DRAW_FILLED 225 core/console.c draw_rectangle(x-3, y-3, x+w*FONT_WIDTH+3, y+(h+1)*FONT_HEIGHT+2, col, RECT_BORDER1|DRAW_FILLED); // main box DRAW_FILLED 226 core/console.c draw_rectangle(x-2, y-2, x+w*FONT_WIDTH+2, y+FONT_HEIGHT+1, col, RECT_BORDER1|DRAW_FILLED); //title DRAW_FILLED 241 core/console.c MAKE_COLOR(COLOR_RED, COLOR_RED), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 2351 core/gui.c draw_rectangle(x, y, x+logo_text_width, y+logo_text_height, MAKE_COLOR(COLOR_RED, COLOR_RED), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS); DRAW_FILLED 853 core/gui_draw.c if (flags & DRAW_FILLED) DRAW_FILLED 1105 core/gui_draw.c draw_rectangle(x,y,x+FONT_WIDTH*xsize-1,y+offset*ysize+ysize-1,clb,RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1130 core/gui_draw.c draw_rectangle(x+(ii-len)*xsize,y+i*ysize,x+ii*xsize-1,y+i*ysize+ysize-1,(last)?clf:clb,RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1139 core/gui_draw.c draw_rectangle(x+(ii-len)*xsize,y+i*ysize,x+ii*xsize-1,y+i*ysize+ysize-1,(last)?clf:clb,RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1148 core/gui_draw.c draw_rectangle(x,y+i*ysize,x+FONT_WIDTH*xsize-1,y+FONT_HEIGHT*ysize+ysize-1,clb,RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1167 core/gui_draw.c draw_rectangle(x,y,x+FONT_WIDTH*xsize-1,y+offset*ysize+ysize-1,clb,RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1206 core/gui_draw.c draw_rectangle(x+(ii-len)*xsize,y+i*ysize,x+ii*xsize-1,y+i*ysize+ysize-1,(last)?clf:clb,RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1215 core/gui_draw.c draw_rectangle(x+(ii-len)*xsize,y+i*ysize,x+ii*xsize-1,y+i*ysize+ysize-1,(last)?clf:clb,RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1224 core/gui_draw.c draw_rectangle(x,y+i*ysize,x+FONT_WIDTH*xsize-1,y+FONT_REAL_HEIGHT*ysize+ysize-1,clb,RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1283 core/gui_draw.c draw_rectangle(x, y, x+xo-1, y+FONT_HEIGHT-1, cl, RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1290 core/gui_draw.c draw_rectangle(x+l, y, x+max_width-1, y+FONT_HEIGHT-1, cl, RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1487 core/gui_draw.c if (flags & DRAW_FILLED) DRAW_FILLED 1521 core/gui_draw.c if (flags & DRAW_FILLED) DRAW_FILLED 1559 core/gui_draw.c draw_rectangle(x-2, y-2, x+w+2, y+FONT_HEIGHT+2, cl, RECT_BORDER1|DRAW_FILLED|RECT_SHADOW1); // main box DRAW_FILLED 1622 core/gui_draw.c draw_rectangle(x+x1, y+y1, x+x2+1, y+y2+1, MAKE_COLOR(cb,cf), thickness|DRAW_FILLED); DRAW_FILLED 1624 core/gui_draw.c draw_rectangle(x+x1, y+y1, x+x2, y+y2, MAKE_COLOR(cb,cf), thickness|DRAW_FILLED); DRAW_FILLED 1636 core/gui_draw.c draw_rectangle(x+x1, y+y1, x+x2+1, y+y2+1, MAKE_COLOR(cb,cf), thickness|DRAW_FILLED|RECT_ROUND_CORNERS); DRAW_FILLED 1638 core/gui_draw.c draw_rectangle(x+x1, y+y1, x+x2, y+y2, MAKE_COLOR(cb,cf), thickness|DRAW_FILLED|RECT_ROUND_CORNERS); DRAW_FILLED 96 core/gui_mbox.c MAKE_COLOR(COLOR_GREY, COLOR_WHITE), RECT_BORDER3|DRAW_FILLED|RECT_SHADOW3); // main box DRAW_FILLED 97 core/gui_mbox.c draw_rectangle(x-2, y-2, x+w*FONT_WIDTH+2, y+FONT_HEIGHT+2, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), RECT_BORDER1|DRAW_FILLED); //title DRAW_FILLED 183 core/gui_mbox.c