root/platform/sx200is/sub/100c/capt_seq.c

/* [<][>][^][v][top][bottom][index][help] */

DEFINITIONS

This source file includes following definitions.
  1. capt_seq_task
  2. sub_FF862C18_my
  3. sub_FF93D388_my
  4. exp_drv_task
  5. sub_FF89FB44_my
  6. sub_FF89141C_my

   1 /*
   2  * capt_seq.c - auto-generated by CHDK code_gen.
   3  */
   4 #include "lolevel.h"
   5 #include "platform.h"
   6 #include "core.h"
   7 
   8 #define USE_STUBS_NRFLAG 1          // see stubs_entry.S
   9 
  10 #include "../../../generic/capt_seq.c"
  11 
  12 /*************************************************************/
  13 //** capt_seq_task @ 0xFF86327C - 0xFF863594, length=199
  14 void __attribute__((naked,noinline)) capt_seq_task() {
  15 asm volatile (
  16 "    STMFD   SP!, {R3-R9,LR} \n"
  17 "    LDR     R6, =0x2B78 \n"
  18 "    LDR     R4, =0x15448 \n"
  19 "    MOV     R9, #1 \n"
  20 "    MOV     R7, #0 \n"
  21 
  22 "loc_FF863290:\n"
  23 "    LDR     R0, [R6, #4] \n"
  24 "    MOV     R2, #0 \n"
  25 "    MOV     R1, SP \n"
  26 "    BL      sub_FF826D3C /*_ReceiveMessageQueue*/ \n"
  27 "    TST     R0, #1 \n"
  28 "    BEQ     loc_FF8632BC \n"
  29 "    LDR     R1, =0x588 \n"
  30 "    LDR     R0, =0xFF862AEC /*'SsShootTask.c'*/ \n"
  31 "    BL      _DebugAssert \n"
  32 "    BL      _ExitTask \n"
  33 "    LDMFD   SP!, {R3-R9,PC} \n"
  34 
  35 "loc_FF8632BC:\n"
  36 "    LDR     R0, [SP] \n"
  37 "    LDR     R1, [R0] \n"
  38 "    CMP     R1, #0x20 \n"
  39 "    ADDLS   PC, PC, R1, LSL#2 \n"
  40 "    B       loc_FF86355C \n"
  41 "    B       loc_FF863354 \n"
  42 "    B       loc_FF8633B8 \n"
  43 "    B       loc_FF8633F4 \n"
  44 "    B       loc_FF863408 \n"
  45 "    B       loc_FF863400 \n"
  46 "    B       loc_FF863410 \n"
  47 "    B       loc_FF863418 \n"
  48 "    B       loc_FF863420 \n"
  49 "    B       loc_FF863478 \n"
  50 "    B       loc_FF8634A0 \n"
  51 "    B       loc_FF863484 \n"
  52 "    B       loc_FF863490 \n"
  53 "    B       loc_FF863498 \n"
  54 "    B       loc_FF8634A8 \n"
  55 "    B       loc_FF8634B0 \n"
  56 "    B       loc_FF8634B8 \n"
  57 "    B       loc_FF8634C0 \n"
  58 "    B       loc_FF8634C8 \n"
  59 "    B       loc_FF8634D0 \n"
  60 "    B       loc_FF8634D8 \n"
  61 "    B       loc_FF8634E0 \n"
  62 "    B       loc_FF8634E8 \n"
  63 "    B       loc_FF8634F4 \n"
  64 "    B       loc_FF8634FC \n"
  65 "    B       loc_FF863508 \n"
  66 "    B       loc_FF863510 \n"
  67 "    B       loc_FF863518 \n"
  68 "    B       loc_FF863520 \n"
  69 "    B       loc_FF863528 \n"
  70 "    B       loc_FF863530 \n"
  71 "    B       loc_FF863538 \n"
  72 "    B       loc_FF863544 \n"
  73 "    B       loc_FF863568 \n"
  74 
  75 "loc_FF863354:\n"
  76 "    BL      sub_FF863B6C \n"
  77 "    BL      shooting_expo_param_override\n"              // +
  78 "    BL      sub_FF860CF4 \n"
  79 // copied over from SX10 don't know if we need it yet
  80 //  this code added to avoid some incorrect behavior if overrides are used.
  81 //  but it can cause some unexpected side effects. In this case, remove this code!
  82 "    MOV     R0, #0\n"
  83 "    STR     R0, [R4,#0x24]\n"  // fixes overrides  behavior at short shutter press
  84 //  end of my code
  85 "    LDR     R0, [R4, #0x24] \n"
  86 "    CMP     R0, #0 \n"
  87 "    BEQ     loc_FF863568 \n"
  88 "    BL      sub_FF8627C0 \n"
  89 "    MOV     R5, R0 \n"
  90 "    LDR     R0, [R4, #0x24] \n"
  91 "    CMP     R0, #0 \n"
  92 "    BEQ     loc_FF86339C \n"
  93 "    MOV     R0, #0xC \n"
  94 "    BL      sub_FF867F58 \n"
  95 "    TST     R0, #1 \n"
  96 "    STRNE   R9, [R6, #0x10] \n"
  97 "    LDRNE   R0, [R5, #8] \n"
  98 "    ORRNE   R0, R0, #0x40000000 \n"
  99 "    STRNE   R0, [R5, #8] \n"
 100 "    BNE     loc_FF863568 \n"
 101 
 102 "loc_FF86339C:\n"
 103 "    MOV     R0, R5 \n"
 104 "    BL      sub_FF862BA0 \n"
 105 "    MOV     R0, R5 \n"
 106 "    BL      sub_FF93D388_my \n"  // --> Patched. Old value = 0xFF93D388.
 107 "    BL      capt_seq_hook_raw_here\n"                    // +
 108 "    TST     R0, #1 \n"
 109 "    STRNE   R9, [R6, #0x10] \n"
 110 "    B       loc_FF863568 \n"
 111 
 112 "loc_FF8633B8:\n"
 113 "    LDR     R0, [R4, #0x24] \n"
 114 "    CMP     R0, #0 \n"
 115 "    BNE     loc_FF8633E4 \n"
 116 "    MOV     R0, #0xC \n"
 117 "    BL      sub_FF867F58 \n"
 118 "    TST     R0, #1 \n"
 119 "    LDRNE   R0, [SP] \n"
 120 "    MOVNE   R1, #1 \n"
 121 "    LDRNE   R2, [R0, #0xC] \n"
 122 "    MOVNE   R0, #1 \n"
 123 "    BNE     loc_FF863470 \n"
 124 
 125 "loc_FF8633E4:\n"
 126 "    LDR     R0, [SP] \n"
 127 "    BL      sub_FF862C18_my \n"  // --> Patched. Old value = 0xFF862C18.
