FIELD_EMPTY        75 modules/games/gui_reversi.c         case FIELD_EMPTY:
FIELD_EMPTY        94 modules/games/gui_reversi.c     if (Field[x][y]!=FIELD_EMPTY) {
FIELD_EMPTY       103 modules/games/gui_reversi.c                 while (((x1>=0) && (x1<8) && (y1>=0) && (y1<8)) && (Field[x1][y1]!=FIELD_EMPTY) && (Field[x1][y1]!=Player)) {
FIELD_EMPTY       108 modules/games/gui_reversi.c                 if ((Placed) && ((x1>=0) && (x1<8) && (y1>=0) && (y1<8)) && (Field[x1][y1]!=FIELD_EMPTY) && (E>0)) {
FIELD_EMPTY       113 modules/games/gui_reversi.c                     while (((x1>=0) && (x1<8) && (y1>=0) && (y1<8)) && (Field[x1][y1]!=FIELD_EMPTY) && (Field[x1][y1]!=Player)) {
FIELD_EMPTY       120 modules/games/gui_reversi.c                 if (((x1>=0) && (x1<8) && (y1>=0) && (y1<8)) && (Field[x1][y1]!=FIELD_EMPTY))
FIELD_EMPTY       243 modules/games/gui_reversi.c     memset(Field, FIELD_EMPTY, sizeof(Field));