root/platform/sx50hs/sub/100b/movie_rec.c

/* [<][>][^][v][top][bottom][index][help] */

DEFINITIONS

This source file includes following definitions.
  1. change_video_tables
  2. set_quality
  3. movie_record_task
  4. sub_FF080B4C_my
  5. sub_FF1ED0C0_my

   1 /*
   2  * movie_rec.c - auto-generated by CHDK code_gen.
   3  */
   4 #include "conf.h"
   5 
   6 void change_video_tables(__attribute__ ((unused))int a, __attribute__ ((unused))int b) {}
   7 
   8 void  set_quality(int *x){ // -17 highest; +12 lowest
   9  if (conf.video_mode) *x=12-((conf.video_quality-1)*(12+17)/(99-1));
  10 }
  11 
  12 /*************************************************************/
  13 //** movie_record_task @ 0xFF0813C0 - 0xFF0815C4, length=130
  14 void __attribute__((naked,noinline)) movie_record_task() {
  15 asm volatile (
  16 "    STMFD   SP!, {R2-R12,LR} \n"
  17 "    LDR     R11, =0x619 \n"
  18 "    LDR     R8, =0xFF080EFC \n"
  19 "    LDR     R9, =0xFF080EF8 \n"
  20 "    LDR     R4, =0x38B0 \n"
  21 "    LDR     R10, =0x2710 \n"
  22 "    MVN     R7, #0 \n"
  23 "    MOV     R5, #1 \n"
  24 "    MOV     R6, #0 \n"
  25 
  26 "loc_FF0813E4:\n"
  27 "    LDR     R0, [R4, #0x28] \n"
  28 "    MOV     R2, #0 \n"
  29 "    ADD     R1, SP, #4 \n"
  30 "    BL      sub_0068BDE0 /*_ReceiveMessageQueue*/ \n"
  31 "    LDR     R2, =0xFF07E60C /*'MovieRecorder.c'*/ \n"
  32 "    LDR     R0, [R4, #0x118] \n"
  33 "    MOV     R3, R11 \n"
  34 "    MOV     R1, R10 \n"
  35 "    BL      sub_0068AFEC /*_TakeSemaphoreStrictly*/ \n"
  36 "    LDR     R0, [R4, #0x30] \n"
  37 "    CMP     R0, #0 \n"
  38 "    LDRNE   R0, [R4, #0x10] \n"
  39 "    CMPNE   R0, #2 \n"
  40 "    LDRNE   R0, [R4, #0x44] \n"
  41 "    CMPNE   R0, #6 \n"
  42 "    BNE     loc_FF08159C \n"
  43 "    LDR     R0, [SP, #4] \n"
  44 "    LDR     R1, [R0] \n"
  45 "    SUB     R1, R1, #2 \n"
  46 "    CMP     R1, #0x11 \n"
  47 "    ADDCC   PC, PC, R1, LSL#2 \n"
  48 "    B       loc_FF08159C \n"
  49 "    B       loc_FF0814D8 \n"
  50 "    B       loc_FF0814F4 \n"
  51 "    B       loc_FF081504 \n"
  52 "    B       loc_FF08150C \n"
  53 "    B       loc_FF081514 \n"
  54 "    B       loc_FF08151C \n"
  55 "    B       loc_FF0814E0 \n"
  56 "    B       loc_FF081548 \n"
  57 "    B       loc_FF081574 \n"
  58 "    B       loc_FF08157C \n"
  59 "    B       loc_FF0814EC \n"
  60 "    B       loc_FF08159C \n"
  61 "    B       loc_FF08158C \n"
  62 "    B       loc_FF081594 \n"
  63 "    B       loc_FF081584 \n"
  64 "    B       loc_FF0814B0 \n"
  65 "    B       loc_FF081480 \n"
  66 
  67 "loc_FF081480:\n"
  68 "    STR     R6, [R4, #0x40] \n"
  69 "    STR     R6, [R4, #0x34] \n"
  70 "    STR     R7, [R4, #0x148] \n"
  71 "    STRH    R6, [R4, #6] \n"
  72 "    STR     R8, [R4, #0xCC] \n"
  73 "    STR     R9, [R4, #0xE4] \n"
  74 "    LDR     R0, [R4, #0x10] \n"
  75 "    ADD     R0, R0, #1 \n"
  76 "    STR     R0, [R4, #0x10] \n"
  77 "    MOV     R0, #6 \n"
  78 "    STR     R0, [R4, #0x44] \n"
  79 "    B       loc_FF0814D0 \n"
  80 
  81 "loc_FF0814B0:\n"
  82 "    STR     R6, [R4, #0x40] \n"
  83 "    STR     R7, [R4, #0x148] \n"
  84 "    STR     R8, [R4, #0xCC] \n"
  85 "    STR     R9, [R4, #0xE4] \n"
  86 "    LDR     R0, [R4, #0x10] \n"
  87 "    ADD     R0, R0, #1 \n"
  88 "    STR     R0, [R4, #0x10] \n"
  89 "    STR     R5, [R4, #0x44] \n"
  90 
  91 "loc_FF0814D0:\n"
  92 "    STR     R5, [R4, #8] \n"
  93 "    B       loc_FF08159C \n"
  94 
  95 "loc_FF0814D8:\n"
  96 );
  97 if (conf.ext_video_time == 1)
  98 {
  99 asm volatile (
 100 "    BL      sub_FF080B4C_my \n"  // --> Patched. Old value = 0xFF080B4C.
