root/platform/ixus850_sd800/sub/100e/movie_rec.c

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DEFINITIONS

This source file includes following definitions.
  1. change_video_tables
  2. movie_record_task
  3. sub_FF98BB60_my
  4. sub_FF98C920_my

   1 #include "conf.h"
   2 
   3 int *video_quality = &conf.video_quality;
   4 int *video_mode    = &conf.video_mode;
   5 
   6 long def_table1[9]={0x2000,0x38D,0x788,0x5800,0x9C5,0x14B8,0x10000,0x1C6A,0x3C45};
   7 long def_table2[9]={0x1CCD,-0x2E1,-0x579,0x4F33,-0x7EB,-0xF0C,0xE666,-0x170A,-0x2BC6};
   8 
   9 long table1[9], table2[9];
  10 
  11 void change_video_tables(int a, int b){
  12  int i;
  13  for (i=0;i<9;i++) {table1[i]=(def_table1[i]*a)/b; table2[i]=(def_table2[i]*a)/b;}
  14 }
  15 
  16 long CompressionRateTable[]={0x60, 0x5D, 0x5A, 0x57, 0x54, 0x51, 0x4D, 0x48, 0x42, 0x3B, 0x32, 0x29, 0x22, 0x1D, 0x17, 0x14, 0x10, 0xE, 0xB, 9, 7, 6, 5, 4, 3, 2, 1};
  17 
  18 // FF98B3AC task_MovieRecord
  19 void __attribute__((naked,noinline)) movie_record_task(){
  20  asm volatile(
  21                  "STMFD   SP!, {R4,R5,LR}\n"
  22                  "SUB     SP, SP, #4\n"
  23                  "MOV     R5, SP\n"
  24                  "MOV     R4, #0\n"
  25  "loc_FF98B3BC:\n"
  26                  "LDR     R3, =0x8BB14\n"
  27                  "MOV     R2, #0\n"
  28                  "LDR     R0, [R3]\n"
  29                  "MOV     R1, R5\n"
  30                  "BL      sub_FF821544\n" //ReceiveMessageQueue
  31                  "LDR     R3, =0x8BBE8\n"
  32                  "LDR     R2, [R3]\n"
  33                  "CMP     R2, #0\n"
  34                  "BNE     loc_FF98B468\n"
  35                  "LDR     R1, [SP]\n"
  36                  "LDR     R3, [R1]\n"
  37                  "SUB     R3, R3, #2\n"
  38                  "MOV     R0, R1\n"
  39                  "CMP     R3, #9\n"
  40                  "LDRLS   PC, [PC,R3,LSL#2]\n"
  41                  "B       loc_FF98B46C\n"
  42                  ".long loc_FF98B42C\n" // jump table for switch statement
  43                  ".long loc_FF98B444\n"
  44                  ".long loc_FF98B44C\n"
  45                  ".long loc_FF98B454\n"
  46                  ".long loc_FF98B434\n"
  47                  ".long loc_FF98B45C\n"
  48                  ".long loc_FF98B43C\n"
  49                  ".long loc_FF98B46C\n"
  50                  ".long loc_FF98B464\n"
  51                  ".long loc_FF98B424\n"
  52 "loc_FF98B424:\n"
  53                  "BL      sub_FF98B4D8\n"
  54                  "B       loc_FF98B468\n"
  55  "loc_FF98B42C:\n"
  56                  "BL      unlock_optical_zoom\n"
  57                  "BL      sub_FF98B6BC\n"
  58                  "B       loc_FF98B468\n"
  59  "loc_FF98B434:\n"
  60                  "BL      sub_FF98BB60_my\n"  //--------------->
  61                  "B       loc_FF98B468\n"
  62  "loc_FF98B43C:\n"
  63                  "BL      sub_FF98C24C\n"
  64                  "B       loc_FF98B468\n"
  65  "loc_FF98B444:\n"
  66                  "BL      sub_FF98BE30\n"
  67                  "B       loc_FF98B468\n"
  68  "loc_FF98B44C:\n"
  69                  "BL      sub_FF98C3E8\n"
  70                  "B       loc_FF98B468\n"
  71  "loc_FF98B454:\n"
  72                  "BL      sub_FF98C5C4\n"
  73                  "B       loc_FF98B468\n"
  74  "loc_FF98B45C:\n"
  75                  "BL      sub_FF98C2D4\n"
  76                  "B       loc_FF98B468\n"
  77  "loc_FF98B464:\n"
  78                  "BL      sub_FF98BE80\n"
  79  "loc_FF98B468:\n"                      
  80                  "LDR     R1, [SP]\n"
  81  "loc_FF98B46C:\n"
  82                  "LDR     R3, =0x8BB18\n"
