setMatrixCells    287 modules/games/gui_tetris.c     setMatrixCells(&tetramino->cells[0][0], 4, 4, EMPTY_CELL);
setMatrixCells    371 modules/games/gui_tetris.c     setMatrixCells(&game->map[0][0], BOARD_WIDTH, BOARD_HEIGHT, EMPTY_CELL);
setMatrixCells    433 modules/games/gui_tetris.c     setMatrixCells(&rotated[0][0], 4, 4, EMPTY_CELL);