 101 );
 102 }
 103 else
 104 {
 105 asm volatile (
 106 "    BL      sub_FF080B4C \n"
 107 );
 108 }
 109 asm volatile (
 110 "    B       loc_FF08159C \n"
 111 
 112 "loc_FF0814E0:\n"
 113 "    LDR     R1, [R4, #0xCC] \n"
 114 "    BLX     R1 \n"
 115 //begin patch
 116 "    LDR     R0, =video_compression_rate\n" //added
 117 "    BL      set_quality\n"                 //added
 118 //end patch
 119 "    B       loc_FF08159C \n"
 120 
 121 "loc_FF0814EC:\n"
 122 "    BL      sub_FF082120 \n"
 123 "    B       loc_FF08159C \n"
 124 
 125 "loc_FF0814F4:\n"
 126 "    LDR     R0, [R4, #0x44] \n"
 127 "    CMP     R0, #5 \n"
 128 "    STRNE   R5, [R4, #0x34] \n"
 129 "    B       loc_FF08159C \n"
 130 
 131 "loc_FF081504:\n"
 132 "    BL      sub_FF080178 \n"
 133 "    B       loc_FF08159C \n"
 134 
 135 "loc_FF08150C:\n"
 136 "    BL      sub_FF080060 \n"
 137 "    B       loc_FF08159C \n"
 138 
 139 "loc_FF081514:\n"
 140 "    BL      sub_FF07FD44 \n"
 141 "    B       loc_FF08159C \n"
 142 
 143 "loc_FF08151C:\n"
 144 "    LDR     R1, [R4, #0x94] \n"
 145 "    LDR     R0, =0x4840F640 \n"
 146 "    CMP     R1, #0 \n"
 147 "    LDREQ   R1, =0xFF07FD08 \n"
 148 "    LDREQ   R0, [R4, #0x98] \n"
 149 "    BEQ     loc_FF081540 \n"
 150 "    BL      sub_FF1EF898 \n"
 151 "    LDR     R1, =0xFF07FD08 \n"
 152 "    MOV     R0, #0 \n"
 153 
 154 "loc_FF081540:\n"
 155 "    BL      sub_FF1EDD14 \n"
 156 "    B       loc_FF08159C \n"
 157 
 158 "loc_FF081548:\n"
 159 "    LDR     R0, =0x43964 \n"
 160 "    LDR     R0, [R0, #8] \n"
 161 "    CMP     R0, #0 \n"
 162 "    LDRNE   R2, =0xFF07FC60 \n"
 163 "    LDRNE   R0, =0xFF07FCE4 \n"
 164 "    MOVNE   R3, #0 \n"
 165 "    MOVNE   R1, R3 \n"
 166 "    BLNE    sub_FF060640 \n"
 167 "    MOV     R0, #3 \n"
 168 "    STR     R0, [R4, #0x44] \n"
 169 "    B       loc_FF08159C \n"
 170 
 171 "loc_FF081574:\n"
 172 "    BL      sub_FF07ED64 \n"
 173 "    B       loc_FF08159C \n"
 174 
 175 "loc_FF08157C:\n"
 176 "    BL      sub_FF08202C \n"
 177 "    B       loc_FF08159C \n"
 178 
 179 "loc_FF081584:\n"
 180 "    BL      sub_FF082040 \n"
 181 "    B       loc_FF08159C \n"
 182 
 183 "loc_FF08158C:\n"
 184 "    BL      sub_FF07FA5C \n"
 185 "    B       loc_FF08159C \n"
 186 
 187 "loc_FF081594:\n"
 188 "    BL      sub_FF07F8DC \n"
 189 "    STR     R5, [R4, #0x144] \n"
 190 
 191 "loc_FF08159C:\n"
 192 "    LDR     R1, [SP, #4] \n"
 193 "    LDR     R3, =0x65B \n"
 194 "    STR     R6, [R1] \n"
 195 "    STR     R3, [SP] \n"
 196 "    LDR     R3, =0xFF07E60C /*'MovieRecorder.c'*/ \n"
 197 "    LDR     R0, [R4, #0x2C] \n"
 198 "    MOV     R2, R10 \n"
 199 "    BL      sub_0068B044 /*_PostMessageQueueStrictly*/ \n"
 200 "    LDR     R0, [R4, #0x118] \n"
 201 "    BL      _GiveSemaphore \n"
 202 "    B       loc_FF0813E4 \n"
 203 );
 204 }
 205 
 206 /*************************************************************/
 207 //** sub_FF080B4C_my @ 0xFF080B4C - 0xFF080EF4, length=235
 208 void __attribute__((naked,noinline)) sub_FF080B4C_my() {
 209 asm volatile (
 210 "    STMFD   SP!, {R0-R10,LR} \n"
 211 "    LDR     R6, =0x38B0 \n"
 212 "    MOV     R9, #0 \n"