  83                  "STR     R4, [R1]\n"
  84                  "LDR     R0, [R3]\n"
  85                  "MOV     R2, R4\n"
  86                  "BL      sub_FF82195C\n" //PostMessageQueue
  87                  "B       loc_FF98B3BC\n"
  88 
  89  );
  90 }
  91 
  92 void __attribute__((naked,noinline)) sub_FF98BB60_my(){
  93  asm volatile(
  94                  "STMFD   SP!, {R4-R11,LR}\n"
  95                  "LDR     R5, =0x8BC00\n"
  96                  "SUB     SP, SP, #0x34\n"
  97                  "LDR     R3, [R5]\n"
  98                  "MOV     R2, #0\n"
  99                  "CMP     R3, #3\n"
 100                  "MOV     R4, R0\n"
 101                  "STR     R2, [SP,#0x24]\n"
 102                  "STR     R2, [SP,#0x2C]\n"
 103                  "MOVEQ   R3, #4\n"
 104                  "STREQ   R3, [R5]\n"
 105                  "LDR     R3, =0x8BC9C\n"
 106                  "MOV     LR, PC\n"
 107                  "LDR     PC, [R3]\n"
 108                  "LDR     R2, [R5]\n"
 109                  "CMP     R2, #4\n"
 110                  "BNE     loc_FF98BD58\n"
 111                  "ADD     R0, SP, #0x30\n"
 112                  "ADD     R1, SP, #0x2C\n"
 113                  "ADD     R2, SP, #0x28\n"
 114                  "ADD     R3, SP, #0x24\n"
 115                  "BL      sub_FF98D584\n" 
 116                  "CMP     R0, #0\n"
 117                  "BNE     loc_FF98BBE8\n"
 118                  "LDR     R3, =0x8BBF0\n"
 119                  "LDR     R2, [R3]\n"
 120                  "CMP     R2, #1\n"
 121                  "BNE     loc_FF98BBFC\n"
 122                  "LDR     R2, =0x8BC2C\n"
 123                  "LDR     R1, =0x8BC04\n"
 124                  "LDR     R12, [R2]\n"
 125                  "LDR     R3, [R1]\n"
 126                  "CMP     R12, R3\n"
 127                  "BCC     loc_FF98BBFC\n"
 128  "loc_FF98BBE8:\n"
 129                  "BL      sub_FF98BDA8\n"
 130                  "BL      sub_FF98C20C\n"
 131                  "MOV     R3, #5\n"
 132                  "STR     R3, [R5]\n"
 133                  "B       loc_FF98BD58\n"
 134  "loc_FF98BBFC:\n"
 135                  "LDR     R8, [SP,#0x2C]\n"
 136                  "CMP     R8, #0\n"
 137                  "BEQ     loc_FF98BCD8\n"
 138                  "LDR     R12, =0x8BC34\n"
 139                  "LDR     R9, =0x8BC40\n"
 140                  "LDR     R11, =0x8BBF4\n"
 141                  "LDR     R7, [R12]\n"
 142                  "ADD     R5, SP, #0x24\n"
 143                  "LDMIA   R5, {R5,LR}\n"
 144                  "LDR     R6, [R9]\n"
 145                  "MOV     R10, #1\n"
 146                  "LDMIB   R4, {R0-R2}\n"
 147                  "LDR     R3, [SP,#0x30]\n"
 148                  "ADD     R12, SP, #0x20\n"
 149                  "STR     R10, [R11]\n"
 150                  "ADD     R4, SP, #0x1C\n"
 151                  "STMEA   SP, {R8,LR}\n"
 152                  "STR     R5, [SP,#0x8]\n"
 153                  "STR     R12, [SP,#0xC]\n"
 154                  "STR     R7, [SP,#0x10]\n"
 155                  "STR     R6, [SP,#0x14]\n"
 156                  "STR     R4, [SP,#0x18]\n"
 157                  "BL      sub_FF8A6540\n"
 158                  "LDR     R3, =0x8BB0C\n"
 159                  "MOV     R1, #0x3E8\n"
 160                  "LDR     R0, [R3]\n"
 161                  "BL      sub_FF8220F0\n" // TakeSemaphore
 162                  "CMP     R0, #9\n"
 163                  "BNE     loc_FF98BC80\n"
 164                  "BL      sub_FF98DE14\n"
 165                  "LDR     R3, =0x8BC00\n"
 166                  "LDR     R0, =0xFF98BB48\n" // aJpegtimeout_4
