root/platform/sx530hs/shooting.c

/* [<][>][^][v][top][bottom][index][help] */

DEFINITIONS

This source file includes following definitions.
  1. get_file_next_counter
  2. get_target_file_num
  3. get_target_dir_name
  4. get_target_dir_num

   1 // TODO this holds and exposure count of some kind, but it only updates when rebooting or switching to play!
   2 #define PARAM_FILE_COUNTER      0x1
   3 
   4 #include "platform.h"
   5 
   6 // These F-numbers are the "mock" values shown by the cam.
   7 // They're linked to FL (zoom) and ND filter.
   8 // aperture_sizes_table[].id is just a serial number.
   9 // note av96 varies continously with zoom, the following values are just representative
  10 const ApertureSize aperture_sizes_table[] = { // PROPCASE 23
  11     {  9, 352, "3.4" },
  12     { 10, 384, "4.0" }, 
  13     { 11, 416, "4.5" }, 
  14     { 12, 448, "5.0" },
  15     { 13, 480, "5.6" },
  16     { 14, 512, "6.3" },
  17     { 15, 544, "7.1" },
  18     { 16, 576, "8.0" },
  19 };
  20 
  21 
  22 const ShutterSpeed shutter_speeds_table[] = {
  23     { -12, -384, "15", 15000000 },
  24     { -11, -352, "13", 13000000 },
  25     { -10, -320, "10", 10000000 },
  26     {  -9, -288, "8",   8000000 },
  27     {  -8, -256, "6",   6000000 },
  28     {  -7, -224, "5",   5000000 },
  29     {  -6, -192, "4",   4000000 },
  30     {  -5, -160, "3.2", 3200000 },
  31     {  -4, -128, "2.5", 2500000 },
  32     {  -3,  -96, "2",   2000000 },
  33     {  -2,  -64, "1.6", 1600000 },
  34     {  -1,  -32, "1.3", 1300000 },
  35     {   0,    0, "1",   1000000 },
  36     {   1,   32, "0.8",  800000 },
  37     {   2,   64, "0.6",  600000 },
  38     {   3,   96, "0.5",  500000 },
  39     {   4,  128, "0.4",  400000 },
  40     {   5,  160, "0.3",  300000 },
  41     {   6,  192, "1/4",  250000 },
  42     {   7,  224, "1/5",  200000 },
  43     {   8,  256, "1/6",  166667 },
  44     {   9,  288, "1/8",  125000 },
  45     {  10,  320, "1/10", 100000 },
  46     {  11,  352, "1/13",  76923 },
  47     {  12,  384, "1/15",  66667 },
  48     {  13,  416, "1/20",  50000 },
  49     {  14,  448, "1/25",  40000 },
  50     {  15,  480, "1/30",  33333 },
  51     {  16,  512, "1/40",  25000 },
  52     {  17,  544, "1/50",  20000 },
  53     {  18,  576, "1/60",  16667 },
  54     {  19,  608, "1/80",  12500 },
  55     {  20,  640, "1/100", 10000 },
  56     {  21,  672, "1/125",  8000 },
  57     {  22,  704, "1/160",  6250 },
  58     {  23,  736, "1/200",  5000 },
  59     {  24,  768, "1/250",  4000 },
  60     {  25,  800, "1/320",  3125 },
  61     {  26,  832, "1/400",  2500 },
  62     {  27,  864, "1/500",  2000 },
  63     {  28,  896, "1/640",  1563 },
  64     {  29,  928, "1/800",  1250 },
  65     {  30,  960, "1/1000", 1000 },
  66     {  31,  992, "1/1250",  800 },
  67     {  32, 1021, "1/1600",  625 },
  68         {  33, 1056, "1/2000",  500 },
  69 };
  70 
  71 const ISOTable iso_table[] = {
  72     {  0,     0,  "Auto", -1},
  73     {  1,   100,   "100", -1},
  74     {  2,   200,   "200", -1},
  75     {  3,   400,   "400", -1},
  76     {  4,   800,   "800", -1},
  77     {  5,  1600,  "1600", -1},
  78     {  6,  3200,  "3200", -1},
  79 };
  80 
  81 
  82 const CapturemodeMap modemap[] = {
  83     { MODE_VIDEO_STD,            2640 },
  84     { MODE_SUPER_VIVID,          8754 },
  85     { MODE_POSTER_EFFECT,        8755 },
  86     { MODE_FISHEYE,              8759 },
  87     { MODE_MINIATURE,            8760 },
  88     { MODE_TOY_CAMERA,           8763 },
  89     { MODE_MONOCHROME,           8767 },
  90     { MODE_PORTRAIT,            16406 },
  91     { MODE_HIGHSPEED_BURST,     16394 },
  92     { MODE_LOWLIGHT,            16429 },
  93     { MODE_SNOW,                16414 },
  94     { MODE_FIREWORK,            16416 },
  95     { MODE_SMART_SHUTTER,       16949 },
  96     { MODE_AUTO,                32768 },
  97     { MODE_M,                   32770 },
  98     { MODE_AV,                  32771 },
  99     { MODE_TV,                  32772 },
 100     { MODE_P,                   32773 },
 101     { MODE_HYBRID_AUTO,         33298 }, // Like movie digest
 102     { MODE_CREATIVE_EFFECT,     33299 }, // Creative shot, various sub modes all use same number
 103     { MODE_LIVE,                33345 },
 104 };
 105 
 106 
 107 #include "../generic/shooting.c"
 108 
 109 long get_file_next_counter() {
 110     return get_file_counter();
 111 }
 112 
 113 long get_target_file_num() {
 114     return get_exposure_counter();
 115 }
 116 #if defined(CAM_DATE_FOLDER_NAMING)
 117 void get_target_dir_name(char *out)
 118 {
 119     static char buf[32];
 120     extern void _GetImageFolder(char*,int,int,int);
 121     _GetImageFolder(out,get_file_next_counter(),CAM_DATE_FOLDER_NAMING,time(NULL));
 122 }
 123 #else
 124 long get_target_dir_num() 
 125 {
 126     return 0;
 127 }
 128 #endif
 129 

/* [<][>][^][v][top][bottom][index][help] */