draw_rectangle(x, y, x+w, y+h, MAKE_COLOR(COLOR_GREY, COLOR_WHITE), RECT_BORDER1|DRAW_FILLED|RECT_SHADOW3); // main box DRAW_FILLED 185 core/gui_mbox.c draw_rectangle(x+10, y+4+FONT_HEIGHT, x+w-10, y+h-10, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), RECT_BORDER1|DRAW_FILLED); // progress rect DRAW_FILLED 186 core/gui_mbox.c draw_rectangle(x+11, y+5+FONT_HEIGHT, x+11+(w-22)*perc/100, y+h-11, MAKE_COLOR(COLOR_RED, COLOR_RED), RECT_BORDER0|DRAW_FILLED); // progress bar DRAW_FILLED 753 core/gui_menu.c draw_rectangle((x+w), y, (x+w)+wplus, y+num_lines*rbf_font_height()-1, MAKE_COLOR(BG_COLOR(user_color(conf.menu_color)), BG_COLOR(user_color(conf.menu_color))), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1041 core/gui_menu.c draw_rectangle(x+len_space, yy, xx-1, yy+rbf_font_height()/2-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1043 core/gui_menu.c draw_rectangle(x+len_space, yy+rbf_font_height()/2+1, xx-1, yy+rbf_font_height()-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1054 core/gui_menu.c draw_rectangle(xx, yy, x+w-len_space-1, yy+rbf_font_height()/2-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1056 core/gui_menu.c draw_rectangle(xx, yy+rbf_font_height()/2+1, x+w-len_space-1, yy+rbf_font_height()-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1066 core/gui_menu.c draw_rectangle(x+w-1-cl_rect-2-len_space, yy+2, x+w-1-2-len_space, yy+rbf_font_height()-1-2, MAKE_COLOR(mc,mc), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS); DRAW_FILLED 1074 core/gui_menu.c draw_rectangle(x+w-1-cl_rect-2-len_space, yy+2, x+w-1-2-len_space, yy+rbf_font_height()-1-2, MAKE_COLOR(mc,mc), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS); DRAW_FILLED 1100 core/gui_menu.c draw_rectangle((x+w)+2, y+1, (x+w)+6, y+1+i, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS); DRAW_FILLED 1101 core/gui_menu.c draw_rectangle((x+w)+2, y+i+j, (x+w)+6, y+num_lines*rbf_font_height()-1-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS); DRAW_FILLED 1102 core/gui_menu.c draw_rectangle((x+w)+2, y+1+i, (x+w)+6, y+i+j, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS); DRAW_FILLED 691 core/gui_osd.c draw_rectangle(x0,y0,x0+70,y0+24, visible? MAKE_COLOR(BG_COLOR(col),BG_COLOR(col)): COLOR_TRANSPARENT, RECT_BORDER1|DRAW_FILLED); DRAW_FILLED 1350 core/gui_osd.c draw_rectangle(0, 0, camera_screen.width-1, camera_screen.height-1, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 71 core/gui_space.c else draw_rectangle(xx+x+2, yy+2, xx+width+1, yy+height+1, MAKE_COLOR(FG_COLOR(cl), FG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); // If not empty fill 'free' space area DRAW_FILLED 72 core/gui_space.c draw_rectangle(xx+2, yy+2, xx+x+1, yy+height+1, MAKE_COLOR(COLOR_TRANSPARENT, COLOR_BLACK), RECT_BORDER1|DRAW_FILLED); // fill 'used' space area DRAW_FILLED 85 core/gui_space.c else draw_rectangle(xx+2, yy+y+2, xx+width+1, yy+height+1, MAKE_COLOR(FG_COLOR(cl), FG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); // If not empty fill 'free' space area DRAW_FILLED 86 core/gui_space.c draw_rectangle(xx+2, yy+2, xx+width+1, yy+y+1, MAKE_COLOR(COLOR_TRANSPARENT, COLOR_BLACK), RECT_BORDER1|DRAW_FILLED); // fill 'used' space area DRAW_FILLED 359 