fatal 165 lib/lua/luac.c if (!lua_checkstack(L,argc)) fatal("too many input files"); fatal 169 lib/lua/luac.c if (luaL_loadfile(L,filename)!=0) fatal(lua_tostring(L,-1)); fatal 194 lib/lua/luac.c if (L==NULL) fatal("not enough memory for state"); fatal 197 lib/lua/luac.c if (lua_cpcall(L,pmain,&s)!=0) fatal(lua_tostring(L,-1));