redraw           3021 core/gui.c         if (gui_mode->redraw)
redraw           3022 core/gui.c             gui_mode->redraw(flag_gui_enforce_redraw);
redraw             54 include/gui.h      void (*redraw)(int);
redraw             21 include/kbd_common.h     short   redraw;
redraw             49 modules/games/gui_reversi.c static void redraw();
redraw            213 modules/games/gui_reversi.c     redraw();
redraw            421 modules/games/gui_reversi.c         redraw();
redraw            270 modules/games/gui_sudoku.c 	if (draw&BG)redraw();
redraw             18 platform/ixus240_elph320hs/kbd.c     short   redraw;
redraw            536 platform/ixus240_elph320hs/kbd.c                         rv = keymap[i].redraw & 1;
redraw            538 platform/ixus240_elph320hs/kbd.c                     if (keymap[i].redraw & 2) redraw_buttons = 1;
redraw            292 platform/ixus310_elph500hs/kbd.c                         rv = keymap[i].redraw & 1;
redraw            294 platform/ixus310_elph500hs/kbd.c                     if (keymap[i].redraw & 2) redraw_buttons = 1;
redraw            234 platform/n/kbd.c                         rv = keymap[i].redraw & 1;
redraw            236 platform/n/kbd.c                     if (keymap[i].redraw & 2) redraw_buttons = 1;
redraw            234 platform/n_facebook/kbd.c                         rv = keymap[i].redraw & 1;
redraw            236 platform/n_facebook/kbd.c                     if (keymap[i].redraw & 2) redraw_buttons = 1;