lib/font/rbf_font.c draw_rectangle(x, y, x+pixel_width, y+space, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 368 lib/font/rbf_font.c draw_rectangle(x, y+sym_height, x+pixel_width, y-space+txt_height-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 433 lib/font/rbf_font.c draw_rectangle(x+l, y, x+len-1, y+rbf_font->hdr.height-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 445 lib/font/rbf_font.c draw_rectangle(x, y, x+l-1, y+rbf_font->hdr.height-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 481 lib/font/rbf_font.c draw_rectangle(x+i, y, x+ll-1, bottom, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); // left side DRAW_FILLED 482 lib/font/rbf_font.c draw_rectangle(right-lr, y, right-i, bottom, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); // right side DRAW_FILLED 287 modules/exmem_inspector.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1024 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1042 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1061 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1080 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1101 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*5, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1116 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1122 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1128 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1134 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1140 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1146 modules/file_shelter.c draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 50 modules/games/gui_4wins.c draw_ellipse((XBORDER+((column-1)*RECT_SIZE))+(RECT_SIZE/2), (BORDER_TOP+((7-row)*RECT_SIZE))+(RECT_SIZE/2), STONE_SIZE, STONE_SIZE, cl, DRAW_FILLED); DRAW_FILLED 203 modules/games/gui_4wins.c draw_rectangle(x, y, x + w, y + FONT_HEIGHT + 8, cl, RECT_BORDER2 | DRAW_FILLED | RECT_ROUND_CORNERS); DRAW_FILLED 348 modules/games/gui_4wins.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, MAKE_COLOR(BK_COLOR, BK_COLOR), RECT_BORDER0 | DRAW_FILLED); // draw backgraund DRAW_FILLED 349 modules/games/gui_4wins.c draw_rectangle(XBORDER, BORDER_TOP + RECT_SIZE, XBORDER + (7 * RECT_SIZE), BORDER_TOP + (7 * RECT_SIZE), FIELD_COLOR, RECT_BORDER0 | DRAW_FILLED); DRAW_FILLED 350 modules/games/gui_4wins.c draw_rectangle(camera_screen.disp_right - 16 * FONT_WIDTH, 5 * FONT_HEIGHT, camera_screen.disp_right - FONT_WIDTH, camera_screen.height - 10, MAKE_COLOR(INFO_COLOR, INFO_COLOR), RECT_BORDER0 | DRAW_FILLED | RECT_ROUND_CORNERS); DRAW_FILLED 40 modules/games/gui_mastermind.c draw_rectangle(x+5, y+5, x+cell_size-5, y+cell_size-5, cl, RECT_BORDER1|DRAW_FILLED); DRAW_FILLED 47 modules/games/gui_mastermind.c draw_rectangle(x, y, x+FONT_WIDTH-2, y+FONT_WIDTH-2, MAKE_COLOR(col,col), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 146 modules/games/gui_mastermind.