 213 "    STR     R9, [R6, #0x34] \n"
 214 "    STR     R9, [R6, #0x38] \n"
 215 "    MOV     R0, R6 \n"
 216 "    LDR     R4, [R0, #0x58] \n"
 217 "    LDRH    R1, [R6, #6] \n"
 218 "    MOV     R0, #0x3E8 \n"
 219 "    MUL     R0, R4, R0 \n"
 220 "    LDR     R8, =0xFFF00 \n"
 221 "    CMP     R1, #0 \n"
 222 "    MOV     R2, #1 \n"
 223 "    BNE     loc_FF080B94 \n"
 224 "    LDR     R1, [R6, #0x80] \n"
 225 "    CMP     R1, #0 \n"
 226 "    BNE     loc_FF080BA4 \n"
 227 "    B       loc_FF080B9C \n"
 228 
 229 "loc_FF080B94:\n"
 230 "    CMP     R1, #3 \n"
 231 "    BNE     loc_FF080BA4 \n"
 232 
 233 "loc_FF080B9C:\n"
 234 "    STR     R2, [R6, #0x48] \n"
 235 "    B       loc_FF080BB0 \n"
 236 
 237 "loc_FF080BA4:\n"
 238 "    MOV     R1, #0x3E8 \n"
 239 "    BL      sub_0069092C /*__divmod_unsigned_int*/ \n"
 240 "    STR     R0, [R6, #0x48] \n"
 241 
 242 "loc_FF080BB0:\n"
 243 "    LDR     R5, =0x43964 \n"
 244 "    MOV     R7, #2 \n"
 245 "    LDR     R0, [R5, #8] \n"
 246 "    CMP     R0, #0 \n"
 247 "    BEQ     loc_FF080C1C \n"
 248 "    CMP     R4, #0x18 \n"
 249 "    MOV     R0, #4 \n"
 250 "    BEQ     loc_FF080C08 \n"
 251 "    BGT     loc_FF080BF0 \n"
 252 "    CMP     R4, #0xA \n"
 253 "    CMPNE   R4, #0xF \n"
 254 "    STREQ   R7, [R5, #0x14] \n"
 255 "    BEQ     loc_FF080C1C \n"
 256 "    CMP     R4, #0x14 \n"
 257 "    BNE     loc_FF080C10 \n"
 258 "    B       loc_FF080C08 \n"
 259 
 260 "loc_FF080BF0:\n"
 261 "    CMP     R4, #0x19 \n"
 262 "    CMPNE   R4, #0x1E \n"
 263 "    BEQ     loc_FF080C08 \n"
 264 "    CMP     R4, #0x3C \n"
 265 "    BNE     loc_FF080C10 \n"
 266 "    MOV     R0, #8 \n"
 267 
 268 "loc_FF080C08:\n"
 269 "    STR     R0, [R5, #0x14] \n"
 270 "    B       loc_FF080C1C \n"
 271 
 272 "loc_FF080C10:\n"
 273 "    LDR     R1, =0x74C \n"
 274 "    LDR     R0, =0xFF07E60C /*'MovieRecorder.c'*/ \n"
 275 "    BL      _DebugAssert \n"
 276 
 277 "loc_FF080C1C:\n"
 278 "    LDR     R0, [R6, #0x64] \n"
 279 "    CMP     R0, #1 \n"
 280 "    BNE     loc_FF080C34 \n"
 281 "    BL      sub_FF196354 \n"
 282 "    LDR     R0, =0x4397C \n"
 283 "    BL      sub_FF1EA00C \n"
 284 
 285 "loc_FF080C34:\n"
 286 "    LDR     R2, =0x38B2 \n"
 287 "    LDR     R0, [R6, #0xA4] \n"
 288 "    MOV     R3, #2 \n"
 289 "    MOV     R1, #0xAA \n"
 290 "    BL      sub_FF09B5F8 \n"
 291 "    LDR     R2, =0x38B4 \n"
 292 "    LDR     R0, [R6, #0xA4] \n"
 293 "    MOV     R3, #2 \n"
 294 "    MOV     R1, #0xA9 \n"
 295 "    BL      sub_FF09B5F8 \n"
 296 "    LDR     R2, =0x3900 \n"
 297 "    LDR     R0, [R6, #0xA4] \n"
 298 "    MOV     R3, #4 \n"
 299 "    MOV     R1, #0xA2 \n"
 300 "    BL      sub_FF09B5F8 \n"
 301 "    LDR     R2, =0x3904 \n"
 302 "    LDR     R0, [R6, #0xA4] \n"
 303 "    MOV     R3, #4 \n"
 304 "    MOV     R1, #0xA3 \n"
 305 "    BL      sub_FF09B5F8 \n"
 306 "    LDR     R0, [R6, #0x80] \n"
 307 "    CMP     R0, #0 \n"
 308 "    LDRNE   R2, =0x3A10 \n"
 309 "    MOVNE   R1, #0 \n"
 310 "    MOVNE   R0, #0xF \n"
 311 "    BLNE    _exmem_ualloc \n"
 312 "    LDR     R0, [R6, #0x4C] \n"
 313 "    LDR     R4, =0x3A10 \n"
 314 "    LDR     R10, =0x4394C \n"
