DRAW_FILLED       226 core/console.c         draw_rectangle(x-3, y-3, x+w*FONT_WIDTH+3, y+(h+1)*FONT_HEIGHT+2, col, RECT_BORDER1|DRAW_FILLED); // main box
DRAW_FILLED       227 core/console.c         draw_rectangle(x-2, y-2, x+w*FONT_WIDTH+2, y+FONT_HEIGHT+1, col, RECT_BORDER1|DRAW_FILLED); //title
DRAW_FILLED       242 core/console.c                        MAKE_COLOR(COLOR_RED, COLOR_RED), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED      2339 core/gui.c         draw_rectangle(x, y, x+logo_text_width, y+logo_text_height, MAKE_COLOR(COLOR_RED, COLOR_RED), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
DRAW_FILLED       594 core/gui_draw.c     if (flags & DRAW_FILLED)
DRAW_FILLED       846 core/gui_draw.c         draw_rectangle(x,y,x+FONT_WIDTH*xsize-1,y+offset*ysize+ysize-1,clb,RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       871 core/gui_draw.c                     draw_rectangle(x+(ii-len)*xsize,y+i*ysize,x+ii*xsize-1,y+i*ysize+ysize-1,(last)?clf:clb,RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       880 core/gui_draw.c             draw_rectangle(x+(ii-len)*xsize,y+i*ysize,x+ii*xsize-1,y+i*ysize+ysize-1,(last)?clf:clb,RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       889 core/gui_draw.c         draw_rectangle(x,y+i*ysize,x+FONT_WIDTH*xsize-1,y+FONT_HEIGHT*ysize+ysize-1,clb,RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       908 core/gui_draw.c         draw_rectangle(x,y,x+FONT_WIDTH*xsize-1,y+offset*ysize+ysize-1,clb,RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       947 core/gui_draw.c                     draw_rectangle(x+(ii-len)*xsize,y+i*ysize,x+ii*xsize-1,y+i*ysize+ysize-1,(last)?clf:clb,RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       956 core/gui_draw.c             draw_rectangle(x+(ii-len)*xsize,y+i*ysize,x+ii*xsize-1,y+i*ysize+ysize-1,(last)?clf:clb,RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       965 core/gui_draw.c         draw_rectangle(x,y+i*ysize,x+FONT_WIDTH*xsize-1,y+FONT_REAL_HEIGHT*ysize+ysize-1,clb,RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED      1024 core/gui_draw.c         draw_rectangle(x, y, x+xo-1, y+FONT_HEIGHT-1, cl, RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED      1031 core/gui_draw.c         draw_rectangle(x+l, y, x+max_width-1, y+FONT_HEIGHT-1, cl, RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED      1228 core/gui_draw.c         if (flags & DRAW_FILLED)
DRAW_FILLED      1262 core/gui_draw.c         if (flags & DRAW_FILLED)
DRAW_FILLED      1300 core/gui_draw.c     draw_rectangle(x-2, y-2, x+w+2, y+FONT_HEIGHT+2, cl, RECT_BORDER1|DRAW_FILLED|RECT_SHADOW1);     // main box
DRAW_FILLED      1345 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2, y+y2, MAKE_COLOR(cb,cf), RECT_BORDER1|DRAW_FILLED);
DRAW_FILLED      1351 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2, y+y2, MAKE_COLOR(cb,cf), RECT_BORDER1|DRAW_FILLED|RECT_ROUND_CORNERS);
DRAW_FILLED        97 core/gui_mbox.c                        MAKE_COLOR(COLOR_GREY, COLOR_WHITE), RECT_BORDER3|DRAW_FILLED|RECT_SHADOW3); // main box
DRAW_FILLED        98 core/gui_mbox.c         draw_rectangle(x-2, y-2, x+w*FONT_WIDTH+2, y+FONT_HEIGHT+2, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), RECT_BORDER1|DRAW_FILLED); //title
DRAW_FILLED       184 core/gui_mbox.c     draw_rectangle(x, y, x+w, y+h, MAKE_COLOR(COLOR_GREY, COLOR_WHITE), RECT_BORDER1|DRAW_FILLED|RECT_SHADOW3); // main box
