5,LR} \n"
 557 "    B       sub_FF81FB6C /*_WaitForAllEventFlag*/ \n"
 558 );
 559 }
 560 
 561 /*************************************************************/
 562 //** sub_FF8AA23C_my @ 0xFF8AA23C - 0xFF8AA294, length=23
 563 void __attribute__((naked,noinline)) sub_FF8AA23C_my() {
 564 asm volatile (
 565 "    STMFD   SP!, {R4,LR} \n"
 566 "    LDR     R3, =0x539C \n"
 567 "    LDR     R2, [R3] \n"
 568 "    MOV     R3, R0, LSL#16 \n"
 569 "    CMP     R2, #1 \n"
 570 "    MOV     R1, #0x110 \n"
 571 "    LDR     R0, =0xFF8A9BD8 /*'Shutter.c'*/ \n"
 572 "    MOV     R4, R3, ASR#16 \n"
 573 "    BEQ     loc_FF8AA264 \n"
 574 "    BL      _DebugAssert \n"
 575 
 576 "loc_FF8AA264:\n"
 577 "    MOV     R1, #0x114 \n"
 578 "    CMN     R4, #0xC00 \n"
 579 "    LDR     R3, =0x3F5BE \n"
 580 "    LDR     R0, =0xFF8A9BD8 /*'Shutter.c'*/ \n"
 581 "    ADD     R1, R1, #2 \n"
 582 "    LDREQSH R4, [R3] \n"
 583 "    LDRNE   R3, =0x3F5BE \n"
 584 "    CMN     R4, #0xC00 \n"
 585 "    STRH    R4, [R3] \n"
 586 "    BNE     loc_FF8AA290 \n"
 587 "    BL      _DebugAssert \n"
 588 
 589 "loc_FF8AA290:\n"
 590 "    MOV     R0, R4 \n"
 591 "    BL      apex2us \n"  // --> Patched. Old value = _apex2us.
 592 "    LDR     PC, =0xFF8AA298 \n"  // Continue in firmware
 593 );
 594 }

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