 315 "    CMP     R0, #1 \n"
 316 "    CMPNE   R0, #2 \n"
 317 "    BNE     loc_FF080D68 \n"
 318 "    LDR     R0, [R6, #0x80] \n"
 319 "    CMP     R0, #0 \n"
 320 "    LDRNE   R0, =0x4A280A60 \n"
 321 "    STRNE   R0, [R4] \n"
 322 "    BNE     loc_FF080D80 \n"
 323 "    LDR     R1, =0x484B4600 \n"
 324 "    LDR     R0, =0x3870600 \n"
 325 "    STR     R1, [R4] \n"
 326 "    STR     R0, [R4, #4] \n"
 327 "    LDMIA   R10, {R0,R2} \n"
 328 "    MUL     R0, R2, R0 \n"
 329 "    MOV     R3, R0, LSL#1 \n"
 330 "    CMP     R3, R8 \n"
 331 "    STR     R3, [R6, #0x8C] \n"
 332 "    MOVCC   R2, #0 \n"
 333 "    STR     R1, [R6, #0x90] \n"
 334 "    BCC     loc_FF080D30 \n"
 335 "    MOV     R2, #0 \n"
 336 "    STMEA   SP, {R1,R2,R8} \n"
 337 "    MOV     R3, R2 \n"
 338 "    MOV     R2, #9 \n"
 339 "    MOV     R1, #5 \n"
 340 "    MOV     R0, #0x16 \n"
 341 "    BL      sub_FF18E540 \n"
 342 "    LDR     R0, [R6, #0x8C] \n"
 343 "    MOV     R2, #0 \n"
 344 "    SUB     R3, R0, #0xF0000 \n"
 345 "    LDR     R0, [R6, #0x90] \n"
 346 "    SUB     R3, R3, #0xFF00 \n"
 347 "    ADD     R1, R0, #0xF0000 \n"
 348 "    ADD     R1, R1, #0xFF00 \n"
 349 
 350 "loc_FF080D30:\n"
 351 "    STMEA   SP, {R1-R3} \n"
 352 "    MOV     R3, #0 \n"
 353 "    MOV     R2, #9 \n"
 354 "    MOV     R1, #5 \n"
 355 "    MOV     R0, #0x16 \n"
 356 "    BL      sub_FF18E540 \n"
 357 "    LDR     R1, [R4] \n"
 358 "    LDR     R0, [R6, #0x8C] \n"
 359 "    ADD     R1, R1, R0, LSL#1 \n"
 360 "    STR     R1, [R4] \n"
 361 "    LDR     R1, [R4, #4] \n"
 362 "    RSB     R0, R0, #0 \n"
 363 "    ADD     R0, R1, R0, LSL#1 \n"
 364 "    STR     R0, [R4, #4] \n"
 365 
 366 "loc_FF080D68:\n"
 367 "    LDR     R0, [R6, #0x80] \n"
 368 "    CMP     R0, #0 \n"
 369 "    LDREQ   R0, [R4, #4] \n"
 370 "    LDREQ   R1, [R4] \n"
 371 "    BEQ     loc_FF080DE4 \n"
 372 "    LDR     R0, [R4] \n"
 373 
 374 "loc_FF080D80:\n"
 375 "    STR     R0, [R6, #0x12C] \n"
 376 "    ADD     R0, R0, #0x800000 \n"
 377 "    ADD     R0, R0, #0x19C00 \n"
 378 "    STR     R0, [R6, #0x134] \n"
 379 "    ADD     R0, R0, #0x3FC000 \n"
 380 "    STR     R0, [R6, #0x124] \n"
 381 "    LDRH    R0, [R6, #6] \n"
 382 "    CMP     R0, #0 \n"
 383 "    STRNE   R9, [R6, #0x128] \n"
 384 "    BNE     loc_FF080DB4 \n"
 385 "    LDR     R1, =0x39D8 \n"
 386 "    LDR     R0, [R5] \n"
 387 "    BL      sub_FF1F014C \n"
 388 
 389 "loc_FF080DB4:\n"
 390 "    LDR     R0, [R6, #0x128] \n"
 391 "    LDR     R1, [R6, #0x124] \n"
 392 "    LDR     R2, =0x20F000 \n"
 393 "    ADD     R1, R1, R0 \n"
 394 "    STR     R1, [R6, #0xEC] \n"
 395 "    ADD     R1, R1, R2 \n"
 396 "    ADD     R0, R0, R2 \n"
 397 "    STR     R2, [R6, #0xF0] \n"
 398 "    LDR     R2, [R4, #4] \n"
 399 "    SUB     R0, R2, R0 \n"
 400 "    SUB     R0, R0, #0xC00000 \n"
 401 "    SUB     R0, R0, #0x15C00 \n"
 402 
 403 "loc_FF080DE4:\n"
 404 "    LDR     R2, =0x43964 \n"
 405 "    LDR     R3, =0xFF080B18 \n"
 406 "    STRD    R2, [SP] \n"
 407 "    SUB     R3, R2, #0x18 \n"
 408 "    MOV     R2, R0 \n"
 409 "    LDR     R0, [R6, #0x80] \n"
 410 "    BL      sub_FF1ED0C0_my \n"  // --> Patched. Old value = 0xFF1ED0C0.
