1 // CHDK palette colors for the a610 2 3 // Define color values as needed in this file. 4 // Values not defined here will be set to default values in core/gui_draw.h 5 // See comments in core/gui_draw.h for more details on CHDK color definitions. 6 7 // #define COLOR_WHITE 0x11 8 // #define COLOR_RED 0x22 9 // #define COLOR_GREY 0x3F 10 // #define COLOR_GREEN 0x55 11 // #define COLOR_BLUE_LT 0xDD 12 // #define COLOR_BLUE 0xDF 13 // #define COLOR_YELLOW 0xEE 14 // #define COLOR_GREY_DK 0x44 15 // #define COLOR_RED_DK 0x2E 16 // #define COLOR_RED_LT 0x21 17 // #define COLOR_GREY_LT 0x1F 18 // Override histogram colors if needed 19 // #define COLOR_REC_MAGENTA 0x66 20 // #define COLOR_PLY_MAGENTA 0xE2 21 // #define COLOR_PLY_BLUE 0xCC 22 // #define COLOR_PLY_CYAN 0x99 23 // #define COLOR_PLY_YELLOW 0x66 24 25 // Icon colors 26 // 3 shades of Red, Green, Yellow and Grey 27 // Separate definitions for record and playback mode 28 // to cater for cameras with variable palettes 29 // #define COLOR_ICON_REC_RED 0x22 30 // #define COLOR_ICON_REC_RED_DK 0x2F 31 // #define COLOR_ICON_REC_RED_LT 0x26 32 // #define COLOR_ICON_REC_GREEN 0x5F 33 // #define COLOR_ICON_REC_GREEN_DK 0x25 34 // #define COLOR_ICON_REC_GREEN_LT 0x51 35 // #define COLOR_ICON_REC_YELLOW 0x9F 36 // #define COLOR_ICON_REC_YELLOW_DK 0x9F 37 // #define COLOR_ICON_REC_YELLOW_LT 0x99 38 // #define COLOR_ICON_REC_GREY COLOR_GREY 39 // #define COLOR_ICON_REC_GREY_DK 0x33 40 // #define COLOR_ICON_REC_GREY_LT 0x13 41