1 #include "stubs_asm.h" 2 DEF(playrec_mode, 0x00003794) //* sub_FF09A658 3 4 DEF(file_counter_var, 0x8404) //* loc_FF1E59CC 5 6 DEF(active_palette_buffer, 0x6B2C+0x8) // 7 DEF(palette_buffer_ptr, 0x6B2C+0x2C) //* sub_FF18F10C 8 9 DEF(active_viewport_buffer, 0x21898) //* 0x2185C @FF05045C + 0x3C @FF0508F0 = 0x21898 10 11 DEF(viewport_buffers, 0xFF5F7904) //* 12 13 DEF(active_bitmap_buffer, 0x3C58+0x20) //* 0x3C58 + 0x20 sub_FF0AE038 14 DEF(bitmap_buffer, 0x3C58+0x28) //* 0x3C58 + 0x28 sub_FF0AEE28 15 16 DEF(recreview_hold, 0xBDD0+0x18) //* sub_FF27D49C 17 18 DEF(_nrflag, 0xDFC4) //* 0xDFC0 + 0x4 sub_FF2EA464 19 20