 411 "    LDR     R0, [R6, #0x158] \n"
 412 "    LDR     R1, [R6, #0x15C] \n"
 413 "    LDR     R2, [R6, #0xA4] \n"
 414 "    BL      sub_FF1ED6FC \n"
 415 "    LDR     R3, =0x3928 \n"
 416 "    STR     R3, [SP] \n"
 417 "    LDR     R0, [R6, #0x64] \n"
 418 "    LDR     R1, [R10, #8] \n"
 419 "    AND     R2, R0, #0xFF \n"
 420 "    LDR     R0, [R10] \n"
 421 "    SUB     R3, R3, #4 \n"
 422 "    BL      sub_FF1E9B68 \n"
 423 "    LDRH    R0, [R6, #6] \n"
 424 "    CMP     R0, #2 \n"
 425 "    LDREQ   R0, =0xFF080818 \n"
 426 "    STREQ   R0, [R6, #0xCC] \n"
 427 "    LDR     R0, [R6, #0x80] \n"
 428 "    CMP     R0, #0 \n"
 429 "    LDREQ   R1, =0xFF080460 \n"
 430 "    STREQ   R1, [R6, #0xCC] \n"
 431 "    LDR     R2, [R6, #0x10] \n"
 432 "    LDR     R1, =0xFF49F03C \n"
 433 "    CMP     R2, #2 \n"
 434 "    BNE     loc_FF080E84 \n"
 435 "    LDR     R0, [R6, #0x4C] \n"
 436 "    ADD     R0, R1, R0, LSL#3 \n"
 437 "    LDR     R1, [R10, #0xC] \n"
 438 "    LDR     R0, [R0, R1, LSL#2] \n"
 439 "    BL      sub_FF1940F0 \n"
 440 "    LDR     R0, =0xFF080454 \n"
 441 "    MOV     R1, #0 \n"
 442 "    BL      sub_FF19467C \n"
 443 "    B       loc_FF080EBC \n"
 444 
 445 "loc_FF080E84:\n"
 446 "    CMP     R0, #0 \n"
 447 "    LDR     R0, [R6, #0x4C] \n"
 448 "    ADD     R0, R1, R0, LSL#3 \n"
 449 "    LDR     R1, [R10, #0xC] \n"
 450 "    LDR     R0, [R0, R1, LSL#2] \n"
 451 "    BNE     loc_FF080EAC \n"
 452 "    LDR     R1, [R6, #0x88] \n"
 453 "    BL      sub_FF19475C \n"
 454 "    BL      sub_FF1947E0 \n"
 455 "    B       loc_FF080EBC \n"
 456 
 457 "loc_FF080EAC:\n"
 458 "    BL      sub_FF192290 \n"
 459 "    LDR     R0, =0xFF07EED0 \n"
 460 "    MOV     R1, #0 \n"
 461 "    BL      sub_FF192AEC \n"
 462 
 463 "loc_FF080EBC:\n"
 464 "    LDR     R0, [R5, #8] \n"
 465 "    CMP     R0, #0 \n"
 466 "    BEQ     loc_FF080EF0 \n"
 467 "    ADD     R0, SP, #0xC \n"
 468 "    BL      sub_FF1EE940 \n"
 469 "    LDR     R1, [R5, #0xC] \n"
 470 "    LDR     R0, [SP, #0xC] \n"
 471 "    BL      sub_FF0608AC \n"
 472 "    ADD     R0, SP, #0xC \n"
 473 "    BL      sub_FF1EE940 \n"
 474 "    LDR     R1, [R5, #0xC] \n"
 475 "    LDR     R0, [SP, #0xC] \n"
 476 "    BL      sub_FF0608AC \n"
 477 
 478 "loc_FF080EF0:\n"
 479 "    STR     R7, [R6, #0x44] \n"
 480 "    LDMFD   SP!, {R0-R10,PC} \n"
 481 );
 482 }
 483 
 484 /*************************************************************/
 485 //** sub_FF1ED0C0_my @ 0xFF1ED0C0 - 0xFF1ED424, length=218
 486 void __attribute__((naked,noinline)) sub_FF1ED0C0_my() {
 487 asm volatile (
 488 "    STMFD   SP!, {R0-R11,LR} \n"
 489 "    MOV     R9, R0 \n"
 490 "    LDR     R0, [R3, #0x10] \n"
 491 "    SUB     SP, SP, #4 \n"
 492 "    CMP     R0, #0 \n"
 493 "    LDR     R7, [SP, #0x38] \n"
 494 "    LDREQ   R1, =0x3B7 \n"
 495 "    LDREQ   R0, =0xFF1EA678 /*'MovWriter.c'*/ \n"
