1 // CHDK palette colors for the sx20 2 // Define color values as needed in this file. 3 4 #include "palette.h" 5 #include "platform_palette.h" 6 7 // Playback mode colors 8 unsigned char ply_colors[] = 9 { 10 COLOR_TRANSPARENT, // Placeholder for script colors 11 COLOR_BLACK, // Placeholder for script colors 12 0x01, // White 13 0x25, // Red 14 0x2C, // Dark Red 15 0x1E, // Light Red 16 0xA5, // Green 17 0xAC, // Dark Green 18 0x9E, // Light Green 19 0x3B, // Blue 20 0x3B, // Dark Blue 21 0x2D, // Light Blue / Cyan 22 0x0F, // Grey 23 0x11, // Dark Grey 24 0x10, // Light Grey 25 0x75, // Yellow 26 0x7A, // Dark Yellow 27 0x71, // Light Yellow 28 0x11, // Transparent Dark Grey 29 0x2B, // Magenta 30 }; 31 32 // Record mode colors 33 unsigned char rec_colors[] = 34 { 35 COLOR_TRANSPARENT, // Placeholder for script colors 36 COLOR_BLACK, // Placeholder for script colors 37 0x01, // White 38 0x2C, // Red 39 0x91, // Dark Red 40 0x26, // Light Red 41 0xB0, // Green 42 0xB7, // Dark Green 43 0xA9, // Light Green 44 0x3B, // Blue 45 0x3B, // Dark Blue 46 0x2D, // Light Blue / Cyan 47 0x0F, // Grey 48 0x11, // Dark Grey 49 0x10, // Light Grey 50 0xDB, // Yellow 51 0xD9, // Dark Yellow 52 0xDD, // Light Yellow 53 0x11, // Transparent Dark Grey 54 0x2B, // Magenta 55 }; 56