shooting_iso_real_to_market 305 core/gui_osd.c gui_print_osd_state_string_int("ISO:", shooting_iso_real_to_market(shooting_get_iso_override_value())); // get_iso_override returns "real" units, clamped within camera limits shooting_iso_real_to_market 159 include/shooting.h extern short shooting_iso_real_to_market(short isor); shooting_iso_real_to_market 658 lib/ubasic/ubasic.c r = shooting_iso_real_to_market(expr()); shooting_iso_real_to_market 2706 modules/luascript.c lua_pushnumber(L, shooting_iso_real_to_market(luaL_checknumber(L, 1))); shooting_iso_real_to_market 262 modules/module_exportlist.c shooting_iso_real_to_market