load_file        1203 core/conf.c        char* buf = load_file(filename, &rcnt, 0);
load_file        1257 core/conf.c        char* buf = load_file(filename, &rcnt, 0);
load_file        2313 core/gui.c             logo = load_file(logo_name, &logo_size, 0);
load_file         570 core/gui_script.c     char* buf = load_file(nm, 0, 1);
load_file         574 core/gui_script.c         buf = load_file(nm, 0, 1);
load_file          12 include/fileutil.h extern char* load_file(const char* name, int* size, int add0);
load_file         121 lib/lang/fileutil.c     char *buf = load_file(filename, &size, add0);
load_file         140 lib/lang/fileutil.c 	buf = load_file(filename, 0, 1);
load_file        1016 modules/games/gui_sudoku.c     char *buf = load_file("A/CHDK/GAMES/SUDOKU.SAV", 0, 0);
load_file          52 modules/module_exportlist.c             load_file
load_file          39 modules/ubasic.c         script_source = load_file(filename, 0, 1);
load_file         625 modules/user_menu_edit.c             buf = load_file(fn, 0, 1);