 128 
 129 "loc_FF8633EC:\n"
 130 "    STR     R7, [R4, #0x24] \n"
 131 "    B       loc_FF863568 \n"
 132 
 133 "loc_FF8633F4:\n"
 134 "    MOV     R0, #1 \n"
 135 "    BL      sub_FF863D84 \n"
 136 "    B       loc_FF863568 \n"
 137 
 138 "loc_FF863400:\n"
 139 "    BL      sub_FF863824 \n"
 140 "    B       loc_FF8633EC \n"
 141 
 142 "loc_FF863408:\n"
 143 "    BL      sub_FF863B4C \n"
 144 "    B       loc_FF8633EC \n"
 145 
 146 "loc_FF863410:\n"
 147 "    BL      sub_FF863B54 \n"
 148 "    B       loc_FF863568 \n"
 149 
 150 "loc_FF863418:\n"
 151 "    BL      sub_FF863CA4 \n"
 152 "    B       loc_FF86347C \n"
 153 
 154 "loc_FF863420:\n"
 155 "    LDR     R5, [R0, #0xC] \n"
 156 "    BL      sub_FF863B5C \n"
 157 "    MOV     R0, R5 \n"
 158 "    BL      sub_FF93C2B8 \n"
 159 "    TST     R0, #1 \n"
 160 "    MOV     R8, R0 \n"
 161 "    BNE     loc_FF863460 \n"
 162 "    BL      sub_FF874478 \n"
 163 "    STR     R0, [R5, #0x18] \n"
 164 "    MOV     R0, R5 \n"
 165 "    BL      sub_FF93D2A0 \n"
 166 "    MOV     R0, R5 \n"
 167 "    BL      sub_FF93D690 \n"
 168 "    MOV     R8, R0 \n"
 169 "    LDR     R0, [R5, #0x18] \n"
 170 "    BL      sub_FF87468C \n"
 171 
 172 "loc_FF863460:\n"
 173 "    BL      sub_FF863B4C \n"
 174 "    MOV     R2, R5 \n"
 175 "    MOV     R1, #9 \n"
 176 "    MOV     R0, R8 \n"
 177 
 178 "loc_FF863470:\n"
 179 "    BL      sub_FF86125C \n"
 180 "    B       loc_FF863568 \n"
 181 
 182 "loc_FF863478:\n"
 183 "    BL      sub_FF863D04 \n"
 184 
 185 "loc_FF86347C:\n"
 186 "    BL      sub_FF860CF4 \n"
 187 "    B       loc_FF863568 \n"
 188 
 189 "loc_FF863484:\n"
 190 "    LDR     R0, [R4, #0x54] \n"
 191 "    BL      sub_FF864324 \n"
 192 "    B       loc_FF863568 \n"
 193 
 194 "loc_FF863490:\n"
 195 "    BL      sub_FF8645D8 \n"
 196 "    B       loc_FF863568 \n"
 197 
 198 "loc_FF863498:\n"
 199 "    BL      sub_FF86466C \n"
 200 "    B       loc_FF863568 \n"
 201 
 202 "loc_FF8634A0:\n"
 203 "    BL      sub_FF863B4C \n"
 204 "    B       loc_FF863568 \n"
 205 
 206 "loc_FF8634A8:\n"
 207 "    BL      sub_FF93C4CC \n"
 208 "    B       loc_FF863568 \n"
 209 
 210 "loc_FF8634B0:\n"
 211 "    BL      sub_FF93C6B4 \n"
 212 "    B       loc_FF863568 \n"
 213 
 214 "loc_FF8634B8:\n"
 215 "    BL      sub_FF93C744 \n"
 216 "    B       loc_FF863568 \n"
 217 
 218 "loc_FF8634C0:\n"
 219 "    BL      sub_FF93C7F8 \n"
 220 "    B       loc_FF863568 \n"
 221 
 222 "loc_FF8634C8:\n"
 223 "    MOV     R0, #0 \n"
 224 "    B       loc_FF8634EC \n"
 225 
 226 "loc_FF8634D0:\n"
 227 "    BL      sub_FF93CC04 \n"
 228 "    B       loc_FF863568 \n"
 229 
 230 "loc_FF8634D8:\n"
 231 "    BL      sub_FF93CC94 \n"
 232 "    B       loc_FF863568 \n"
 233 
 234 "loc_FF8634E0:\n"
 235 "    BL      sub_FF93CD54 \n"
 236 "    B       loc_FF863568 \n"
 237 
 238 "loc_FF8634E8:\n"
 239 "    MOV     R0, #1 \n"
 240 
 241 "loc_FF8634EC:\n"
 242 "    BL      sub_FF93CACC \n"
 243 "    B       loc_FF863568 \n"
 244 
 245 "loc_FF8634F4:\n"
 246 "    BL      sub_FF863F50 \n"
 247 "    B       loc_FF863568 \n"
 248 
 249 "loc_FF8634FC:\n"
 250 "    BL      sub_FF863FF0 \n"
 251 "    BL      sub_FF863690 \n"
 252 "    B       loc_FF863568 \n"
 253 
 254 "loc_FF863508:\n"
 255 "    BL      sub_FF93C948 \n"
 256 "    B       loc_FF863568 \n"
 257 
 258 "loc_FF863510:\n"
 259 "    BL      sub_FF93CA14 \n"
 260 "    B       loc_FF863568 \n"
 261 
 262 "loc_FF863518:\n"
 263 "    BL      sub_FF862A78 \n"
 264 "    B       loc_FF863568 \n"
 265 
 266 "loc_FF863520:\n"
 267 "    BL      sub_FF824A80 \n"
 268 "    B       loc_FF863568 \n"
 269 
 270 "loc_FF863528:\n"
 271 "    BL      sub_FF8665C0 \n"
 272 "    B       loc_FF863568 \n"
 273 
 274 "loc_FF863530:\n"
 275 "    BL      sub_FF866628 \n"
 276 "    B       loc_FF863568 \n"
 277 
 278 "loc_FF863538:\n"
 279 "    BL      sub_FF866684 \n"
 280 "    BL      sub_FF866644 \n"
 281 "    B       loc_FF863568 \n"
 282 
 283 "loc_FF863544:\n"
 284 "    MOV     R0, #1 \n"
 285 "    BL      sub_FF93DF70 \n"
 286 "    LDRH    R0, [R4, #0x98] \n"
 287 "    CMP     R0, #4 \n"
 288 "    BLNE    sub_FF8668F0 \n"
 289 "    B       loc_FF863568 \n"
 290 
 291 "loc_FF86355C:\n"
 292 "    LDR     R1, =0x6C9 \n"
 293 "    LDR     R0, =0xFF862AEC /*'SsShootTask.c'*/ \n"
 294 "    BL      _DebugAssert \n"
 295 