 496 "    MOV     R6, #0 \n"
 497 "    MOV     R4, R3 \n"
 498 "    MOV     R5, R6 \n"
 499 "    BLEQ    _DebugAssert \n"
 500 "    LDR     R8, =0x9B38 \n"
 501 "    CMP     R9, #0 \n"
 502 "    MOV     R11, #0 \n"
 503 "    STR     R9, [R8, #0xA0] \n"
 504 "    MOVEQ   R0, #1 \n"
 505 "    STRNE   R11, [R8, #0xE8] \n"
 506 "    STREQ   R0, [R8, #0xE8] \n"
 507 "    LDR     R0, [R4] \n"
 508 "    LDR     R3, =0x61A8 \n"
 509 "    STR     R0, [R8, #0xF0] \n"
 510 "    LDR     R0, [R4, #4] \n"
 511 "    LDR     R1, =0x7530 \n"
 512 "    STR     R0, [R8, #0xF4] \n"
 513 "    LDR     R0, [R4, #0x10] \n"
 514 "    MOV     R2, #0x18 \n"
 515 "    STR     R0, [R8, #0x100] \n"
 516 "    LDR     R9, [R4, #8] \n"
 517 "    LDR     R0, =0x3E9 \n"
 518 "    CMP     R9, #0xF \n"
 519 "    MOV     R12, #0x3E8 \n"
 520 "    MOV     R10, #0x1E \n"
 521 "    ADDCC   PC, PC, R9, LSL#2 \n"
 522 "    B       loc_FF1ED218 \n"
 523 "    B       loc_FF1ED1A0 \n"
 524 "    B       loc_FF1ED198 \n"
 525 "    B       loc_FF1ED188 \n"
 526 "    B       loc_FF1ED1F4 \n"
 527 "    B       loc_FF1ED204 \n"
 528 "    B       loc_FF1ED218 \n"
 529 "    B       loc_FF1ED218 \n"
 530 "    B       loc_FF1ED218 \n"
 531 "    B       loc_FF1ED218 \n"
 532 "    B       loc_FF1ED1C0 \n"
 533 "    B       loc_FF1ED1B8 \n"
 534 "    B       loc_FF1ED1B0 \n"
 535 "    B       loc_FF1ED1EC \n"
 536 "    B       loc_FF1ED1E4 \n"
 537 "    B       loc_FF1ED1D0 \n"
 538 
 539 "loc_FF1ED188:\n"
 540 "    LDR     R5, =0x5DC0 \n"
 541 "    STR     R2, [R8, #0xF8] \n"
 542 "    STR     R5, [R8, #0x154] \n"
 543 "    B       loc_FF1ED1A8 \n"
 544 
 545 "loc_FF1ED198:\n"
 546 "    MOV     R5, R3 \n"
 547 "    B       loc_FF1ED1D4 \n"
 548 
 549 "loc_FF1ED1A0:\n"
 550 "    MOV     R5, R1 \n"
 551 "    B       loc_FF1ED1C4 \n"
 552 
 553 "loc_FF1ED1A8:\n"
 554 "    STR     R0, [R8, #0x158] \n"
 555 "    B       loc_FF1ED224 \n"
 556 
 557 "loc_FF1ED1B0:\n"
 558 "    LDR     R5, =0x5DC \n"
 559 "    B       loc_FF1ED1C4 \n"
 560 
 561 "loc_FF1ED1B8:\n"
 562 "    LDR     R5, =0xBB8 \n"
 563 "    B       loc_FF1ED1C4 \n"
 564 
 565 "loc_FF1ED1C0:\n"
 566 "    LDR     R5, =0x1770 \n"
 567 
 568 "loc_FF1ED1C4:\n"
 569 "    STR     R1, [R8, #0x154] \n"
 570 "    STR     R10, [R8, #0xF8] \n"
 571 "    B       loc_FF1ED1A8 \n"
 572 
 573 "loc_FF1ED1D0:\n"
 574 "    LDR     R5, =0x4E2 \n"
 575 
 576 "loc_FF1ED1D4:\n"
 577 "    STR     R2, [R8, #0xF8] \n"
 578 "    STR     R3, [R8, #0x154] \n"
 579 "    STR     R12, [R8, #0x158] \n"
 580 "    B       loc_FF1ED224 \n"
 581 
 582 "loc_FF1ED1E4:\n"
 583 "    LDR     R5, =0x9C4 \n"
 584 "    B       loc_FF1ED1D4 \n"
 585 
 586 "loc_FF1ED1EC:\n"
 587 "    LDR     R5, =0x1388 \n"
 588 "    B       loc_FF1ED1D4 \n"
 589 
 590 "loc_FF1ED1F4:\n"
 591 "    STR     R1, [R8, #0x154] \n"
 592 "    LDR     R5, =0x57600000 \n"  // --> Patched. Old value = 0x3A980. 2hrs
