1 // CHDK palette colors for the a460 2 // Define color values as needed in this file. 3 4 #include "palette.h" 5 #include "platform_palette.h" 6 7 // Playback mode colors 8 unsigned char ply_colors[] = 9 { 10 COLOR_TRANSPARENT, // Placeholder for script colors 11 COLOR_BLACK, // Placeholder for script colors 12 0x11, // White 13 0x22, // Red 14 0x2E, // Dark Red 15 0x21, // Light Red 16 0x55, // Green 17 0x25, // Dark Green 18 0x51, // Light Green 19 0xCC, // Blue 20 0xDF, // Dark Blue 21 0xDD, // Light Blue / Cyan 22 0x3F, // Grey 23 0x44, // Dark Grey 24 0x1F, // Light Grey 25 0x66, // Yellow 26 0x6F, // Dark Yellow 27 0x66, // Light Yellow 28 0x44, // Transparent Dark Grey 29 0xE2, // Magenta 30 }; 31 32 // Record mode colors 33 unsigned char rec_colors[] = 34 { 35 COLOR_TRANSPARENT, // Placeholder for script colors 36 COLOR_BLACK, // Placeholder for script colors 37 0x11, // White 38 0x22, // Red 39 0x2E, // Dark Red 40 0x21, // Light Red 41 0x55, // Green 42 0x25, // Dark Green 43 0x51, // Light Green 44 0xDF, // Blue 45 0xDF, // Dark Blue 46 0xDD, // Light Blue / Cyan 47 0x3F, // Grey 48 0x44, // Dark Grey 49 0x1F, // Light Grey 50 0xEE, // Yellow 51 0x6F, // Dark Yellow 52 0x66, // Light Yellow 53 0x44, // Transparent Dark Grey 54 0x66, // Magenta 55 }; 56