 296 "loc_FF863568:\n"
 297 "    LDR     R0, [SP] \n"
 298 "    LDR     R1, [R0, #4] \n"
 299 "    LDR     R0, [R6] \n"
 300 "    BL      sub_FF86C1DC /*_SetEventFlag*/ \n"
 301 "    LDR     R5, [SP] \n"
 302 "    LDR     R0, [R5, #8] \n"
 303 "    CMP     R0, #0 \n"
 304 "    LDREQ   R1, =0x12B \n"
 305 "    LDREQ   R0, =0xFF862AEC /*'SsShootTask.c'*/ \n"
 306 "    BLEQ    _DebugAssert \n"
 307 "    STR     R7, [R5, #8] \n"
 308 "    B       loc_FF863290 \n"
 309 );
 310 }
 311 
 312 /*************************************************************/
 313 //** sub_FF862C18_my @ 0xFF862C18 - 0xFF862E18, length=129
 314 void __attribute__((naked,noinline)) sub_FF862C18_my() {
 315 asm volatile (
 316 "    STMFD   SP!, {R3-R9,LR} \n"
 317 "    LDR     R4, [R0, #0xC] \n"
 318 "    LDR     R5, =0x15448 \n"
 319 "    LDR     R0, [R4, #8] \n"
 320 "    LDR     R6, =0x420A \n"
 321 "    ORR     R0, R0, #1 \n"
 322 "    STR     R0, [R4, #8] \n"
 323 "    LDRH    R0, [R5] \n"
 324 "    LDR     R8, =0x2B78 \n"
 325 "    MOV     R7, #0 \n"
 326 "    CMP     R0, R6 \n"
 327 "    BEQ     loc_FF862CBC \n"
 328 "    LDRH    R0, [R5, #0x96] \n"
 329 "    CMP     R0, #3 \n"
 330 "    BEQ     loc_FF862D1C \n"
 331 "    LDR     R0, [R4, #0xC] \n"
 332 "    CMP     R0, #1 \n"
 333 "    BLS     loc_FF862CC8 \n"
 334 "    LDRH    R0, [R5, #0x94] \n"
 335 "    CMP     R0, #0 \n"
 336 "    BNE     loc_FF862D1C \n"
 337 "    LDRH    R0, [R5, #0x90] \n"
 338 "    CMP     R0, #2 \n"
 339 "    BNE     loc_FF862CD4 \n"
 340 "    BL      sub_FF8640A0 \n"
 341 "    LDRH    R0, [R5] \n"
 342 "    CMP     R0, R6 \n"
 343 "    BEQ     loc_FF862CBC \n"
 344 "    LDRH    R0, [R5, #0x96] \n"
 345 "    CMP     R0, #3 \n"
 346 "    BEQ     loc_FF862D1C \n"
 347 "    LDR     R0, [R4, #0xC] \n"
 348 "    CMP     R0, #1 \n"
 349 "    BLS     loc_FF862CC8 \n"
 350 "    LDRH    R0, [R5, #0x94] \n"
 351 "    CMP     R0, #0 \n"
 352 "    BNE     loc_FF862D1C \n"
 353 "    LDRH    R0, [R5, #0x90] \n"
 354 "    CMP     R0, #2 \n"
 355 "    BEQ     loc_FF862D00 \n"
 356 "    B       loc_FF862CD4 \n"
 357 
 358 "loc_FF862CBC:\n"
 359 "    LDRH    R0, [R5, #0x96] \n"
 360 "    CMP     R0, #3 \n"
 361 "    BEQ     loc_FF862D1C \n"
 362 
 363 "loc_FF862CC8:\n"
 364 "    LDRH    R0, [R5, #0x94] \n"
 365 "    CMP     R0, #0 \n"
 366 "    BNE     loc_FF862D1C \n"
 367 
 368 "loc_FF862CD4:\n"
 369 "    LDRH    R0, [R5, #0x90] \n"
 370 "    CMP     R0, #1 \n"
 371 "    BNE     loc_FF862D1C \n"
 372 "    LDRH    R0, [R5] \n"
 373 "    CMP     R0, R6 \n"
 374 "    LDRNE   R0, [R4, #0xC] \n"
 375 "    CMPNE   R0, #1 \n"
 376 "    BLS     loc_FF862D1C \n"
 377 "    LDR     R0, [R4, #0x10] \n"
 378 "    CMP     R0, #1 \n"
 379 "    BNE     loc_FF862D1C \n"
 380 
 381 "loc_FF862D00:\n"
 382 "    LDR     R3, =0x262 \n"
 383 "    LDR     R2, =0xEA60 \n"
 384 "    STR     R3, [SP] \n"
 385 "    LDR     R0, [R8] \n"
 386 "    LDR     R3, =0xFF862AEC /*'SsShootTask.c'*/ \n"
 387 "    MOV     R1, #0x40000000 \n"
 388 "    BL      sub_FF8682D4 \n"
 389 
 390 "loc_FF862D1C:\n"
 391 "    BL      sub_FF862A78 \n"
 392 "    LDR     R0, [R5, #0x24] \n"
 393 "    CMP     R0, #0 \n"
 394 "    MOVEQ   R0, #2 \n"
 395 "    BLEQ    sub_FF85E564 \n"
 396 "    BL      sub_FF863B5C \n"
 397 "    LDR     R0, [R5, #0x24] \n"
 398 "    CMP     R0, #0 \n"
 399 "    BNE     loc_FF862DB4 \n"
 400 "    MOV     R0, #0 \n"
 401 "    BL      sub_FF93DF70 \n"
 402 "    MOV     R0, R4 \n"
 403 "    BL      sub_FF863ECC \n"
 404 "    MOV     R0, R4 \n"
 405 "    BL      sub_FF93BEA8 \n"
 406 "    CMP     R0, #0 \n"
 407 "    BEQ     loc_FF862D84 \n"
 408 "    BL      sub_FF93DFB0 \n"
 409 "    MOV     R0, R4 \n"
 410 "    BL      sub_FF93BFEC \n"
 411 "    TST     R0, #1 \n"
 412 "    MOVNE   R2, R4 \n"
 413 "    LDMNEFD SP!, {R3-R9,LR} \n"
 414 "    MOVNE   R1, #1 \n"
 415 "    BNE     sub_FF86125C \n"
 416 "    B       loc_FF862D90 \n"
 417 
 418 "loc_FF862D84:\n"
 419 "    MOV     R0, R4 \n"
 420 "    BL      sub_FF93BF58 \n"
 421 "    BL      sub_FF93DFB0 \n"
 422 
 423 "loc_FF862D90:\n"
 424 "    MOV     R0, R4 \n"
 425 "    BL      sub_FF862BA0 \n"
 426 "    MOV     R0, R4 \n"
 427 "    BL      sub_FF93D2A0 \n"
 428 "    BL      sub_FF93DE00 \n"
 429 "    MOV     R0, R4 \n"
 430 "    BL      sub_FF93D388_my \n"  // --> Patched. Old value = 0xFF93D388.
