root/platform/a610/platform_palette.h

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INCLUDED FROM


   1 // CHDK palette colors for the a610
   2 
   3 // Define color values as needed in this file.
   4 // Values not defined here will be set to default values in core/gui_draw.h
   5 // See comments in core/gui_draw.h for more details on CHDK color definitions.
   6 
   7 //    #define COLOR_WHITE                 0x11
   8 //    #define COLOR_RED                   0x22
   9 //    #define COLOR_GREY                  0x3F
  10 //    #define COLOR_GREEN                 0x55
  11 //    #define COLOR_BLUE_LT               0xDD
  12 //    #define COLOR_BLUE                  0xDF
  13 //    #define COLOR_YELLOW                0xEE
  14 //    #define COLOR_GREY_DK               0x44
  15 //    #define COLOR_RED_DK                0x2E
  16 //    #define COLOR_RED_LT                0x21
  17 //    #define COLOR_GREY_LT               0x1F
  18     // Override histogram colors if needed
  19 //    #define COLOR_REC_MAGENTA           0x66
  20 //    #define COLOR_PLY_MAGENTA           0xE2
  21 //    #define COLOR_PLY_BLUE              0xCC
  22 //    #define COLOR_PLY_CYAN              0x99
  23 //    #define COLOR_PLY_YELLOW            0x66
  24 
  25 // Icon colors
  26 // 3 shades of Red, Green, Yellow and Grey
  27 // Separate definitions for record and playback mode
  28 // to cater for cameras with variable palettes
  29 //    #define COLOR_ICON_REC_RED          0x22
  30 //    #define COLOR_ICON_REC_RED_DK       0x2F
  31 //    #define COLOR_ICON_REC_RED_LT       0x26
  32 //    #define COLOR_ICON_REC_GREEN        0x5F
  33 //    #define COLOR_ICON_REC_GREEN_DK     0x25
  34 //    #define COLOR_ICON_REC_GREEN_LT     0x51
  35 //    #define COLOR_ICON_REC_YELLOW       0x9F
  36 //    #define COLOR_ICON_REC_YELLOW_DK    0x9F
  37 //    #define COLOR_ICON_REC_YELLOW_LT    0x99
  38 //    #define COLOR_ICON_REC_GREY         COLOR_GREY
  39 //    #define COLOR_ICON_REC_GREY_DK      0x33
  40 //    #define COLOR_ICON_REC_GREY_LT      0x13
  41 

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