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, BK_COLOR, RECT_BORDER0 | DRAW_FILLED); DRAW_FILLED 158 modules/games/gui_mastermind.c RECT_BORDER0 | DRAW_FILLED); DRAW_FILLED 160 modules/games/gui_mastermind.c draw_rectangle(camera_screen.disp_right - 19 * FONT_WIDTH - FONT_HEIGHT - 8, 5 * FONT_HEIGHT, camera_screen.disp_right - 19 * FONT_WIDTH - 8, 6 * FONT_HEIGHT, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0 | DRAW_FILLED); DRAW_FILLED 164 modules/games/gui_mastermind.c RECT_BORDER0 | DRAW_FILLED); DRAW_FILLED 73 modules/games/gui_reversi.c :MAKE_COLOR(FIELD_COLOR_BLACK, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 79 modules/games/gui_reversi.c (cell_size>>1)-4, (cell_size>>1)-4, COLOR_WHITE, DRAW_FILLED); DRAW_FILLED 83 modules/games/gui_reversi.c (cell_size>>1)-4, (cell_size>>1)-4, COLOR_BLACK, DRAW_FILLED); DRAW_FILLED 222 modules/games/gui_reversi.c camera_screen.height-FONT_HEIGHT*4-1, MAKE_COLOR(COLOR_BLUE, COLOR_BLUE), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 234 modules/games/gui_reversi.c camera_screen.height-1, MAKE_COLOR(COLOR_BLUE, COLOR_BLUE), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 334 modules/games/gui_reversi.c (cell_size>>1)-4, (cell_size>>1)-4, COLOR_WHITE, DRAW_FILLED); DRAW_FILLED 339 modules/games/gui_reversi.c (cell_size>>1)-4, (cell_size>>1)-4, COLOR_BLACK, DRAW_FILLED); DRAW_FILLED 252 modules/games/gui_snake.c screen_top + y * snake_screen_size+snake_screen_size-1, MAKE_COLOR(COLOR_WHITE,COLOR_WHITE), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 292 modules/games/gui_snake.c screen_top + snake[i][1] * snake_screen_size+snake_screen_size-1, MAKE_COLOR(COLOR_WHITE,COLOR_RED), RECT_BORDER1|DRAW_FILLED); DRAW_FILLED 301 modules/games/gui_snake.c draw_rectangle(camera_screen.disp_left,0,camera_screen.disp_right,camera_screen.height-1, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 438 modules/games/gui_snake.c screen_top + snake[snake_tail][1] * snake_screen_size + snake_screen_size - 1, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0 | DRAW_FILLED); DRAW_FILLED 464 modules/games/gui_snake.c draw_rectangle(camera_screen.disp_left,0,camera_screen.disp_right,camera_screen.height-1, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 274 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, cl, RECT_BORDER1|DRAW_FILLED); DRAW_FILLED 405 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 416 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(WALL_COLOR_1, WALL_COLOR_2), RECT_BORDER1|DRAW_FILLED); DRAW_FILLED 422 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 423 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size+4, y*cell_size+4, camera_screen.disp_left+x*cell_size+cell_size-1-4, y*cell_size+cell_size-1-4, MAKE_COLOR(PLACE_COLOR_1, PLACE_COLOR_2), RECT_BORDER1|DRAW_FILLED); DRAW_FILLED 430 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 431 modules/games/gui_sokoban.c draw_ellipse(camera_screen.disp_left+x*cell_size+(cell_size>>1)-1, y*cell_size+(cell_size>>1)-1, (cell_size>>1)-3, (cell_size>>1)-3, PLAYER_COLOR_1, DRAW_FILLED); DRAW_FILLED 435 modules/games/gui_sokoban.c draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 133 modules/games/gui_sudoku.c draw_rectangle(xPadStart, yPadStart-padLineDistance, xPadStart+padLineDistance*3, yPadStart+padLineDistance*4, MAKE_COLOR(SUDOKU_BG_COLOR,SUDOKU_BG_COLOR), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 204 modules/games/gui_sudoku.c draw_rectangle(xFieldBorder+xPosOld*fieldLineDistance, yFieldBorder+yPosOld*fieldLineDistance, xFieldBorder+(xPosOld+1)*fieldLineDistance, yFieldBorder+(yPosOld+1)*fieldLineDistance, MAKE_COLOR(SUDOKU_BG_COLOR, COLOR_BLACK), RECT_BORDER1|DRAW_FILLED); DRAW_FILLED 239 modules/games/gui_sudoku.c draw_ellipse(xFieldBorder+(xPos+1)*fieldLineDistance-fieldLineDistance/2, yFieldBorder+(yPos+1)*fieldLineDistance-fieldLineDistance/2, fieldLineDistance/2-3, fieldLineDistance/2-1, MARKER_COLOR, DRAW_FILLED); DRAW_FILLED 261 modules/games/gui_sudoku.