setMatrixCells 287 modules/games/gui_tetris.c setMatrixCells(&tetramino->cells[0][0], 4, 4, EMPTY_CELL); setMatrixCells 371 modules/games/gui_tetris.c setMatrixCells(&game->map[0][0], BOARD_WIDTH, BOARD_HEIGHT, EMPTY_CELL); setMatrixCells 433 modules/games/gui_tetris.c setMatrixCells(&rotated[0][0], 4, 4, EMPTY_CELL);