finished           82 core/main.c        finished();
finished          159 core/main.c        finished();
finished          185 core/raw.c         finished();
finished          244 core/raw.c             finished();
finished          214 core/remotecap.c         finished();
finished          231 core/remotecap.c     finished();
finished          835 modules/dng.c          finished();
finished           42 modules/games/gui_4wins.c char finished=0;
finished          260 modules/games/gui_4wins.c         finished = 1;
finished          266 modules/games/gui_4wins.c         finished = 1;
finished          291 modules/games/gui_4wins.c     if (finished == 0)
finished          302 modules/games/gui_4wins.c             if ((mode_rival == 0 && cur_player == 2) && !finished)
finished          345 modules/games/gui_4wins.c     finished = in_game = 0;
finished          395 modules/games/gui_4wins.c             if (!finished)
finished          401 modules/games/gui_4wins.c             if (finished == 0)
finished          405 modules/games/gui_4wins.c             if (finished == 0)
finished          933 modules/gui_fselect.c         finished();
finished         1142 modules/gui_fselect.c                 finished();
finished         1199 modules/gui_fselect.c             finished();
finished         1206 modules/gui_fselect.c         finished();
finished         1306 modules/gui_fselect.c     finished();
finished          426 modules/motion_detector.c     finished();
finished          266 modules/raw_merge.c         finished();
finished          413 modules/raw_merge.c     finished();
finished          567 modules/raw_merge.c     finished();