FIELD_EMPTY 75 modules/games/gui_reversi.c case FIELD_EMPTY: FIELD_EMPTY 94 modules/games/gui_reversi.c if (Field[x][y]!=FIELD_EMPTY) { FIELD_EMPTY 103 modules/games/gui_reversi.c while (((x1>=0) && (x1<8) && (y1>=0) && (y1<8)) && (Field[x1][y1]!=FIELD_EMPTY) && (Field[x1][y1]!=Player)) { FIELD_EMPTY 108 modules/games/gui_reversi.c if ((Placed) && ((x1>=0) && (x1<8) && (y1>=0) && (y1<8)) && (Field[x1][y1]!=FIELD_EMPTY) && (E>0)) { FIELD_EMPTY 113 modules/games/gui_reversi.c while (((x1>=0) && (x1<8) && (y1>=0) && (y1<8)) && (Field[x1][y1]!=FIELD_EMPTY) && (Field[x1][y1]!=Player)) { FIELD_EMPTY 120 modules/games/gui_reversi.c if (((x1>=0) && (x1<8) && (y1>=0) && (y1<8)) && (Field[x1][y1]!=FIELD_EMPTY)) FIELD_EMPTY 243 modules/games/gui_reversi.c memset(Field, FIELD_EMPTY, sizeof(Field));