load_file 1203 core/conf.c char* buf = load_file(filename, &rcnt, 0); load_file 1257 core/conf.c char* buf = load_file(filename, &rcnt, 0); load_file 2313 core/gui.c logo = load_file(logo_name, &logo_size, 0); load_file 570 core/gui_script.c char* buf = load_file(nm, 0, 1); load_file 574 core/gui_script.c buf = load_file(nm, 0, 1); load_file 12 include/fileutil.h extern char* load_file(const char* name, int* size, int add0); load_file 121 lib/lang/fileutil.c char *buf = load_file(filename, &size, add0); load_file 140 lib/lang/fileutil.c buf = load_file(filename, 0, 1); load_file 1016 modules/games/gui_sudoku.c char *buf = load_file("A/CHDK/GAMES/SUDOKU.SAV", 0, 0); load_file 52 modules/module_exportlist.c load_file load_file 39 modules/ubasic.c script_source = load_file(filename, 0, 1); load_file 625 modules/user_menu_edit.c buf = load_file(fn, 0, 1);