 431 "    MOV     R7, R0 \n"
 432 "    BL      capt_seq_hook_raw_here\n"                   // +
 433 "    B       loc_FF862DC0 \n"
 434 
 435 "loc_FF862DB4:\n"
 436 "    LDR     R0, [R8, #0x10] \n"
 437 "    CMP     R0, #0 \n"
 438 "    MOVNE   R7, #0x1D \n"
 439 
 440 "loc_FF862DC0:\n"
 441 "    BL      sub_FF866628 \n"
 442 "    BL      sub_FF866670 \n"
 443 "    BL      sub_FF8666B0 \n"
 444 "    MOV     R2, R4 \n"
 445 "    MOV     R1, #1 \n"
 446 "    MOV     R0, R7 \n"
 447 "    BL      sub_FF86125C \n"
 448 "    BL      sub_FF93D634 \n"
 449 "    CMP     R0, #0 \n"
 450 "    LDRNE   R0, [R4, #8] \n"
 451 "    ORRNE   R0, R0, #0x2000 \n"
 452 "    STRNE   R0, [R4, #8] \n"
 453 "    LDRH    R0, [R5, #0x96] \n"
 454 "    CMP     R0, #3 \n"
 455 "    BEQ     loc_FF862E18 \n"
 456 "    LDRH    R0, [R5, #0x94] \n"
 457 "    CMP     R0, #0 \n"
 458 "    LDREQH  R0, [R5, #0x90] \n"
 459 "    CMPEQ   R0, #2 \n"
 460 "    MOVEQ   R0, R4 \n"
 461 "    LDMEQFD SP!, {R3-R9,LR} \n"
 462 "    BEQ     sub_FF8640F4 \n"
 463 
 464 "loc_FF862E18:\n"
 465 "    LDMFD   SP!, {R3-R9,PC} \n"
 466 );
 467 }
 468 
 469 /*************************************************************/
 470 //** sub_FF93D388_my @ 0xFF93D388 - 0xFF93D430, length=43
 471 void __attribute__((naked,noinline)) sub_FF93D388_my() {
 472 asm volatile (
 473 "    STMFD   SP!, {R0-R8,LR} \n"
 474 "    MOV     R4, R0 \n"
 475 "    BL      sub_FF93E0E0 \n"
 476 "    MVN     R1, #0 \n"
 477 "    BL      sub_FF86C210 /*_ClearEventFlag*/ \n"
 478 "    LDR     R5, =0x6AD8 \n"
 479 "    LDR     R0, [R5, #0xC] \n"
 480 "    CMP     R0, #0 \n"
 481 "    BNE     loc_FF93D3D8 \n"
 482 "    MOV     R1, #1 \n"
 483 "    MOV     R0, #0 \n"
 484 "    BL      sub_FF827584 /*_CreateMessageQueueStrictly*/ \n"
 485 "    STR     R0, [R5, #0xC] \n"
 486 "    MOV     R3, #0 \n"
 487 "    STR     R3, [SP] \n"
 488 "    LDR     R3, =0xFF93CE44 \n"
 489 "    LDR     R0, =0xFF93D608 /*'ShutterSoundTask'*/ \n"
 490 "    MOV     R2, #0x400 \n"
 491 "    MOV     R1, #0x17 \n"
 492 "    BL      sub_FF827550 /*_CreateTaskStrictly*/ \n"
 493 
 494 "loc_FF93D3D8:\n"
 495 "    MOV     R2, #4 \n"
 496 "    ADD     R1, SP, #8 \n"
 497 "    MOV     R0, #0x8A \n"
 498 "    BL      _GetPropertyCase \n"
 499 "    TST     R0, #1 \n"
 500 "    LDRNE   R1, =0x3AE \n"
 501 "    LDRNE   R0, =0xFF93D0DC /*'SsCaptureSeq.c'*/ \n"
 502 "    BLNE    _DebugAssert \n"
 503 "    LDR     R8, =0x1550C \n"
 504 "    LDR     R7, =0x15448 \n"
 505 "    LDRSH   R1, [R8, #0xE] \n"
 506 "    LDR     R0, [R7, #0x8C] \n"
 507 "    BL      sub_FFA2AC8C \n"
 508 "    BL      _GetCCDTemperature \n"
 509 "    LDR     R3, =0x6AE0 \n"
 510 "    STRH    R0, [R4, #0x9C] \n"
 511 "    SUB     R2, R3, #4 \n"
 512 "    STRD    R2, [SP] \n"
 513 "    MOV     R1, R0 \n"
 514 "    LDRH    R0, [R7, #0x5C] \n"
 515 "    LDRSH   R2, [R8, #0xC] \n"
 516 "    SUB     R3, R3, #8 \n"
 517 "    BL      sub_FF93F718 \n"
 518 "    BL      wait_until_remote_button_is_released\n"     // +
 519 "    BL      capt_seq_hook_set_nr\n"                     // +
 520 "    LDR     PC, =0xFF93D434 \n"  // Continue in firmware
 521 );
 522 }
 523 
 524 /*************************************************************/
 525 //** exp_drv_task @ 0xFF8A2214 - 0xFF8A27CC, length=367
 526 void __attribute__((naked,noinline)) exp_drv_task() {
 527 asm volatile (
 528 "    STMFD   SP!, {R4-R8,LR} \n"
 529 "    SUB     SP, SP, #0x20 \n"
 530 "    LDR     R8, =0xBB8 \n"
 531 "    LDR     R7, =0x41F4 \n"
 532 "    LDR     R5, =0x1A1B0 \n"
 533 "    MOV     R0, #0 \n"
 534 "    ADD     R6, SP, #0x10 \n"
 535 "    STR     R0, [SP, #0xC] \n"
 536 
 537 "loc_FF8A2234:\n"
 538 "    LDR     R0, [R7, #0x20] \n"
 539 "    MOV     R2, #0 \n"
 540 "    ADD     R1, SP, #0x1C \n"
 541 "    BL      sub_FF826D3C /*_ReceiveMessageQueue*/ \n"
 542 "    LDR     R0, [SP, #0xC] \n"
 543 "    CMP     R0, #1 \n"
 544 "    BNE     loc_FF8A2280 \n"
 545 "    LDR     R0, [SP, #0x1C] \n"
 546 "    LDR     R0, [R0] \n"
 547 "    CMP     R0, #0x13 \n"
 548 "    CMPNE   R0, #0x14 \n"
 549 "    CMPNE   R0, #0x15 \n"
 550 "    CMPNE   R0, #0x16 \n"
 551 "    BEQ     loc_FF8A239C \n"
 552 "    CMP     R0, #0x28 \n"
 553 "    BEQ     loc_FF8A2374 \n"