 593 "    MOV     R1, #0xF0 \n"
 594 "    B       loc_FF1ED210 \n"
 595 
 596 "loc_FF1ED204:\n"
 597 "    LDR     R5, =0x28800000 \n"  // --> Patched. Old value = 0x1D4C0. 2hrs
 598 "    STR     R1, [R8, #0x154] \n"
 599 "    MOV     R1, #0x78 \n"
 600 
 601 "loc_FF1ED210:\n"
 602 "    STR     R1, [R8, #0xF8] \n"
 603 "    B       loc_FF1ED1A8 \n"
 604 
 605 "loc_FF1ED218:\n"
 606 "    LDR     R1, =0x411 \n"
 607 "    LDR     R0, =0xFF1EA678 /*'MovWriter.c'*/ \n"
 608 "    BL      _DebugAssert \n"
 609 
 610 "loc_FF1ED224:\n"
 611 "    LDR     R0, [R8, #0xF8] \n"
 612 "    LDR     R1, =0x1C20 \n"  // --> Patched. Old value = 0xE0F. 2hrs
 613 "    MOV     R0, R0, LSR#1 \n"
 614 "    STR     R0, [R8, #0xFC] \n"
 615 "    LDR     R0, [R7] \n"
 616 "    STR     R0, [R8, #0x104] \n"
 617 "    LDRH    R0, [R7, #0x10] \n"
 618 "    STR     R0, [R8, #0x108] \n"
 619 "    LDR     R0, [R7, #4] \n"
 620 "    STRH    R0, [R8, #2] \n"
 621 "    LDR     R0, [R7, #8] \n"
 622 "    STRH    R0, [R8, #4] \n"
 623 "    LDR     R0, [R7, #0x14] \n"
 624 "    STR     R0, [R8, #0x10C] \n"
 625 "    LDR     R0, [SP, #0x3C] \n"
 626 "    STR     R0, [R8, #0x150] \n"
 627 "    LDR     R0, [R8, #0xF0] \n"
 628 "    CMP     R0, #0x140 \n"
 629 "    MOVEQ   R0, #0x20000 \n"
 630 "    MOVEQ   R6, #1 \n"
 631 "    STREQ   R0, [R8, #0xC4] \n"
 632 "    BEQ     loc_FF1ED2BC \n"
 633 "    CMP     R0, #0x280 \n"
 634 "    LDREQ   R0, =0x7A760 \n"
 635 "    MOVEQ   R6, #2 \n"
 636 "    STREQ   R0, [R8, #0xC4] \n"
 637 "    BEQ     loc_FF1ED2BC \n"
 638 "    CMP     R0, #0x500 \n"
 639 "    LDREQ   R0, =0x11DA50 \n"
 640 "    LDR     R1, =0x1C20 \n"  // --> Patched. Old value = 0x707. 2hrs
 641 "    MOVEQ   R6, #4 \n"
 642 "    STREQ   R0, [R8, #0xC4] \n"
 643 "    BEQ     loc_FF1ED2BC \n"
 644 "    CMP     R0, #0x780 \n"
 645 "    BNE     loc_FF1ED2C4 \n"
 646 //"  MOV     R0, #0x200000 \n"
 647 "    MOV     R0, #2097152 \n" // 10 mins
 648 "    MOV     R6, #5 \n"
 649 "    STR     R0, [R8, #0xC4] \n"
 650 
 651 "loc_FF1ED2BC:\n"
 652 "    STR     R1, [R8, #0x58] \n"
 653 "    B       loc_FF1ED2D0 \n"
 654 
 655 "loc_FF1ED2C4:\n"
 656 "    LDR     R1, =0x439 \n"
 657 "    LDR     R0, =0xFF1EA678 /*'MovWriter.c'*/ \n"
 658 "    BL      _DebugAssert \n"
 659 
 660 "loc_FF1ED2D0:\n"
 661 "    LDR     R9, [R4, #8] \n"
 662 "    CMP     R9, #0xB \n"
 663 "    CMPNE   R9, #0xA \n"
 664 "    CMPNE   R9, #9 \n"
 665 "    BNE     loc_FF1ED304 \n"
 666 "    LDR     R0, [R8, #0xF0] \n"
 667 "    CMP     R0, #0x500 \n"
 668 "    BNE     loc_FF1ED304 \n"
 669 "    LDR     R0, [R8, #0x58] \n"
 670 "    LDR     R1, [R8, #0x158] \n"
 671 "    MUL     R0, R5, R0 \n"
 672 "    BL      sub_0069092C /*__divmod_unsigned_int*/ \n"
 673 "    B       loc_FF1ED324 \n"
 674 
 675 "loc_FF1ED304:\n"
 676 "    LDR     R0, [R8, #0x58] \n"
