redraw 3021 core/gui.c if (gui_mode->redraw) redraw 3022 core/gui.c gui_mode->redraw(flag_gui_enforce_redraw); redraw 54 include/gui.h void (*redraw)(int); redraw 21 include/kbd_common.h short redraw; redraw 49 modules/games/gui_reversi.c static void redraw(); redraw 213 modules/games/gui_reversi.c redraw(); redraw 421 modules/games/gui_reversi.c redraw(); redraw 270 modules/games/gui_sudoku.c if (draw&BG)redraw(); redraw 18 platform/ixus240_elph320hs/kbd.c short redraw; redraw 536 platform/ixus240_elph320hs/kbd.c rv = keymap[i].redraw & 1; redraw 538 platform/ixus240_elph320hs/kbd.c if (keymap[i].redraw & 2) redraw_buttons = 1; redraw 292 platform/ixus310_elph500hs/kbd.c rv = keymap[i].redraw & 1; redraw 294 platform/ixus310_elph500hs/kbd.c if (keymap[i].redraw & 2) redraw_buttons = 1; redraw 234 platform/n/kbd.c rv = keymap[i].redraw & 1; redraw 236 platform/n/kbd.c if (keymap[i].redraw & 2) redraw_buttons = 1; redraw 234 platform/n_facebook/kbd.c rv = keymap[i].redraw & 1; redraw 236 platform/n_facebook/kbd.c if (keymap[i].redraw & 2) redraw_buttons = 1;