 554 "    ADD     R1, SP, #0xC \n"
 555 "    MOV     R0, #0 \n"
 556 "    BL      sub_FF8A21C4 \n"
 557 
 558 "loc_FF8A2280:\n"
 559 "    LDR     R0, [SP, #0x1C] \n"
 560 "    LDR     R1, [R0] \n"
 561 "    CMP     R1, #0x2D \n"
 562 "    BNE     loc_FF8A22B0 \n"
 563 "    LDR     R0, [SP, #0x1C] \n"
 564 "    BL      sub_FF8A34C8 \n"
 565 "    LDR     R0, [R7, #0x1C] \n"
 566 "    MOV     R1, #1 \n"
 567 "    BL      sub_FF86C1DC /*_SetEventFlag*/ \n"
 568 "    BL      _ExitTask \n"
 569 "    ADD     SP, SP, #0x20 \n"
 570 "    LDMFD   SP!, {R4-R8,PC} \n"
 571 
 572 "loc_FF8A22B0:\n"
 573 "    CMP     R1, #0x2C \n"
 574 "    BNE     loc_FF8A22CC \n"
 575 "    LDR     R2, [R0, #0x88]! \n"
 576 "    LDR     R1, [R0, #4] \n"
 577 "    MOV     R0, R1 \n"
 578 "    BLX     R2 \n"
 579 "    B       loc_FF8A27C4 \n"
 580 
 581 "loc_FF8A22CC:\n"
 582 "    CMP     R1, #0x26 \n"
 583 "    BNE     loc_FF8A231C \n"
 584 "    LDR     R0, [R7, #0x1C] \n"
 585 "    MOV     R1, #0x80 \n"
 586 "    BL      sub_FF86C210 /*_ClearEventFlag*/ \n"
 587 "    LDR     R0, =0xFF89EAF4 \n"
 588 "    MOV     R1, #0x80 \n"
 589 "    BL      sub_FF93051C \n"
 590 "    LDR     R0, [R7, #0x1C] \n"
 591 "    MOV     R2, R8 \n"
 592 "    MOV     R1, #0x80 \n"
 593 "    BL      sub_FF86C11C /*_WaitForAllEventFlag*/ \n"
 594 "    TST     R0, #1 \n"
 595 "    LDRNE   R1, =0xDD2 \n"
 596 "    BNE     loc_FF8A2360 \n"
 597 
 598 "loc_FF8A2308:\n"
 599 "    LDR     R1, [SP, #0x1C] \n"
 600 "    LDR     R0, [R1, #0x8C] \n"
 601 "    LDR     R1, [R1, #0x88] \n"
 602 "    BLX     R1 \n"
 603 "    B       loc_FF8A27C4 \n"
 604 
 605 "loc_FF8A231C:\n"
 606 "    CMP     R1, #0x27 \n"
 607 "    BNE     loc_FF8A236C \n"
 608 "    ADD     R1, SP, #0xC \n"
 609 "    BL      sub_FF8A21C4 \n"
 610 "    LDR     R0, [R7, #0x1C] \n"
 611 "    MOV     R1, #0x100 \n"
 612 "    BL      sub_FF86C210 /*_ClearEventFlag*/ \n"
 613 "    MOV     R1, #0x100 \n"
 614 "    LDR     R0, =0xFF89EB04 \n"
 615 "    BL      sub_FF930E88 \n"
 616 "    LDR     R0, [R7, #0x1C] \n"
 617 "    MOV     R2, R8 \n"
 618 "    MOV     R1, #0x100 \n"
 619 "    BL      sub_FF86C11C /*_WaitForAllEventFlag*/ \n"
 620 "    TST     R0, #1 \n"
 621 "    BEQ     loc_FF8A2308 \n"
 622 "    LDR     R1, =0xDDC \n"
 623 
 624 "loc_FF8A2360:\n"
 625 "    LDR     R0, =0xFF89F134 /*'ExpDrv.c'*/ \n"
 626 "    BL      _DebugAssert \n"
 627 "    B       loc_FF8A2308 \n"
 628 
 629 "loc_FF8A236C:\n"
 630 "    CMP     R1, #0x28 \n"
 631 "    BNE     loc_FF8A2384 \n"
 632 
 633 "loc_FF8A2374:\n"
 634 "    LDR     R0, [SP, #0x1C] \n"
 635 "    ADD     R1, SP, #0xC \n"
 636 "    BL      sub_FF8A21C4 \n"
 637 "    B       loc_FF8A2308 \n"
 638 
 639 "loc_FF8A2384:\n"
 640 "    CMP     R1, #0x2B \n"
 641 "    BNE     loc_FF8A239C \n"
 642 "    BL      sub_FF8916AC \n"
 643 "    BL      sub_FF892338 \n"
 644 "    BL      sub_FF891E70 \n"
 645 "    B       loc_FF8A2308 \n"
 646 
 647 "loc_FF8A239C:\n"
 648 "    LDR     R0, [SP, #0x1C] \n"
 649 "    MOV     R4, #1 \n"
 650 "    LDR     R1, [R0] \n"
 651 "    CMP     R1, #0x11 \n"
 652 "    CMPNE   R1, #0x12 \n"
 653 "    BNE     loc_FF8A240C \n"
 654 "    LDR     R1, [R0, #0x7C] \n"
 655 "    ADD     R1, R1, R1, LSL#1 \n"
 656 "    ADD     R1, R0, R1, LSL#2 \n"
 657 "    SUB     R1, R1, #8 \n"
 658 "    LDMIA   R1, {R2-R4} \n"
 659 "    STMIA   R6, {R2-R4} \n"
 660 "    BL      sub_FF8A0BF4 \n"
 661 "    LDR     R0, [SP, #0x1C] \n"
 662 "    LDR     R1, [R0, #0x7C] \n"
 663 "    LDR     R3, [R0, #0x88] \n"
 664 "    LDR     R2, [R0, #0x8C] \n"
 665 "    ADD     R0, R0, #4 \n"
 666 "    BLX     R3 \n"
 667 "    LDR     R0, [SP, #0x1C] \n"
 668 "    BL      sub_FF8A387C \n"
 669 "    LDR     R0, [SP, #0x1C] \n"
 670 "    LDR     R1, [R0, #0x7C] \n"
 671 "    LDR     R3, [R0, #0x90] \n"
 672 "    LDR     R2, [R0, #0x94] \n"
 673 "    ADD     R0, R0, #4 \n"
 674 "    BLX     R3 \n"
 675 "    B       loc_FF8A2704 \n"
 676 
 677 "loc_FF8A240C:\n"
 678 "    CMP     R1, #0x13 \n"
 679 "    CMPNE   R1, #0x14 \n"
 680 "    CMPNE   R1, #0x15 \n"
 681 "    CMPNE   R1, #0x16 \n"
 682 "    BNE     loc_FF8A24C4 \n"
 683 "    ADD     R3, SP, #0xC \n"
 684 "    MOV     R2, SP \n"
 685 "    ADD     R1, SP, #0x10 \n"
 686 "    BL      sub_FF8A0E38 \n"