 167                  "B       loc_FF98BC98\n"
 168  "loc_FF98BC80:\n"
 169                  "LDR     R4, [SP,#0x1C]\n"
 170                  "CMP     R4, #0\n"
 171                  "BEQ     loc_FF98BCA4\n"
 172                  "BL      sub_FF98DE14\n"
 173                  "LDR     R3, =0x8BC00\n"
 174                  "LDR     R0, =0xFF98BB54\n" // aJpegicerror_5
 175  "loc_FF98BC98:\n"
 176                  "STR     R10, [R3]\n"
 177                  "BL      sub_FF9A55F4\n"
 178                  "B       loc_FF98BD58\n"
 179  "loc_FF98BCA4:\n"
 180                  "BL      sub_FF8A669C\n"
 181                  "LDR     R0, [SP,#0x30]\n"
 182                  "LDR     R1, [SP,#0x20]\n"
 183                  "BL      sub_FF98DA6C\n"
 184                  "LDR     R12, =0x8BC28\n"
 185                  "LDR     R3, [R12]\n"
 186                  "ADD     R3, R3, #1\n"
 187                  "LDR     R0, [SP,#0x20]\n"
 188                  "MOV     R1, R9\n"
 189                  "MOV     R2, R4\n"
 190                  "STR     R3, [R12]\n"
 191                  "BL      sub_FF98C920_my\n"   //----------------->
 192                  "B       loc_FF98BCDC\n"
 193  "loc_FF98BCD8:\n"
 194                  "LDR     R11, =0x8BBF4\n"
 195  "loc_FF98BCDC:\n"
 196                  "LDR     R4, =0x8BC2C\n"
 197                  "LDR     R2, =0x8BC4C\n"
 198                  "LDR     R3, [R4]\n"
 199                  "LDR     R1, [R2]\n"
 200                  "LDR     R12, =0x8BC48\n"
 201                  "ADD     R3, R3, #1\n"
 202                  "MUL     R0, R1, R3\n"
 203                  "LDR     R1, [R12]\n"
 204                  "STR     R3, [R4]\n"
 205                  "BL      sub_FFB553E8\n" // __udivsi3
 206                  "LDR     R6, =0x8BC44\n"
 207                  "MOV     R4, R0\n"
 208                  "BL      sub_FF98DE50\n"
 209                  "LDR     R3, [R6]\n"
 210                  "CMP     R3, R4\n"
 211                  "BNE     loc_FF98BD30\n"
 212                  "LDR     R5, =0x8BBF8\n"
 213                  "LDR     R3, [R5]\n"
 214                  "CMP     R3, #1\n"
 215                  "BNE     loc_FF98BD50\n"
 216                  "B       loc_FF98BD34\n"
 217  "loc_FF98BD30:\n"
 218                  "LDR     R5, =0x8BBF8\n"
 219  "loc_FF98BD34:\n"
 220                  "LDR     R2, =0x8BC80\n"
 221                  "MOV     R0, R4\n"
 222                  "MOV     LR, PC\n"
 223                  "LDR     PC, [R2]\n"
 224                  "MOV     R3, #0\n"
 225                  "STR     R3, [R5]\n"
 226                  "STR     R4, [R6]\n"
 227  "loc_FF98BD50:\n"
 228                  "MOV     R3, #0\n"
 229                  "STR     R3, [R11]\n"
 230  "loc_FF98BD58:\n"
 231                  "ADD     SP, SP, #0x34\n"
 232                  "LDMFD   SP!, {R4-R11,PC}\n"
 233  );
 234 }
 235 
 236 
 237 void __attribute__((naked,noinline)) sub_FF98C920_my(){
 238  asm volatile(
 239                  "CMP     R2, #1\n"
 240                  "STMFD   SP!, {R4-R7,LR}\n"
 241                  "MOV     R7, R0\n"
 242                  "MOV     R6, R1\n"
 243                  "MOVEQ   R3, #0x79\n"
 244                  "STREQ   R3, [R6]\n"
 245                  "LDMEQFD SP!, {R4-R7,PC}\n"
 246                  "LDR     R12, =0x8BCE0\n"
 247                  "LDR     R0, [R12]\n"
 248                  "LDR     R3, =0x8BCE8\n"
 249                  "CMP     R0, #0\n"
 250                  "LDR     R1, [R3]\n"
 251                  "BEQ     loc_FF98C968\n"
 252                  "LDR     R2, =0x8BCEC\n"
 253                  "LDR     R3, [R2]\n"
 254                  "CMP     R3, #1\n"
 255                  "BNE     loc_FF98C97C\n"
