fatal             165 lib/lua/luac.c  if (!lua_checkstack(L,argc)) fatal("too many input files");
fatal             169 lib/lua/luac.c   if (luaL_loadfile(L,filename)!=0) fatal(lua_tostring(L,-1));
fatal             194 lib/lua/luac.c  if (L==NULL) fatal("not enough memory for state");
fatal             197 lib/lua/luac.c  if (lua_cpcall(L,pmain,&s)!=0) fatal(lua_tostring(L,-1));