 687 "    CMP     R0, #1 \n"
 688 "    MOV     R4, R0 \n"
 689 "    CMPNE   R4, #5 \n"
 690 "    BNE     loc_FF8A2460 \n"
 691 "    LDR     R0, [SP, #0x1C] \n"
 692 "    MOV     R2, R4 \n"
 693 "    LDR     R1, [R0, #0x7C]! \n"
 694 "    LDR     R12, [R0, #0xC]! \n"
 695 "    LDR     R3, [R0, #4] \n"
 696 "    MOV     R0, SP \n"
 697 "    BLX     R12 \n"
 698 "    B       loc_FF8A2498 \n"
 699 
 700 "loc_FF8A2460:\n"
 701 "    LDR     R0, [SP, #0x1C] \n"
 702 "    CMP     R4, #2 \n"
 703 "    LDR     R3, [R0, #0x8C] \n"
 704 "    CMPNE   R4, #6 \n"
 705 "    BNE     loc_FF8A24AC \n"
 706 "    LDR     R12, [R0, #0x88] \n"
 707 "    MOV     R0, SP \n"
 708 "    MOV     R2, R4 \n"
 709 "    MOV     R1, #1 \n"
 710 "    BLX     R12 \n"
 711 "    LDR     R0, [SP, #0x1C] \n"
 712 "    MOV     R2, SP \n"
 713 "    ADD     R1, SP, #0x10 \n"
 714 "    BL      sub_FF8A1ED8 \n"
 715 
 716 "loc_FF8A2498:\n"
 717 "    LDR     R0, [SP, #0x1C] \n"
 718 "    LDR     R2, [SP, #0xC] \n"
 719 "    MOV     R1, R4 \n"
 720 "    BL      sub_FF8A2164 \n"
 721 "    B       loc_FF8A2704 \n"
 722 
 723 "loc_FF8A24AC:\n"
 724 "    LDR     R1, [R0, #0x7C] \n"
 725 "    LDR     R12, [R0, #0x88] \n"
 726 "    ADD     R0, R0, #4 \n"
 727 "    MOV     R2, R4 \n"
 728 "    BLX     R12 \n"
 729 "    B       loc_FF8A2704 \n"
 730 
 731 "loc_FF8A24C4:\n"
 732 "    CMP     R1, #0x22 \n"
 733 "    CMPNE   R1, #0x23 \n"
 734 "    BNE     loc_FF8A2510 \n"
 735 "    LDR     R1, [R0, #0x7C] \n"
 736 "    ADD     R1, R1, R1, LSL#1 \n"
 737 "    ADD     R1, R0, R1, LSL#2 \n"
 738 "    SUB     R1, R1, #8 \n"
 739 "    LDMIA   R1, {R2-R4} \n"
 740 "    STMIA   R6, {R2-R4} \n"
 741 "    BL      sub_FF8A0174 \n"
 742 "    LDR     R0, [SP, #0x1C] \n"
 743 "    LDR     R1, [R0, #0x7C] \n"
 744 "    LDR     R3, [R0, #0x88] \n"
 745 "    LDR     R2, [R0, #0x8C] \n"
 746 "    ADD     R0, R0, #4 \n"
 747 "    BLX     R3 \n"
 748 "    LDR     R0, [SP, #0x1C] \n"
 749 "    BL      sub_FF8A0470 \n"
 750 "    B       loc_FF8A2704 \n"
 751 
 752 "loc_FF8A2510:\n"
 753 "    ADD     R1, R0, #4 \n"
 754 "    LDMIA   R1, {R2,R3,R12} \n"
 755 "    STMIA   R6, {R2,R3,R12} \n"
 756 "    LDR     R1, [R0] \n"
 757 "    CMP     R1, #0x25 \n"
 758 "    ADDLS   PC, PC, R1, LSL#2 \n"
 759 "    B       loc_FF8A26E4 \n"
 760 "    B       loc_FF8A25C4 \n"
 761 "    B       loc_FF8A25C4 \n"
 762 "    B       loc_FF8A25CC \n"
 763 "    B       loc_FF8A25D4 \n"
 764 "    B       loc_FF8A25D4 \n"
 765 "    B       loc_FF8A25D4 \n"
 766 "    B       loc_FF8A25C4 \n"
 767 "    B       loc_FF8A25CC \n"
 768 "    B       loc_FF8A25D4 \n"
 769 "    B       loc_FF8A25D4 \n"
 770 "    B       loc_FF8A25EC \n"
 771 "    B       loc_FF8A25EC \n"
 772 "    B       loc_FF8A26D8 \n"
 773 "    B       loc_FF8A26E0 \n"
 774 "    B       loc_FF8A26E0 \n"
 775 "    B       loc_FF8A26E0 \n"
 776 "    B       loc_FF8A26E0 \n"
 777 "    B       loc_FF8A26E4 \n"
 778 "    B       loc_FF8A26E4 \n"
 779 "    B       loc_FF8A26E4 \n"
 780 "    B       loc_FF8A26E4 \n"
 781 "    B       loc_FF8A26E4 \n"
 782 "    B       loc_FF8A26E4 \n"
 783 "    B       loc_FF8A25DC \n"
 784 "    B       loc_FF8A25E4 \n"
 785 "    B       loc_FF8A25E4 \n"
 786 "    B       loc_FF8A25F8 \n"
 787 "    B       loc_FF8A25F8 \n"
 788 "    B       loc_FF8A2600 \n"
 789 "    B       loc_FF8A2630 \n"
 790 "    B       loc_FF8A2660 \n"
 791 "    B       loc_FF8A2690 \n"
 792 "    B       loc_FF8A26C0 \n"
 793 "    B       loc_FF8A26C0 \n"
 794 "    B       loc_FF8A26E4 \n"
 795 "    B       loc_FF8A26E4 \n"
 796 "    B       loc_FF8A26C8 \n"
 797 "    B       loc_FF8A26D0 \n"
 798 
 799 "loc_FF8A25C4:\n"
 800 "    BL      sub_FF89EFE0 \n"
 801 "    B       loc_FF8A26E4 \n"
 802 
 803 "loc_FF8A25CC:\n"
 804 "    BL      sub_FF89F254 \n"
 805 "    B       loc_FF8A26E4 \n"
 806 
 807 "loc_FF8A25D4:\n"
 808 "    BL      sub_FF89F458 \n"
 809 "    B       loc_FF8A26E4 \n"
 810 
 811 "loc_FF8A25DC:\n"
 812 "    BL      sub_FF89F6C0 \n"
 813 "    B       loc_FF8A26E4 \n"
 814 
 815 "loc_FF8A25E4:\n"
 816 "    BL      sub_FF89F8B4 \n"
 817 "    B       loc_FF8A26E4 \n"
 818 
 819 "loc_FF8A25EC:\n"
 820 "    BL      sub_FF89FB44_my \n"  // --> Patched. Old value = 0xFF89FB44.
