shooting_get_imager_active  194 include/shooting.h extern int shooting_get_imager_active();
shooting_get_imager_active  732 lib/ubasic/ubasic.c     r = shooting_get_imager_active();
shooting_get_imager_active  806 modules/luascript.c   lua_pushboolean( L, shooting_get_imager_active() );
shooting_get_imager_active  281 modules/module_exportlist.c             shooting_get_imager_active
shooting_get_imager_active  380 platform/generic/wrappers.c     if(!shooting_get_imager_active()) {