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(SUDOKU_BG_COLOR,SUDOKU_BG_COLOR), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 172 modules/games/gui_tetris.c MAKE_COLOR(game->nextBlock.cells[i][j], game->nextBlock.cells[i][j]), RECT_BORDER0 | DRAW_FILLED); DRAW_FILLED 180 modules/games/gui_tetris.c MAKE_COLOR(TETRIS_COLOR_BG, TETRIS_COLOR_BG), RECT_BORDER0 | DRAW_FILLED); DRAW_FILLED 219 modules/games/gui_tetris.c MAKE_COLOR(tmp[i][j], tmp[i][j]), RECT_BORDER0 | DRAW_FILLED); DRAW_FILLED 227 modules/games/gui_tetris.c MAKE_COLOR(tmp2[i][j], tmp2[i][j]), RECT_BORDER0 | DRAW_FILLED); DRAW_FILLED 235 modules/games/gui_tetris.c MAKE_COLOR(TETRIS_COLOR_BOARD, TETRIS_COLOR_BOARD), RECT_BORDER0 | DRAW_FILLED); DRAW_FILLED 769 modules/games/gui_tetris.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, MAKE_COLOR(TETRIS_COLOR_BG, TETRIS_COLOR_BG), RECT_BORDER0 | DRAW_FILLED); DRAW_FILLED 247 modules/gui_bench.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 69 modules/gui_calendar.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 72 modules/gui_calendar.c draw_rectangle(cal_x-1, cal_y-1, cal_x+cal_w, cal_y+FONT_HEIGHT+8, TITLE_COLOR, RECT_BORDER1|DRAW_FILLED); DRAW_FILLED 73 modules/gui_calendar.c draw_rectangle(cal_x-1, cal_y+FONT_HEIGHT+8, cal_x+cal_w, cal_y+cal_h, CALENDAR_COLOR, RECT_BORDER1|DRAW_FILLED); DRAW_FILLED 75 modules/gui_calendar.c draw_rectangle(cal_x+cal_w-FONT_WIDTH*4*2, cal_y+FONT_HEIGHT+8+1, cal_x+cal_w-1, cal_y+cal_h-1, MAKE_COLOR(BG_COLOR(WEEKEND_COLOR), BG_COLOR(WEEKEND_COLOR)), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 149 modules/gui_calendar.c draw_rectangle(cal_x+FONT_WIDTH, y, cal_x+cal_w-FONT_WIDTH-FONT_WIDTH*4-FONT_WIDTH, y+FONT_HEIGHT, MAKE_COLOR(BG_COLOR(TITLE_COLOR), BG_COLOR(TITLE_COLOR)), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 80 modules/gui_debug.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 874 modules/gui_fselect.c draw_rectangle(main_x, off_body_y, main_x+main_w-SCROLLBAR-1, body_y+BODY_FONT_LINES-1, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 879 modules/gui_fselect.c draw_rectangle(off_sbar_x, body_y, off_sbar_x+SCROLLBAR-1, body_y+BODY_FONT_LINES-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 886 modules/gui_fselect.c draw_rectangle(off_sbar_x, body_y+i, off_sbar_x+SCROLLBAR-2, body_y+i+j, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 263 modules/gui_grid.c draw_rectangle(x0, y0, x1+xo, y1+yo, col, RECT_BORDER1|DRAW_FILLED); DRAW_FILLED 269 modules/gui_grid.c draw_ellipse(x0, y0, (unsigned int)x1, (unsigned int)y1, col, DRAW_FILLED); DRAW_FILLED 139 modules/gui_hexbox.c draw_rectangle(x-4, y-4, x+w+4, y+h+4, MAKE_COLOR(COLOR_GREY, COLOR_WHITE), RECT_BORDER3|DRAW_FILLED|RECT_SHADOW3); DRAW_FILLED 