DRAW_FILLED       186 core/gui_mbox.c     draw_rectangle(x+10, y+4+FONT_HEIGHT, x+w-10, y+h-10, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), RECT_BORDER1|DRAW_FILLED); // progress rect
DRAW_FILLED       187 core/gui_mbox.c     draw_rectangle(x+11, y+5+FONT_HEIGHT, x+11+(w-22)*perc/100, y+h-11, MAKE_COLOR(COLOR_RED, COLOR_RED), RECT_BORDER0|DRAW_FILLED); // progress bar
DRAW_FILLED       740 core/gui_menu.c         draw_rectangle((x+w), y, (x+w)+wplus, y+num_lines*rbf_font_height()-1, MAKE_COLOR(BG_COLOR(user_color(conf.menu_color)), BG_COLOR(user_color(conf.menu_color))), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED      1028 core/gui_menu.c                     draw_rectangle(x+len_space, yy, xx-1, yy+rbf_font_height()/2-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED      1030 core/gui_menu.c                     draw_rectangle(x+len_space, yy+rbf_font_height()/2+1, xx-1, yy+rbf_font_height()-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED      1041 core/gui_menu.c                     draw_rectangle(xx, yy, x+w-len_space-1, yy+rbf_font_height()/2-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED      1043 core/gui_menu.c                     draw_rectangle(xx, yy+rbf_font_height()/2+1, x+w-len_space-1, yy+rbf_font_height()-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED      1053 core/gui_menu.c                 draw_rectangle(x+w-1-cl_rect-2-len_space, yy+2, x+w-1-2-len_space, yy+rbf_font_height()-1-2, MAKE_COLOR(mc,mc), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
DRAW_FILLED      1061 core/gui_menu.c                 draw_rectangle(x+w-1-cl_rect-2-len_space, yy+2, x+w-1-2-len_space, yy+rbf_font_height()-1-2, MAKE_COLOR(mc,mc), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
DRAW_FILLED      1087 core/gui_menu.c             draw_rectangle((x+w)+2, y+1,   (x+w)+6, y+1+i,                             MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
DRAW_FILLED      1088 core/gui_menu.c             draw_rectangle((x+w)+2, y+i+j, (x+w)+6, y+num_lines*rbf_font_height()-1-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
DRAW_FILLED      1089 core/gui_menu.c             draw_rectangle((x+w)+2, y+1+i, (x+w)+6, y+i+j,                             MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
DRAW_FILLED       707 core/gui_osd.c     draw_rectangle(x0,y0,x0+70,y0+24, visible? MAKE_COLOR(BG_COLOR(col),BG_COLOR(col)): COLOR_TRANSPARENT, RECT_BORDER1|DRAW_FILLED);
DRAW_FILLED      1321 core/gui_osd.c         draw_rectangle(0, 0, camera_screen.width-1, camera_screen.height-1, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED        71 core/gui_space.c     else draw_rectangle(xx+x+2, yy+2, xx+width+1, yy+height+1, MAKE_COLOR(FG_COLOR(cl), FG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); // If not empty fill 'free' space area
DRAW_FILLED        72 core/gui_space.c     draw_rectangle(xx+2, yy+2, xx+x+1, yy+height+1, MAKE_COLOR(COLOR_TRANSPARENT, COLOR_BLACK), RECT_BORDER1|DRAW_FILLED);  // fill 'used' space area
DRAW_FILLED        85 core/gui_space.c     else draw_rectangle(xx+2, yy+y+2, xx+width+1, yy+height+1, MAKE_COLOR(FG_COLOR(cl), FG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); // If not empty fill 'free' space area
DRAW_FILLED        86 core/gui_space.c     draw_rectangle(xx+2, yy+2, xx+width+1, yy+y+1, MAKE_COLOR(COLOR_TRANSPARENT, COLOR_BLACK), RECT_BORDER1|DRAW_FILLED);   // fill 'used' space area
