shooting_get_imager_active 194 include/shooting.h extern int shooting_get_imager_active(); shooting_get_imager_active 732 lib/ubasic/ubasic.c r = shooting_get_imager_active(); shooting_get_imager_active 806 modules/luascript.c lua_pushboolean( L, shooting_get_imager_active() ); shooting_get_imager_active 281 modules/module_exportlist.c shooting_get_imager_active shooting_get_imager_active 380 platform/generic/wrappers.c if(!shooting_get_imager_active()) {