FIELD_WIDTH 41 modules/games/gui_4wins.c char field[FIELD_HEIGHT][FIELD_WIDTH]; FIELD_WIDTH 74 modules/games/gui_sokoban.c static char field[FIELD_HEIGHT][FIELD_WIDTH]; FIELD_WIDTH 205 modules/games/gui_sokoban.c for (x=0; x<FIELD_WIDTH; ++x) FIELD_WIDTH 211 modules/games/gui_sokoban.c for (x=(FIELD_WIDTH-w)/2; x<FIELD_WIDTH && *p && *p!=MARKER_LINE_END; ++x, ++p) { FIELD_WIDTH 231 modules/games/gui_sokoban.c for (x=0; x<FIELD_WIDTH; ++x) FIELD_WIDTH 413 modules/games/gui_sokoban.c for (x=0; x<FIELD_WIDTH; ++x) { FIELD_WIDTH 441 modules/games/gui_sokoban.c draw_line(camera_screen.disp_left+cell_size*FIELD_WIDTH, 0, camera_screen.disp_left+cell_size*FIELD_WIDTH, camera_screen.height-1, COLOR_WHITE); FIELD_WIDTH 442 modules/games/gui_sokoban.c draw_line(camera_screen.disp_left+cell_size*FIELD_WIDTH+1, 0, camera_screen.disp_left+cell_size*FIELD_WIDTH+1, camera_screen.height-1, COLOR_BLACK); FIELD_WIDTH 445 modules/games/gui_sokoban.c draw_string(camera_screen.disp_left+cell_size*FIELD_WIDTH+2, 8, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); FIELD_WIDTH 447 modules/games/gui_sokoban.c draw_string(camera_screen.disp_left+cell_size*FIELD_WIDTH+2, 8+FONT_HEIGHT, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));