BG                270 modules/games/gui_sudoku.c 	if (draw&BG)redraw();
BG                892 modules/games/gui_sudoku.c 			draw|=BG;
BG                953 modules/games/gui_sudoku.c 					draw|=BG;
BG                970 modules/games/gui_sudoku.c 					draw|=BG;
BG               1013 modules/games/gui_sudoku.c 	draw|=BG;