 256                  "B       loc_FF98C96C\n"
 257  "loc_FF98C968:\n"
 258                  "LDR     R2, =0x8BCEC\n"
 259  "loc_FF98C96C:\n"
 260                  "MOV     R3, #0\n"
 261                  "STR     R3, [R2]\n"
 262                  "STR     R7, [R12]\n"
 263                  "B       loc_FF98CA34\n"
 264  "loc_FF98C97C:\n"
 265                  "LDR     R2, =0x8BCE4\n"
 266                  "LDR     R3, [R2]\n"
 267                  "LDR     R5, =table1\n"          // + 0xFF98C790
 268                  "ADD     R3, R3, R3,LSL#1\n"
 269                  "MOV     LR, R3,LSL#2\n"
 270                  "LDR     R2, [R5,LR]\n"
 271                  "LDR     R4, =table2\n"          // + 0xFF98C7B4
 272                  "RSB     R12, R2, R0\n"
 273                  "LDR     R3, [R4,LR]\n"
 274                  "CMP     R12, #0\n"
 275                  "RSB     R0, R3, R0\n"
 276                  "BLE     loc_FF98C9E0\n"
 277                  "ADD     R3, R5, #4\n"
 278                  "LDR     R2, [R3,LR]\n"
 279                  "CMP     R2, R12\n"
 280                  "ADDGE   R1, R1, #1\n"
 281                  "BGE     loc_FF98C9D4\n"
 282                  "ADD     R3, R5, #8\n"
 283                  "LDR     R2, [R3,LR]\n"
 284                  "CMP     R2, R12\n"
 285                  "ADDGE   R1, R1, #2\n"
 286                  "ADDLT   R1, R1, #3\n"
 287  "loc_FF98C9D4:\n"
 288             //   "CMP     R1, #0xE\n"     // -
 289             //   "MOVGE   R1, #0xE\n"     // -
 290 
 291                  "CMP     R1, #0x1A\n"    // +      
 292                  "MOVGE   R1, #0x1A\n"    // +      
 293 
 294                  "B       loc_FF98CA18\n"
 295  "loc_FF98C9E0:\n"
 296                  "CMP     R0, #0\n"
 297                  "BGE     loc_FF98CA18\n"
 298                  "ADD     R3, R4, #4\n"
 299                  "LDR     R2, [R3,LR]\n"
 300                  "CMP     R2, R0\n"
 301                  "SUBLE   R1, R1, #1\n"
 302                  "BLE     loc_FF98CA10\n"
 303                  "ADD     R3, R4, #8\n"
 304                  "LDR     R2, [R3,LR]\n"
 305                  "CMP     R2, R0\n"
 306                  "SUBLE   R1, R1, #2\n"
 307                  "SUBGT   R1, R1, #3\n"
 308  "loc_FF98CA10:\n"
 309                  "CMP     R1, #0\n"
 310                  "MOVLT   R1, #0\n"
 311  "loc_FF98CA18:\n"
 312                  "LDR     R0, =0x8BCE8\n"
 313                  "LDR     R3, [R0]\n"
 314                  "CMP     R1, R3\n"
 315                  "LDRNE   R2, =0x8BCEC\n"
 316                  "MOVNE   R3, #1\n"
 317                  "STRNE   R1, [R0]\n"
 318                  "STRNE   R3, [R2]\n"
 319   "loc_FF98CA34:\n"
 320                  "LDR     R3, =0x8BCE8\n"
 321              //  "LDR     R1, =0x6A58\n"
 322                  "LDR     R1, =video_mode\n"            //+
 323                  "LDR     R0, [R3]\n"
 324                  "LDR     R2, =CompressionRateTable\n"
 325                  "LDR     R12, [R1]\n"
 326                  "LDR     R12, [R12]\n"                 //+
 327                  "LDR     LR, [R2,R0,LSL#2]\n"
 328                  "LDR     R3, =0x8BCE0\n"
 329                  "CMP     R12, #1\n"
 330                  "STR     R7, [R3]\n"
 331                  "STR     LR, [R6]\n"
 332              //  "MOVEQ   R3, #0xB\n"                   //-
 333 
 334                  "LDREQ   R3, =video_quality\n"   // +
 335                  "LDREQ   R3, [R3]\n"             // +
 336                  "LDREQ   R3, [R3]\n"             // +
 337 
 338                  "STREQ   R3, [R6]\n"
 339                  "LDMFD   SP!, {R4-R7,PC}\n"
 340  );
 341 }

/* [<][>][^][v][top][bottom][index][help] */