FIELD_WIDTH        39 modules/games/gui_4wins.c char field[FIELD_HEIGHT][FIELD_WIDTH];
FIELD_WIDTH        75 modules/games/gui_sokoban.c static char field[FIELD_HEIGHT][FIELD_WIDTH];
FIELD_WIDTH       206 modules/games/gui_sokoban.c         for (x=0; x<FIELD_WIDTH; ++x)
FIELD_WIDTH       212 modules/games/gui_sokoban.c         for (x=(FIELD_WIDTH-w)/2; x<FIELD_WIDTH && *p && *p!=MARKER_LINE_END; ++x, ++p) {
FIELD_WIDTH       232 modules/games/gui_sokoban.c         for (x=0; x<FIELD_WIDTH; ++x)
FIELD_WIDTH       414 modules/games/gui_sokoban.c             for (x=0; x<FIELD_WIDTH; ++x) {
FIELD_WIDTH       442 modules/games/gui_sokoban.c         draw_line(camera_screen.disp_left+cell_size*FIELD_WIDTH, 0, camera_screen.disp_left+cell_size*FIELD_WIDTH, camera_screen.height-1, COLOR_WHITE);
FIELD_WIDTH       443 modules/games/gui_sokoban.c         draw_line(camera_screen.disp_left+cell_size*FIELD_WIDTH+1, 0, camera_screen.disp_left+cell_size*FIELD_WIDTH+1, camera_screen.height-1, COLOR_BLACK);
FIELD_WIDTH       446 modules/games/gui_sokoban.c         draw_string(camera_screen.disp_left+cell_size*FIELD_WIDTH+2, 8, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
FIELD_WIDTH       448 modules/games/gui_sokoban.c         draw_string(camera_screen.disp_left+cell_size*FIELD_WIDTH+2, 8+FONT_HEIGHT, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));