DRAW_FILLED       360 lib/font/rbf_font.c         draw_rectangle(x, y, x+pixel_width, y+space, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       369 lib/font/rbf_font.c           draw_rectangle(x, y+sym_height, x+pixel_width, y-space+txt_height-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       434 lib/font/rbf_font.c         draw_rectangle(x+l, y, x+len-1, y+rbf_font->hdr.height-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       446 lib/font/rbf_font.c         draw_rectangle(x, y, x+l-1, y+rbf_font->hdr.height-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       482 lib/font/rbf_font.c             draw_rectangle(x+i,      y, x+ll-1,   bottom, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);    // left side
DRAW_FILLED       483 lib/font/rbf_font.c             draw_rectangle(right-lr, y, right-i,  bottom, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);    // right side
DRAW_FILLED        50 modules/games/gui_4wins.c     draw_ellipse((XBORDER+((column-1)*RECT_SIZE))+(RECT_SIZE/2), (BORDER_TOP+((7-row)*RECT_SIZE))+(RECT_SIZE/2), STONE_SIZE, STONE_SIZE, cl, DRAW_FILLED);
DRAW_FILLED       203 modules/games/gui_4wins.c     draw_rectangle(x, y, x + w, y + FONT_HEIGHT + 8, cl, RECT_BORDER2 | DRAW_FILLED | RECT_ROUND_CORNERS);
DRAW_FILLED       348 modules/games/gui_4wins.c     draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, MAKE_COLOR(BK_COLOR, BK_COLOR), RECT_BORDER0 | DRAW_FILLED);		// draw backgraund
DRAW_FILLED       349 modules/games/gui_4wins.c     draw_rectangle(XBORDER, BORDER_TOP + RECT_SIZE, XBORDER + (7 * RECT_SIZE), BORDER_TOP + (7 * RECT_SIZE), FIELD_COLOR, RECT_BORDER0 | DRAW_FILLED);
DRAW_FILLED       350 modules/games/gui_4wins.c     draw_rectangle(camera_screen.disp_right - 16 * FONT_WIDTH, 5 * FONT_HEIGHT, camera_screen.disp_right - FONT_WIDTH, camera_screen.height - 10, MAKE_COLOR(INFO_COLOR, INFO_COLOR), RECT_BORDER0 | DRAW_FILLED | RECT_ROUND_CORNERS);
DRAW_FILLED        40 modules/games/gui_mastermind.c     draw_rectangle(x+5, y+5, x+cell_size-5, y+cell_size-5, cl, RECT_BORDER1|DRAW_FILLED);
DRAW_FILLED        47 modules/games/gui_mastermind.c 	draw_rectangle(x, y, x+FONT_WIDTH-2, y+FONT_WIDTH-2, MAKE_COLOR(col,col), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       146 modules/games/gui_mastermind.c     draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, BK_COLOR, RECT_BORDER0 | DRAW_FILLED);
DRAW_FILLED       158 modules/games/gui_mastermind.c                        RECT_BORDER0 | DRAW_FILLED);
DRAW_FILLED       160 modules/games/gui_mastermind.c     draw_rectangle(camera_screen.disp_right - 19 * FONT_WIDTH - FONT_HEIGHT - 8, 5 * FONT_HEIGHT, camera_screen.disp_right - 19 * FONT_WIDTH - 8, 6 * FONT_HEIGHT, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0 | DRAW_FILLED);
DRAW_FILLED       164 modules/games/gui_mastermind.c                    RECT_BORDER0 | DRAW_FILLED);
DRAW_FILLED        74 modules/games/gui_reversi.c                    :MAKE_COLOR(FIELD_COLOR_BLACK, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED        80 modules/games/gui_reversi.c                                 (cell_size>>1)-4, (cell_size>>1)-4, COLOR_WHITE, DRAW_FILLED);
DRAW_FILLED        84 modules/games/gui_reversi.c                                 (cell_size>>1)-4, (cell_size>>1)-4, COLOR_BLACK, DRAW_FILLED);
DRAW_FILLED       223 modules/games/gui_reversi.c                    camera_screen.height-FONT_HEIGHT*4-1, MAKE_COLOR(COLOR_BLUE, COLOR_BLUE), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       235 modules/games/gui_reversi.c                    camera_screen.height-1, MAKE_COLOR(COLOR_BLUE, COLOR_BLUE), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       335 modules/games/gui_reversi.c                         (cell_size>>1)-4, (cell_size>>1)-4, COLOR_WHITE, DRAW_FILLED);