140 modules/gui_hexbox.c draw_rectangle(x-2, y-2, x+w+2, y+FONT_HEIGHT+2, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), RECT_BORDER1|DRAW_FILLED); DRAW_FILLED 109 modules/gui_mpopup.c MAKE_COLOR(COLOR_GREY, COLOR_WHITE), RECT_BORDER3|DRAW_FILLED|RECT_SHADOW3); // main box DRAW_FILLED 155 modules/gui_palette.c draw_rectangle(xl, 0, xr, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 204 modules/gui_palette.c draw_rectangle(xl+(x*w), (2*FONT_HEIGHT)+(y*h), xl+(x*w)+w-1, (2*FONT_HEIGHT)+(y*h)+h-FONT_HEIGHT-6, MAKE_COLOR(cols[test_page][c],cols[test_page][c]), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 219 modules/gui_palette.c draw_rectangle(xl+(x*w), (2*FONT_HEIGHT)+(y*h), xl+(x*w)+w-1, (2*FONT_HEIGHT)+(y*h)+h-FONT_HEIGHT-6, MAKE_COLOR(cols[test_page][c],cols[test_page][c]), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 235 modules/gui_palette.c MAKE_COLOR(get_script_color(cols[test_page][c]+256),get_script_color(cols[test_page][c]+256)), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 279 modules/gui_palette.c draw_rectangle(xl, 0, xr, FONT_HEIGHT-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 289 modules/gui_palette.c draw_rectangle(xl+BORDER_SIZE, DISP_TOP_CHDK+CELL_SIZE+1, xr-BORDER_SIZE, DISP_TOP-1, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED); //horiz divider DRAW_FILLED 290 modules/gui_palette.c draw_rectangle(xl+DISP_RIGHT+1, DISP_TOP, xl+DISP_RIGHT+BORDER_SIZE, DISP_BOTTOM, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED); //vert divider DRAW_FILLED 291 modules/gui_palette.c draw_rectangle(xl+DISP_RIGHT+BORDER_SIZE+1, DISP_TOP, xr-BORDER_SIZE, DISP_TOP+3*CELL_SIZE-1, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED); //above sample DRAW_FILLED 297 modules/gui_palette.c draw_rectangle(xl+x, DISP_TOP_CHDK, xl+x+CELL_SIZE, DISP_TOP_CHDK+CELL_SIZE, MAKE_COLOR(chdk_colors[c],COLOR_BLACK), RECT_BORDER1|DRAW_FILLED); DRAW_FILLED 299 modules/gui_palette.c draw_rectangle(xl+DISP_LEFT+CELL_SIZE*(IDX_COLOR_MAX+1)+1, DISP_TOP_CHDK, xr-BORDER_SIZE, DISP_TOP_CHDK+CELL_SIZE, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 308 modules/gui_palette.c draw_rectangle(xl+x, y, xl+x+CELL_SIZE, y+CELL_SIZE, MAKE_COLOR(c,COLOR_BLACK), RECT_BORDER1|DRAW_FILLED); DRAW_FILLED 326 modules/gui_palette.c draw_rectangle(xl+x-CELL_ZOOM, y-CELL_ZOOM, xl+x+CELL_SIZE+CELL_ZOOM, y+CELL_SIZE+CELL_ZOOM, MAKE_COLOR(chdkColorToCanonColor(cl), COLOR_RED), RECT_BORDER2|DRAW_FILLED); DRAW_FILLED 329 modules/gui_palette.c draw_rectangle(xl+DISP_RIGHT+BORDER_SIZE+1, DISP_TOP+CELL_SIZE*3, xr-BORDER_SIZE, DISP_BOTTOM, MAKE_COLOR(chdkColorToCanonColor(cl), COLOR_WHITE), RECT_BORDER1|DRAW_FILLED); DRAW_FILLED 100 modules/gui_read.c draw_rectangle(xx, yy, x+w-1, yy+rbf_font_height()-1, MAKE_COLOR(BG_COLOR(col), BG_COLOR(col)), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 127 modules/gui_read.c camera_screen.disp_right, y-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 129 modules/gui_read.c camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(BG_COLOR(col), BG_COLOR(col)), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 154 modules/gui_read.c draw_rectangle(x, yy, x+w-1, y+h-1, MAKE_COLOR(BG_COLOR(col), BG_COLOR(col)), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 