 821 "    MOV     R4, #0 \n"
 822 "    B       loc_FF8A26E4 \n"
 823 
 824 "loc_FF8A25F8:\n"
 825 "    BL      sub_FF89FC80 \n"
 826 "    B       loc_FF8A26E4 \n"
 827 
 828 "loc_FF8A2600:\n"
 829 "    LDRH    R1, [R0, #4] \n"
 830 "    STRH    R1, [SP, #0x10] \n"
 831 "    LDRH    R1, [R5, #2] \n"
 832 "    STRH    R1, [SP, #0x12] \n"
 833 "    LDRH    R1, [R5, #4] \n"
 834 "    STRH    R1, [SP, #0x14] \n"
 835 "    LDRH    R1, [R5, #6] \n"
 836 "    STRH    R1, [SP, #0x16] \n"
 837 "    LDRH    R1, [R0, #0xC] \n"
 838 "    STRH    R1, [SP, #0x18] \n"
 839 "    BL      sub_FF8A353C \n"
 840 "    B       loc_FF8A26E4 \n"
 841 
 842 "loc_FF8A2630:\n"
 843 "    LDRH    R1, [R0, #4] \n"
 844 "    STRH    R1, [SP, #0x10] \n"
 845 "    LDRH    R1, [R5, #2] \n"
 846 "    STRH    R1, [SP, #0x12] \n"
 847 "    LDRH    R1, [R5, #4] \n"
 848 "    STRH    R1, [SP, #0x14] \n"
 849 "    LDRH    R1, [R5, #6] \n"
 850 "    STRH    R1, [SP, #0x16] \n"
 851 "    LDRH    R1, [R5, #8] \n"
 852 "    STRH    R1, [SP, #0x18] \n"
 853 "    BL      sub_FF8A3698 \n"
 854 "    B       loc_FF8A26E4 \n"
 855 
 856 "loc_FF8A2660:\n"
 857 "    LDRH    R1, [R5] \n"
 858 "    STRH    R1, [SP, #0x10] \n"
 859 "    LDRH    R1, [R0, #6] \n"
 860 "    STRH    R1, [SP, #0x12] \n"
 861 "    LDRH    R1, [R5, #4] \n"
 862 "    STRH    R1, [SP, #0x14] \n"
 863 "    LDRH    R1, [R5, #6] \n"
 864 "    STRH    R1, [SP, #0x16] \n"
 865 "    LDRH    R1, [R5, #8] \n"
 866 "    STRH    R1, [SP, #0x18] \n"
 867 "    BL      sub_FF8A3744 \n"
 868 "    B       loc_FF8A26E4 \n"
 869 
 870 "loc_FF8A2690:\n"
 871 "    LDRH    R1, [R5] \n"
 872 "    STRH    R1, [SP, #0x10] \n"
 873 "    LDRH    R1, [R5, #2] \n"
 874 "    STRH    R1, [SP, #0x12] \n"
 875 "    LDRH    R1, [R5, #4] \n"
 876 "    STRH    R1, [SP, #0x14] \n"
 877 "    LDRH    R1, [R5, #6] \n"
 878 "    STRH    R1, [SP, #0x16] \n"
 879 "    LDRH    R1, [R0, #0xC] \n"
 880 "    STRH    R1, [SP, #0x18] \n"
 881 "    BL      sub_FF8A37E4 \n"
 882 "    B       loc_FF8A26E4 \n"
 883 
 884 "loc_FF8A26C0:\n"
 885 "    BL      sub_FF89FF20 \n"
 886 "    B       loc_FF8A26E4 \n"
 887 
 888 "loc_FF8A26C8:\n"
 889 "    BL      sub_FF8A0574 \n"
 890 "    B       loc_FF8A26E4 \n"
 891 
 892 "loc_FF8A26D0:\n"
 893 "    BL      sub_FF8A07AC \n"
 894 "    B       loc_FF8A26E4 \n"
 895 
 896 "loc_FF8A26D8:\n"
 897 "    BL      sub_FF8A0924 \n"
 898 "    B       loc_FF8A26E4 \n"
 899 
 900 "loc_FF8A26E0:\n"
 901 "    BL      sub_FF8A0ABC \n"
 902 
 903 "loc_FF8A26E4:\n"
 904 "    LDR     R0, [SP, #0x1C] \n"
 905 "    LDR     R1, [R0, #0x7C] \n"
 906 "    LDR     R3, [R0, #0x88] \n"
 907 "    LDR     R2, [R0, #0x8C] \n"
 908 "    ADD     R0, R0, #4 \n"
 909 "    BLX     R3 \n"
 910 "    CMP     R4, #1 \n"
 911 "    BNE     loc_FF8A274C \n"
 912 
 913 "loc_FF8A2704:\n"
 914 "    LDR     R0, [SP, #0x1C] \n"
 915 "    MOV     R2, #0xC \n"
 916 "    LDR     R1, [R0, #0x7C] \n"
 917 "    ADD     R1, R1, R1, LSL#1 \n"
 918 "    ADD     R0, R0, R1, LSL#2 \n"
 919 "    SUB     R4, R0, #8 \n"
 920 "    LDR     R0, =0x1A1B0 \n"
 921 "    ADD     R1, SP, #0x10 \n"
 922 "    BL      sub_FFAF8AE0 \n"
 923 "    LDR     R0, =0x1A1BC \n"
 924 "    MOV     R2, #0xC \n"
 925 "    ADD     R1, SP, #0x10 \n"
 926 "    BL      sub_FFAF8AE0 \n"
 927 "    LDR     R0, =0x1A1C8 \n"
 928 "    MOV     R2, #0xC \n"
 929 "    MOV     R1, R4 \n"
 930 "    BL      sub_FFAF8AE0 \n"
 931 "    B       loc_FF8A27C4 \n"
 932 
 933 "loc_FF8A274C:\n"
 934 "    LDR     R0, [SP, #0x1C] \n"
 935 "    LDR     R0, [R0] \n"
 936 "    CMP     R0, #0xB \n"
 937 "    BNE     loc_FF8A2794 \n"
 938 "    MOV     R3, #0 \n"
 939 "    STR     R3, [SP] \n"
 940 "    MOV     R3, #1 \n"
 941 "    MOV     R2, #1 \n"
 942 "    MOV     R1, #1 \n"
 943 "    MOV     R0, #0 \n"
 944 "    BL      sub_FF89EDE8 \n"
 945 "    MOV     R3, #0 \n"
 946 "    STR     R3, [SP] \n"
 947 "    MOV     R3, #1 \n"
 948 "    MOV     R2, #1 \n"
 949 "    MOV     R1, #1 \n"
 950 "    MOV     R0, #0 \n"
 951 "    B       loc_FF8A27C0 \n"
 952 
 953 "loc_FF8A2794:\n"
 954 "    MOV     R3, #1 \n"
 955 "    MOV     R2, #1 \n"
 956 "    MOV     R1, #1 \n"
 957 "    MOV     R0, #1 \n"
 958 "    STR     R3, [SP] \n"
 959 "    BL      sub_FF89EDE8 \n"
 960 "    MOV     R3, #1 \n"
 961 "    MOV     R2, #1 \n"
 962 "    MOV     R1, #1 \n"
 963 "    MOV     R0, #1 \n"
 964 "    STR     R3, [SP] \n"
 965 
 966 "loc_FF8A27C0:\n"
 967 "    BL      sub_FF89EF28 \n"
 968 
 969 "loc_FF8A27C4:\n"
 970 "    LDR     R0, [SP, #0x1C] \n"
 971 "    BL      sub_FF8A34C8 \n"
