shooting_get_real_aperture  416 core/gui_osd.c                  gui_print_osd_misc_string_float("Av :%d.%02d ", 100, shooting_get_real_aperture()/10);
shooting_get_real_aperture  820 core/shooting.c     return shooting_get_real_aperture();
shooting_get_real_aperture   98 include/shooting.h extern int shooting_get_real_aperture();