DRAW_FILLED       340 modules/games/gui_reversi.c                         (cell_size>>1)-4, (cell_size>>1)-4, COLOR_BLACK, DRAW_FILLED);
DRAW_FILLED       253 modules/games/gui_snake.c                        screen_top + y * snake_screen_size+snake_screen_size-1, MAKE_COLOR(COLOR_WHITE,COLOR_WHITE), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       293 modules/games/gui_snake.c                    screen_top + snake[i][1] * snake_screen_size+snake_screen_size-1, MAKE_COLOR(COLOR_WHITE,COLOR_RED), RECT_BORDER1|DRAW_FILLED);
DRAW_FILLED       302 modules/games/gui_snake.c     draw_rectangle(camera_screen.disp_left,0,camera_screen.disp_right,camera_screen.height-1, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       439 modules/games/gui_snake.c                        screen_top + snake[snake_tail][1] * snake_screen_size + snake_screen_size - 1, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0 | DRAW_FILLED);
DRAW_FILLED       465 modules/games/gui_snake.c     draw_rectangle(camera_screen.disp_left,0,camera_screen.disp_right,camera_screen.height-1, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       275 modules/games/gui_sokoban.c     draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, cl, RECT_BORDER1|DRAW_FILLED);
DRAW_FILLED       406 modules/games/gui_sokoban.c         draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       417 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(WALL_COLOR_1, WALL_COLOR_2), RECT_BORDER1|DRAW_FILLED);
DRAW_FILLED       423 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       424 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size+4, y*cell_size+4, camera_screen.disp_left+x*cell_size+cell_size-1-4, y*cell_size+cell_size-1-4, MAKE_COLOR(PLACE_COLOR_1, PLACE_COLOR_2), RECT_BORDER1|DRAW_FILLED);
DRAW_FILLED       431 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       432 modules/games/gui_sokoban.c                         draw_ellipse(camera_screen.disp_left+x*cell_size+(cell_size>>1)-1, y*cell_size+(cell_size>>1)-1, (cell_size>>1)-3, (cell_size>>1)-3, PLAYER_COLOR_1, DRAW_FILLED);
DRAW_FILLED       436 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       133 modules/games/gui_sudoku.c 	draw_rectangle(xPadStart, yPadStart-padLineDistance, xPadStart+padLineDistance*3, yPadStart+padLineDistance*4, MAKE_COLOR(SUDOKU_BG_COLOR,SUDOKU_BG_COLOR), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       204 modules/games/gui_sudoku.c 	draw_rectangle(xFieldBorder+xPosOld*fieldLineDistance, yFieldBorder+yPosOld*fieldLineDistance, xFieldBorder+(xPosOld+1)*fieldLineDistance, yFieldBorder+(yPosOld+1)*fieldLineDistance, MAKE_COLOR(SUDOKU_BG_COLOR, COLOR_BLACK), RECT_BORDER1|DRAW_FILLED);
DRAW_FILLED       239 modules/games/gui_sudoku.c 		draw_ellipse(xFieldBorder+(xPos+1)*fieldLineDistance-fieldLineDistance/2, yFieldBorder+(yPos+1)*fieldLineDistance-fieldLineDistance/2, fieldLineDistance/2-3, fieldLineDistance/2-1, MARKER_COLOR, DRAW_FILLED);
DRAW_FILLED       261 modules/games/gui_sudoku.c 	draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(SUDOKU_BG_COLOR,SUDOKU_BG_COLOR), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       172 modules/games/gui_tetris.c                                    MAKE_COLOR(game->nextBlock.cells[i][j], game->nextBlock.cells[i][j]), RECT_BORDER0 | DRAW_FILLED);