 677 "    LDR     R1, [R8, #0x158] \n"
 678 "    MUL     R0, R5, R0 \n"
 679 "    BL      sub_0069092C /*__divmod_unsigned_int*/ \n"
 680 "    MOV     R1, #5 \n"
 681 "    BL      sub_0069092C /*__divmod_unsigned_int*/ \n"
 682 "    ADD     R0, R0, #1 \n"
 683 "    ADD     R0, R0, R0, LSL#2 \n"
 684 
 685 "loc_FF1ED324:\n"
 686 "    CMP     R9, #0xB \n"
 687 "    CMPNE   R9, #0xA \n"
 688 "    CMPNE   R9, #9 \n"
 689 "    STR     R0, [R8, #0x54] \n"
 690 "    BNE     loc_FF1ED34C \n"
 691 "    LDR     R1, [R8, #0x158] \n"
 692 "    MUL     R0, R1, R0 \n"
 693 "    MOV     R1, R5 \n"
 694 "    BL      sub_0069092C /*__divmod_unsigned_int*/ \n"
 695 "    STR     R0, [R8, #0x58] \n"
 696 
 697 "loc_FF1ED34C:\n"
 698 "    CMP     R9, #3 \n"
 699 "    CMPNE   R9, #4 \n"
 700 "    BNE     loc_FF1ED384 \n"
 701 "    RSB     R0, R5, R5, LSL#4 \n"
 702 "    STR     R10, [R8, #0x58] \n"
 703 "    LDR     R1, [R8, #0x158] \n"
 704 "    MOV     R0, R0, LSL#1 \n"
 705 "    BL      sub_0069092C /*__divmod_unsigned_int*/ \n"
 706 "    LDR     R1, [R8, #0x100] \n"
 707 "    MOV     R10, R1 \n"
 708 "    BL      sub_0069092C /*__divmod_unsigned_int*/ \n"
 709 "    ADD     R0, R0, #1 \n"
 710 "    MUL     R0, R10, R0 \n"
 711 "    STR     R0, [R8, #0x54] \n"
 712 
 713 "loc_FF1ED384:\n"
 714 "    ADD     R0, R5, R5, LSL#8 \n"
 715 "    LDR     R1, [R8, #0x158] \n"
 716 "    RSB     R0, R0, R0, LSL#3 \n"
 717 "    BL      sub_0069092C /*__divmod_unsigned_int*/ \n"
 718 "    STR     R0, [R8, #0x88] \n"
 719 "    LDR     R0, [R4, #0xC] \n"
 720 "    CMP     R0, #0 \n"
 721 "    MOVNE   R0, #1 \n"
 722 "    STR     R0, [SP] \n"
 723 "    LDR     R5, [R7, #0xC] \n"
 724 "    MOV     R0, R5, LSR#1 \n"
 725 "    STR     R5, [R8, #0xAC] \n"
 726 "    STR     R0, [R8, #0xB0] \n"
 727 "    LDR     R0, [SP, #8] \n"
 728 "    ADD     R0, R0, #3 \n"
 729 "    BIC     R1, R0, #3 \n"
 730 "    STR     R1, [R8, #0x114] \n"
 731 "    LDR     R0, [R8, #0x54] \n"
 732 "    MOV     R0, R0, LSL#2 \n"
 733 "    ADD     R1, R1, R0 \n"
 734 "    STR     R1, [R8, #0x118] \n"
 735 "    LDRH    R7, [R8, #4] \n"
 736 "    LDR     R2, [SP, #0xC] \n"
 737 "    LDR     R3, [SP, #8] \n"
 738 "    CMP     R7, #0 \n"
 739 "    ADD     R10, R3, R2 \n"
 740 "    BEQ     sub_FF1ED654 \n"
 741 "    ADD     R9, R1, R0 \n"
 742 "    STR     R9, [R8, #0x11C] \n"
 743 "    LDR     R1, [R8, #0xFC] \n"
 744 "    BL      sub_0069092C /*__divmod_unsigned_int*/ \n"
 745 "    ADD     R0, R0, R9 \n"
 746 "    ADD     R0, R0, #0x1F \n"
 747 "    BIC     R0, R0, #0x1F \n"
 748 "    STR     R0, [R8, #0x120] \n"
 749 "    LDR     R1, [R8, #0xE8] \n"
 750 "    CMP     R1, #0 \n"
 751 "    BEQ     sub_FF1ED4E8 \n"
 752 "    LDR     R2, [R8, #0xC4] \n"
 753 "    ADD     R0, R0, R2 \n"
 754 "    B       sub_FF1ED4A8 \n"
 755 );
 756 }

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