1 // CHDK palette colors for the a2100 2 // Define color values as needed in this file. 3 4 #include "palette.h" 5 #include "platform_palette.h" 6 7 // Playback mode colors 8 unsigned char ply_colors[] = 9 { 10 COLOR_TRANSPARENT, // Placeholder for script colors 11 COLOR_BLACK, // Placeholder for script colors 12 0x01, // White 13 0x9F, // Red 14 0x9F, // Dark Red 15 0x1E, // Light Red 16 0xA0, // Green 17 0xA0, // Dark Green 18 0x9E, // Light Green 19 0xa1, // Blue 20 0xa1, // Dark Blue 21 0x96, // Light Blue / Cyan 22 0x1a, // Grey 23 0x1A, // Dark Grey 24 0x11, // Light Grey 25 0x55, // Yellow 26 0x55, // Dark Yellow 27 0x4C, // Light Yellow 28 0x1A, // Transparent Dark Grey 29 0x3D, // Magenta 30 }; 31 32 // Record mode colors 33 unsigned char rec_colors[] = 34 { 35 COLOR_TRANSPARENT, // Placeholder for script colors 36 COLOR_BLACK, // Placeholder for script colors 37 0x01, // White 38 0x3D, // Red 39 0x6C, // Dark Red 40 0x1E, // Light Red 41 0x90, // Green 42 0x5A, // Dark Green 43 0x59, // Light Green 44 0x6D, // Blue 45 0xa1, // Dark Blue 46 0x96, // Light Blue / Cyan 47 0x1a, // Grey 48 0x1A, // Dark Grey 49 0x11, // Light Grey 50 0x2D, // Yellow 51 0x1E, // Dark Yellow 52 0x20, // Light Yellow 53 0x1A, // Transparent Dark Grey 54 0x3D, // Magenta 55 }; 56