 972 "    B       loc_FF8A2234 \n"
 973 );
 974 }
 975 
 976 /*************************************************************/
 977 //** sub_FF89FB44_my @ 0xFF89FB44 - 0xFF89FC7C, length=79
 978 void __attribute__((naked,noinline)) sub_FF89FB44_my() {
 979 asm volatile (
 980 "    STMFD   SP!, {R4-R8,LR} \n"
 981 "    LDR     R7, =0x41F4 \n"
 982 "    MOV     R4, R0 \n"
 983 "    LDR     R0, [R7, #0x1C] \n"
 984 "    MOV     R1, #0x3E \n"
 985 "    BL      sub_FF86C210 /*_ClearEventFlag*/ \n"
 986 "    LDRSH   R0, [R4, #4] \n"
 987 "    MOV     R2, #0 \n"
 988 "    MOV     R1, #0 \n"
 989 "    BL      sub_FF89EB78 \n"
 990 "    MOV     R6, R0 \n"
 991 "    LDRSH   R0, [R4, #6] \n"
 992 "    BL      sub_FF89EC88 \n"
 993 "    LDRSH   R0, [R4, #8] \n"
 994 "    BL      sub_FF89ECE0 \n"
 995 "    LDRSH   R0, [R4, #0xA] \n"
 996 "    BL      sub_FF89ED38 \n"
 997 "    LDRSH   R0, [R4, #0xC] \n"
 998 "    BL      sub_FF89ED90 \n"
 999 "    MOV     R5, R0 \n"
1000 "    LDR     R0, [R4] \n"
1001 "    LDR     R8, =0x1A1C8 \n"
1002 "    CMP     R0, #0xB \n"
1003 "    MOVEQ   R6, #0 \n"
1004 "    MOVEQ   R5, #0 \n"
1005 "    BEQ     loc_FF89FBD4 \n"
1006 "    CMP     R6, #1 \n"
1007 "    BNE     loc_FF89FBD4 \n"
1008 "    LDRSH   R0, [R4, #4] \n"
1009 "    LDR     R1, =0xFF89EAE4 \n"
1010 "    MOV     R2, #2 \n"
1011 "    BL      sub_FF930844 \n"
1012 "    STRH    R0, [R4, #4] \n"
1013 "    MOV     R0, #0 \n"
1014 "    STR     R0, [R7, #0x28] \n"
1015 "    B       loc_FF89FBDC \n"
1016 
1017 "loc_FF89FBD4:\n"
1018 "    LDRH    R0, [R8] \n"
1019 "    STRH    R0, [R4, #4] \n"
1020 
1021 "loc_FF89FBDC:\n"
1022 "    CMP     R5, #1 \n"
1023 "    LDRNEH  R0, [R8, #8] \n"
1024 "    BNE     loc_FF89FBF8 \n"
1025 "    LDRSH   R0, [R4, #0xC] \n"
1026 "    LDR     R1, =0xFF89EB68 \n"
1027 "    MOV     R2, #0x20 \n"
1028 "    BL      sub_FF8A34F8 \n"
1029 
1030 "loc_FF89FBF8:\n"
1031 "    STRH    R0, [R4, #0xC] \n"
1032 "    LDRSH   R0, [R4, #6] \n"
1033 "    BL      sub_FF89141C_my \n"  // --> Patched. Old value = 0xFF89141C.
1034 "    LDRSH   R0, [R4, #8] \n"
1035 "    MOV     R1, #1 \n"
1036 "    BL      sub_FF891B68 \n"
1037 "    MOV     R1, #0 \n"
1038 "    ADD     R0, R4, #8 \n"
1039 "    BL      sub_FF891BF0 \n"
1040 "    LDRSH   R0, [R4, #0xE] \n"
1041 "    BL      sub_FF89A5E8 \n"
1042 "    LDR     R4, =0xBB8 \n"
1043 "    CMP     R6, #1 \n"
1044 "    BNE     loc_FF89FC50 \n"
1045 "    LDR     R0, [R7, #0x1C] \n"
1046 "    MOV     R2, R4 \n"
1047 "    MOV     R1, #2 \n"
1048 "    BL      sub_FF86C11C /*_WaitForAllEventFlag*/ \n"
1049 "    TST     R0, #1 \n"
1050 "    LDRNE   R1, =0x583 \n"
1051 "    LDRNE   R0, =0xFF89F134 /*'ExpDrv.c'*/ \n"
1052 "    BLNE    _DebugAssert \n"
1053 
1054 "loc_FF89FC50:\n"
1055 "    CMP     R5, #1 \n"
1056 "    LDMNEFD SP!, {R4-R8,PC} \n"
1057 "    LDR     R0, [R7, #0x1C] \n"
1058 "    MOV     R2, R4 \n"
1059 "    MOV     R1, #0x20 \n"
1060 "    BL      sub_FF86C11C /*_WaitForAllEventFlag*/ \n"
1061 "    TST     R0, #1 \n"
1062 "    LDRNE   R1, =0x588 \n"
1063 "    LDRNE   R0, =0xFF89F134 /*'ExpDrv.c'*/ \n"
1064 "    LDMNEFD SP!, {R4-R8,LR} \n"
1065 "    BNE     _DebugAssert \n"
1066 "    LDMFD   SP!, {R4-R8,PC} \n"
1067 );
1068 }
1069 
1070 /*************************************************************/
1071 //** sub_FF89141C_my @ 0xFF89141C - 0xFF891484, length=27
1072 void __attribute__((naked,noinline)) sub_FF89141C_my() {
1073 asm volatile (
1074 "    STMFD   SP!, {R4-R6,LR} \n"
1075 "    LDR     R5, =0x3EF0 \n"
1076 "    MOV     R4, R0 \n"
1077 "    LDR     R0, [R5, #4] \n"
1078 "    CMP     R0, #1 \n"
1079 "    MOVNE   R1, #0x140 \n"
1080 "    LDRNE   R0, =0xFF891220 /*'Shutter.c'*/ \n"
1081 "    BLNE    _DebugAssert \n"
1082 "    CMN     R4, #0xC00 \n"
1083 "    LDREQSH R4, [R5, #2] \n"
1084 "    CMN     R4, #0xC00 \n"
1085 "    LDREQ   R1, =0x146 \n"
1086 "    LDREQ   R0, =0xFF891220 /*'Shutter.c'*/ \n"
1087 "    STRH    R4, [R5, #2] \n"
1088 "    BLEQ    _DebugAssert \n"
1089 "    MOV     R0, R4 \n"
1090 "    BL      apex2us \n"  // --> Patched. Old value = _apex2us.
1091 "    MOV     R4, R0 \n"
1092 //"  BL      _sub_FF8C73DC \n"  // --> Nullsub call removed.
1093 "    MOV     R0, R4 \n"
1094 "    BL      sub_FF8CF0B8 \n"
1095 "    TST     R0, #1 \n"
1096 "    LDRNE   R1, =0x14B \n"
1097 "    LDMNEFD SP!, {R4-R6,LR} \n"
1098 "    LDRNE   R0, =0xFF891220 /*'Shutter.c'*/ \n"
1099 "    BNE     _DebugAssert \n"
1100 "    LDMFD   SP!, {R4-R6,PC} \n"
1101 );
1102 }

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