DRAW_FILLED       180 modules/games/gui_tetris.c                                    MAKE_COLOR(TETRIS_COLOR_BG, TETRIS_COLOR_BG), RECT_BORDER0 | DRAW_FILLED);
DRAW_FILLED       219 modules/games/gui_tetris.c                                MAKE_COLOR(tmp[i][j], tmp[i][j]), RECT_BORDER0 | DRAW_FILLED);
DRAW_FILLED       227 modules/games/gui_tetris.c                                MAKE_COLOR(tmp2[i][j], tmp2[i][j]), RECT_BORDER0 | DRAW_FILLED);
DRAW_FILLED       235 modules/games/gui_tetris.c                                MAKE_COLOR(TETRIS_COLOR_BOARD, TETRIS_COLOR_BOARD), RECT_BORDER0 | DRAW_FILLED);
DRAW_FILLED       769 modules/games/gui_tetris.c     draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, MAKE_COLOR(TETRIS_COLOR_BG, TETRIS_COLOR_BG), RECT_BORDER0 | DRAW_FILLED);
DRAW_FILLED       248 modules/gui_bench.c             draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED        69 modules/gui_calendar.c     draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED        72 modules/gui_calendar.c     draw_rectangle(cal_x-1, cal_y-1, cal_x+cal_w, cal_y+FONT_HEIGHT+8, TITLE_COLOR, RECT_BORDER1|DRAW_FILLED);
DRAW_FILLED        73 modules/gui_calendar.c     draw_rectangle(cal_x-1, cal_y+FONT_HEIGHT+8, cal_x+cal_w, cal_y+cal_h, CALENDAR_COLOR, RECT_BORDER1|DRAW_FILLED);
DRAW_FILLED        75 modules/gui_calendar.c     draw_rectangle(cal_x+cal_w-FONT_WIDTH*4*2, cal_y+FONT_HEIGHT+8+1, cal_x+cal_w-1, cal_y+cal_h-1, MAKE_COLOR(BG_COLOR(WEEKEND_COLOR), BG_COLOR(WEEKEND_COLOR)), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       149 modules/gui_calendar.c         draw_rectangle(cal_x+FONT_WIDTH, y, cal_x+cal_w-FONT_WIDTH-FONT_WIDTH*4-FONT_WIDTH, y+FONT_HEIGHT, MAKE_COLOR(BG_COLOR(TITLE_COLOR), BG_COLOR(TITLE_COLOR)), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED        81 modules/gui_debug.c             draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       872 modules/gui_fselect.c             draw_rectangle(main_x, off_body_y, main_x+main_w-SCROLLBAR-1, body_y+BODY_FONT_LINES-1, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       877 modules/gui_fselect.c         draw_rectangle(off_sbar_x, body_y, off_sbar_x+SCROLLBAR-1, body_y+BODY_FONT_LINES-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       884 modules/gui_fselect.c             draw_rectangle(off_sbar_x, body_y+i, off_sbar_x+SCROLLBAR-2, body_y+i+j, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       177 modules/gui_grid.c                         draw_rectangle(ptr->x0, ptr->y0, ptr->x1, ptr->y1, (conf.grid_force_color)?col:MAKE_COLOR(ptr->clb, ptr->clf), RECT_BORDER1|DRAW_FILLED);
DRAW_FILLED       183 modules/gui_grid.c                         draw_ellipse(ptr->x0, ptr->y0, (unsigned int)(ptr->x1), (unsigned int)(ptr->y1), (conf.grid_force_color)?BG_COLOR(col):ptr->clf, DRAW_FILLED);
DRAW_FILLED       140 modules/gui_hexbox.c             draw_rectangle(x-4, y-4, x+w+4, y+h+4, MAKE_COLOR(COLOR_GREY, COLOR_WHITE), RECT_BORDER3|DRAW_FILLED|RECT_SHADOW3);
DRAW_FILLED       141 modules/gui_hexbox.c             draw_rectangle(x-2, y-2, x+w+2, y+FONT_HEIGHT+2, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), RECT_BORDER1|DRAW_FILLED);
DRAW_FILLED       110 modules/gui_mpopup.c                        MAKE_COLOR(COLOR_GREY, COLOR_WHITE), RECT_BORDER3|DRAW_FILLED|RECT_SHADOW3); // main box
