BG 270 modules/games/gui_sudoku.c if (draw&BG)redraw(); BG 892 modules/games/gui_sudoku.c draw|=BG; BG 953 modules/games/gui_sudoku.c draw|=BG; BG 970 modules/games/gui_sudoku.c draw|=BG; BG 1013 modules/games/gui_sudoku.c draw|=BG;