235 modules/gui_read.c draw_rectangle(x+w+6+2, y+1, x+w+6+6, y+1+i, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 236 modules/gui_read.c draw_rectangle(x+w+6+2, y+i+n, x+w+6+6, y+h-1-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 237 modules/gui_read.c draw_rectangle(x+w+6+2, y+1+i, x+w+6+6, y+i+n, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 240 modules/gui_read.c (x+w)*FONT_WIDTH+6, (y+h)*FONT_HEIGHT-1-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 192 modules/gui_tbox.c MAKE_COLOR(COLOR_GREY, COLOR_WHITE), RECT_BORDER3|DRAW_FILLED|RECT_SHADOW3); // main box DRAW_FILLED 193 modules/gui_tbox.c draw_rectangle(x-2, y-2, x+tbox_width*FONT_WIDTH+2, y+FONT_HEIGHT+2, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), RECT_BORDER1|DRAW_FILLED); //title DRAW_FILLED 223 modules/gui_tbox.c key_offset_x+((tbox_width+MAX_MSG_LENGTH)>>1)*FONT_WIDTH, tbox_buttons_y+3*FONT_HEIGHT, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 230 modules/gui_tbox.c draw_rectangle(key_offset_x, tbox_buttons_y, key_offset_x+(tbox_width-1)*FONT_WIDTH, tbox_buttons_y+3*FONT_HEIGHT, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 257 modules/gui_tbox.c key_offset_x+tbox_width*FONT_WIDTH-3, tbox_buttons_y+3*FONT_HEIGHT, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 443 modules/histogram.c HISTO_DOT_SIZE, HISTO_DOT_SIZE, BG_COLOR(hc2), DRAW_FILLED); DRAW_FILLED 448 modules/histogram.c HISTO_DOT_SIZE, HISTO_DOT_SIZE, BG_COLOR(hc2), DRAW_FILLED); DRAW_FILLED 461 modules/histogram.c draw_rectangle(conf.histo_pos.x, conf.histo_pos.y-FONT_HEIGHT, conf.histo_pos.x+8*FONT_WIDTH, conf.histo_pos.y-1, MAKE_COLOR(COLOR_TRANSPARENT, COLOR_TRANSPARENT), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 1323 modules/luascript.c draw_rectangle(x1,y1,x2,y2,MAKE_COLOR(clb,clf),th|DRAW_FILLED); DRAW_FILLED 1343 modules/luascript.c draw_ellipse(x1,y1,a,b,cl,DRAW_FILLED); DRAW_FILLED 143 modules/module_inspector.c draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 423 modules/user_menu_edit.c draw_rectangle((x+w), y, (x+w)+wplus, y+num_lines*rbf_font_height()-1, MAKE_COLOR(BG_COLOR(user_color(conf.menu_color)), BG_COLOR(user_color(conf.menu_color))), RECT_BORDER0|DRAW_FILLED); DRAW_FILLED 562 modules/user_menu_edit.c draw_rectangle((x+w)+2, y+1, (x+w)+6, y+1+i, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS); DRAW_FILLED 563 modules/user_menu_edit.c draw_rectangle((x+w)+2, y+i+j, (x+w)+6, y+num_lines*rbf_font_height()-1-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS); DRAW_FILLED 564 modules/user_menu_edit.c draw_rectangle((x+w)+2, y+1+i, (x+w)+6, y+i+j, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS); DRAW_FILLED 483 platform/ixus240_elph320hs/kbd.c draw_rectangle(x1, y1, x2, y2, cl, RECT_BORDER3|DRAW_FILLED|RECT_ROUND_CORNERS); DRAW_FILLED 248 platform/ixus310_elph500hs/kbd.c draw_rectangle(x1, y1, x2, y2, cl, RECT_BORDER3|DRAW_FILLED|RECT_ROUND_CORNERS); DRAW_FILLED 290 platform/n/kbd.c draw_rectangle(x1, y1, x2, y2, clr, RECT_BORDER1|DRAW_FILLED|RECT_ROUND_CORNERS); DRAW_FILLED 290 platform/n_facebook/kbd.c draw_rectangle(x1, y1, x2, y2, clr, RECT_BORDER1|DRAW_FILLED|RECT_ROUND_CORNERS);