DRAW_FILLED       155 modules/gui_palette.c         draw_rectangle(xl, 0, xr, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       204 modules/gui_palette.c                     draw_rectangle(xl+(x*w), (2*FONT_HEIGHT)+(y*h), xl+(x*w)+w-1, (2*FONT_HEIGHT)+(y*h)+h-FONT_HEIGHT-6, MAKE_COLOR(cols[test_page][c],cols[test_page][c]), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       219 modules/gui_palette.c                     draw_rectangle(xl+(x*w), (2*FONT_HEIGHT)+(y*h), xl+(x*w)+w-1, (2*FONT_HEIGHT)+(y*h)+h-FONT_HEIGHT-6, MAKE_COLOR(cols[test_page][c],cols[test_page][c]), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       235 modules/gui_palette.c                             MAKE_COLOR(get_script_color(cols[test_page][c]+256),get_script_color(cols[test_page][c]+256)), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       279 modules/gui_palette.c         draw_rectangle(xl, 0, xr, FONT_HEIGHT-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       289 modules/gui_palette.c         draw_rectangle(xl+BORDER_SIZE, DISP_TOP_CHDK+CELL_SIZE+1, xr-BORDER_SIZE, DISP_TOP-1, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED); //horiz divider
DRAW_FILLED       290 modules/gui_palette.c         draw_rectangle(xl+DISP_RIGHT+1, DISP_TOP, xl+DISP_RIGHT+BORDER_SIZE, DISP_BOTTOM, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED); //vert divider
DRAW_FILLED       291 modules/gui_palette.c         draw_rectangle(xl+DISP_RIGHT+BORDER_SIZE+1, DISP_TOP, xr-BORDER_SIZE, DISP_TOP+3*CELL_SIZE-1, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED); //above sample
DRAW_FILLED       297 modules/gui_palette.c             draw_rectangle(xl+x, DISP_TOP_CHDK, xl+x+CELL_SIZE, DISP_TOP_CHDK+CELL_SIZE, MAKE_COLOR(chdk_colors[c],COLOR_BLACK), RECT_BORDER1|DRAW_FILLED);
DRAW_FILLED       299 modules/gui_palette.c         draw_rectangle(xl+DISP_LEFT+CELL_SIZE*(IDX_COLOR_MAX+1)+1, DISP_TOP_CHDK, xr-BORDER_SIZE, DISP_TOP_CHDK+CELL_SIZE, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       308 modules/gui_palette.c                 draw_rectangle(xl+x, y, xl+x+CELL_SIZE, y+CELL_SIZE, MAKE_COLOR(c,COLOR_BLACK), RECT_BORDER1|DRAW_FILLED);
DRAW_FILLED       326 modules/gui_palette.c         draw_rectangle(xl+x-CELL_ZOOM, y-CELL_ZOOM, xl+x+CELL_SIZE+CELL_ZOOM, y+CELL_SIZE+CELL_ZOOM, MAKE_COLOR(chdkColorToCanonColor(cl), COLOR_RED), RECT_BORDER2|DRAW_FILLED);
DRAW_FILLED       329 modules/gui_palette.c         draw_rectangle(xl+DISP_RIGHT+BORDER_SIZE+1, DISP_TOP+CELL_SIZE*3, xr-BORDER_SIZE, DISP_BOTTOM, MAKE_COLOR(chdkColorToCanonColor(cl), COLOR_WHITE), RECT_BORDER1|DRAW_FILLED);
DRAW_FILLED       100 modules/gui_read.c     draw_rectangle(xx, yy, x+w-1, yy+rbf_font_height()-1, MAKE_COLOR(BG_COLOR(col), BG_COLOR(col)), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       127 modules/gui_read.c                        camera_screen.disp_right, y-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       129 modules/gui_read.c                        camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(BG_COLOR(col), BG_COLOR(col)), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       154 modules/gui_read.c                      draw_rectangle(x, yy, x+w-1, y+h-1, MAKE_COLOR(BG_COLOR(col), BG_COLOR(col)), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       235 modules/gui_read.c             draw_rectangle(x+w+6+2, y+1,   x+w+6+6, y+1+i,   MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       236 modules/gui_read.c             draw_rectangle(x+w+6+2, y+i+n, x+w+6+6, y+h-1-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       237 modules/gui_read.c             draw_rectangle(x+w+6+2, y+1+i, x+w+6+6, y+i+n,   MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       240 modules/gui_read.c                            (x+w)*FONT_WIDTH+6, (y+h)*FONT_HEIGHT-1-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       193 modules/gui_tbox.c                            MAKE_COLOR(COLOR_GREY, COLOR_WHITE), RECT_BORDER3|DRAW_FILLED|RECT_SHADOW3); // main box
