shooting_iso_real_to_market  305 core/gui_osd.c             gui_print_osd_state_string_int("ISO:", shooting_iso_real_to_market(shooting_get_iso_override_value())); // get_iso_override returns "real" units, clamped within camera limits
shooting_iso_real_to_market  159 include/shooting.h extern short shooting_iso_real_to_market(short isor);
shooting_iso_real_to_market  658 lib/ubasic/ubasic.c     r = shooting_iso_real_to_market(expr());
shooting_iso_real_to_market 2706 modules/luascript.c   lua_pushnumber(L, shooting_iso_real_to_market(luaL_checknumber(L, 1)));
shooting_iso_real_to_market  262 modules/module_exportlist.c             shooting_iso_real_to_market