finished 82 core/main.c finished(); finished 159 core/main.c finished(); finished 185 core/raw.c finished(); finished 244 core/raw.c finished(); finished 214 core/remotecap.c finished(); finished 231 core/remotecap.c finished(); finished 835 modules/dng.c finished(); finished 42 modules/games/gui_4wins.c char finished=0; finished 260 modules/games/gui_4wins.c finished = 1; finished 266 modules/games/gui_4wins.c finished = 1; finished 291 modules/games/gui_4wins.c if (finished == 0) finished 302 modules/games/gui_4wins.c if ((mode_rival == 0 && cur_player == 2) && !finished) finished 345 modules/games/gui_4wins.c finished = in_game = 0; finished 395 modules/games/gui_4wins.c if (!finished) finished 401 modules/games/gui_4wins.c if (finished == 0) finished 405 modules/games/gui_4wins.c if (finished == 0) finished 933 modules/gui_fselect.c finished(); finished 1142 modules/gui_fselect.c finished(); finished 1199 modules/gui_fselect.c finished(); finished 1206 modules/gui_fselect.c finished(); finished 1306 modules/gui_fselect.c finished(); finished 426 modules/motion_detector.c finished(); finished 266 modules/raw_merge.c finished(); finished 413 modules/raw_merge.c finished(); finished 567 modules/raw_merge.c finished();