DRAW_FILLED       194 modules/gui_tbox.c             draw_rectangle(x-2, y-2, x+tbox_width*FONT_WIDTH+2, y+FONT_HEIGHT+2, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), RECT_BORDER1|DRAW_FILLED); //title
DRAW_FILLED       224 modules/gui_tbox.c                            key_offset_x+((tbox_width+MAX_MSG_LENGTH)>>1)*FONT_WIDTH, tbox_buttons_y+3*FONT_HEIGHT, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       231 modules/gui_tbox.c             draw_rectangle(key_offset_x, tbox_buttons_y, key_offset_x+(tbox_width-1)*FONT_WIDTH, tbox_buttons_y+3*FONT_HEIGHT, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       258 modules/gui_tbox.c                            key_offset_x+tbox_width*FONT_WIDTH-3, tbox_buttons_y+3*FONT_HEIGHT, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       439 modules/histogram.c                 draw_ellipse(conf.histo_pos.x+5, conf.histo_pos.y+5, 3, 3, BG_COLOR(hc2), DRAW_FILLED);
DRAW_FILLED       443 modules/histogram.c                 draw_ellipse(conf.histo_pos.x+HISTO_WIDTH-5, conf.histo_pos.y+5, 3, 3, BG_COLOR(hc2), DRAW_FILLED);
DRAW_FILLED       456 modules/histogram.c                 draw_rectangle(conf.histo_pos.x, conf.histo_pos.y-FONT_HEIGHT, conf.histo_pos.x+8*FONT_WIDTH, conf.histo_pos.y-1, MAKE_COLOR(COLOR_TRANSPARENT, COLOR_TRANSPARENT), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED      1282 modules/luascript.c   draw_rectangle(x1,y1,x2,y2,MAKE_COLOR(clb,clf),th|DRAW_FILLED);
DRAW_FILLED      1302 modules/luascript.c   draw_ellipse(x1,y1,a,b,cl,DRAW_FILLED);
DRAW_FILLED       142 modules/module_inspector.c     	draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       423 modules/user_menu_edit.c         draw_rectangle((x+w), y, (x+w)+wplus, y+num_lines*rbf_font_height()-1, MAKE_COLOR(BG_COLOR(user_color(conf.menu_color)), BG_COLOR(user_color(conf.menu_color))), RECT_BORDER0|DRAW_FILLED);
DRAW_FILLED       562 modules/user_menu_edit.c             draw_rectangle((x+w)+2, y+1,   (x+w)+6, y+1+i,                             MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
DRAW_FILLED       563 modules/user_menu_edit.c             draw_rectangle((x+w)+2, y+i+j, (x+w)+6, y+num_lines*rbf_font_height()-1-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
DRAW_FILLED       564 modules/user_menu_edit.c             draw_rectangle((x+w)+2, y+1+i, (x+w)+6, y+i+j,                             MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
DRAW_FILLED       467 platform/ixus240_elph320hs/kbd.c                 draw_rectangle(x1, y1, x2, y2, cl, RECT_BORDER3|DRAW_FILLED|RECT_ROUND_CORNERS);
DRAW_FILLED       249 platform/ixus310_elph500hs/kbd.c                 draw_rectangle(x1, y1, x2, y2, cl, RECT_BORDER3|DRAW_FILLED|RECT_ROUND_CORNERS);
DRAW_FILLED       291 platform/n/kbd.c                 draw_rectangle(x1, y1, x2, y2, clr, RECT_BORDER1|DRAW_FILLED|RECT_ROUND_CORNERS);
DRAW_FILLED       291 platform/n_facebook/kbd.c                 draw_rectangle(x1, y1, x2, y2, clr, RECT_BORDER1|DRAW_FILLED|RECT_ROUND_CORNERS);