root/platform/d20/shooting.c

/* [<][>][^][v][top][bottom][index][help] */

DEFINITIONS

This source file includes following definitions.
  1. get_file_next_counter
  2. get_target_file_num
  3. get_target_dir_num
  4. get_target_dir_name

   1 #include "lolevel.h"
   2 #include "platform.h"
   3 #include "core.h"
   4 #include "conf.h"
   5 #include "keyboard.h"
   6 
   7 #define PARAM_FILE_COUNTER      0x3A
   8 
   9 //TO DO: Is this right? http://chdk.setepontos.com/index.php?topic=9722.msg100580#msg100580
  10 const ApertureSize aperture_sizes_table[] = {
  11     {  9, 387, "3.9" },
  12     { 10, 399, "3.9" },
  13     { 11, 431, "4.5" },
  14     { 12, 439, "5.0" },
  15     { 13, 575, "8.0" },
  16     { 14, 600, "9.0" },
  17     { 15, 618, "10.0" },
  18 };
  19 
  20 //TO DO
  21 const ShutterSpeed shutter_speeds_table[] = {
  22     { -12, -384, "15", 15000000 },
  23     { -11, -352, "13", 13000000 },
  24     { -10, -320, "10", 10000000 },
  25     {  -9, -288, "8",   8000000 },
  26     {  -8, -256, "6",   6000000 },
  27     {  -7, -224, "5",   5000000 },
  28     {  -6, -192, "4",   4000000 },
  29     {  -5, -160, "3.2", 3200000 },
  30     {  -4, -128, "2.5", 2500000 },
  31     {  -3,  -96, "2",   2000000 },
  32     {  -2,  -64, "1.6", 1600000 },
  33     {  -1,  -32, "1.3", 1300000 },
  34     {   0,    0, "1",   1000000 },
  35     {   1,   32, "0.8",  800000 },
  36     {   2,   64, "0.6",  600000 },
  37     {   3,   96, "0.5",  500000 },
  38     {   4,  128, "0.4",  400000 },
  39     {   5,  160, "0.3",  300000 },
  40     {   6,  192, "1/4",  250000 },
  41     {   7,  224, "1/5",  200000 },
  42     {   8,  256, "1/6",  166667 },
  43     {   9,  288, "1/8",  125000 },
  44     {  10,  320, "1/10", 100000 },
  45     {  11,  352, "1/13",  76923 },
  46     {  12,  384, "1/15",  66667 },
  47     {  13,  416, "1/20",  50000 },
  48     {  14,  448, "1/25",  40000 },
  49     {  15,  480, "1/30",  33333 },
  50     {  16,  512, "1/40",  25000 },
  51     {  17,  544, "1/50",  20000 },
  52     {  18,  576, "1/60",  16667 },
  53     {  19,  608, "1/80",  12500 },
  54     {  20,  640, "1/100", 10000 },
  55     {  21,  672, "1/125",  8000 },
  56     {  22,  704, "1/160",  6250 },
  57     {  23,  736, "1/200",  5000 },
  58     {  24,  768, "1/250",  4000 },
  59     {  25,  800, "1/320",  3125 },
  60     {  26,  832, "1/400",  2500 },
  61     {  27,  864, "1/500",  2000 },
  62     {  28,  896, "1/640",  1563 },
  63     {  29,  928, "1/800",  1250 },
  64     {  30,  960, "1/1000", 1000 },
  65     {  31,  992, "1/1250",  800 },
  66     {  32, 1024, "1/1600",  625 },
  67     {  33, 1056, "1/2000",  500 },
  68     {  34, 1088, "1/2500",  400 },
  69     {  35, 1120, "1/3200",  313 },
  70 };
  71 
  72 const ISOTable iso_table[] = {
  73     {  0,    0, "Auto", -1},
  74     {  1,  100,  "100", -1},
  75     {  2,  200,  "200", -1},
  76     {  3,  400,  "400", -1},
  77     {  4,  800,  "800", -1},
  78     {  5, 1600, "1600", -1},
  79     {  6, 3200, "3200", -1},
  80 };
  81 
  82 const CapturemodeMap modemap[] = {
  83         { MODE_VIDEO_SUPER_SLOW,     2631 },
  84         { MODE_VIDEO_IFRAME_MOVIE,   2633 },
  85         { MODE_LONG_SHUTTER,        16390 },
  86         { MODE_PORTRAIT,            16401 },
  87         { MODE_FIREWORK,            16411 },
  88         { MODE_UNDERWATER,          16412 },
  89         { MODE_UNDERWATER_MACRO,    16413 },
  90         { MODE_LOWLIGHT,            16421 },
  91         { MODE_STITCH,              16909 },
  92         { MODE_COLOR_ACCENT,        16929 },
  93         { MODE_COLOR_SWAP,          16930 },
  94         { MODE_SUPER_VIVID,         16938 },
  95         { MODE_POSTER_EFFECT,       16939 },
  96         { MODE_FACE_SELF_TIMER,     16940 },
  97         { MODE_SMART_SHUTTER,       16941 },
  98         { MODE_WINK_SELF_TIMER,     16942 },
  99         { MODE_FISHEYE,             16943 },
 100         { MODE_MINIATURE,           16944 },
 101         { MODE_NIGHT_SCENE,         16945 },
 102         { MODE_TOY_CAMERA,          16947 },
 103         { MODE_MONOCHROME,          16950 },
 104         { MODE_VIDEO_MOVIE_DIGEST,  16953 },
 105         { MODE_AUTO,                32768 },
 106         { MODE_P,                   32772 },
 107         { MODE_HIGHSPEED_BURST,     32776 }, //This mode is not documented in D20 manual
 108         { MODE_SNOW,                32793 },
 109 };
 110 
 111 #include "../generic/shooting.c"
 112 
 113 long get_file_next_counter() {
 114     return get_file_counter();
 115 }
 116 
 117 long get_target_file_num() {
 118     long n;
 119 
 120     n = get_file_next_counter();
 121     n = (n>>4)&0x3FFF;
 122     return n;
 123 }
 124 
 125 long get_target_dir_num() {
 126     long n;
 127 
 128     n = get_file_next_counter();
 129     n = (n>>18)&0x3FF;
 130     return n;
 131 }
 132 
 133 void get_target_dir_name(char *out) {
 134     extern void _GetImageFolder(char*,int,int,int);
 135     _GetImageFolder(out,get_file_next_counter(),CAM_DATE_FOLDER_NAMING,time(NULL));
 136 }

/* [<][>][^][v][top][bottom][index][help] */