shooting_get_real_aperture 416 core/gui_osd.c gui_print_osd_misc_string_float("Av :%d.%02d ", 100, shooting_get_real_aperture()/10); shooting_get_real_aperture 820 core/shooting.c return shooting_get_real_aperture(); shooting_get_real_aperture 98 include/shooting.h extern int shooting_get_real_aperture();