draw_txt_message  262 modules/games/gui_4wins.c         draw_txt_message(lang_str((cur_player == 1) ? LANG_CONNECT4_P1_WIN : (mode_rival) ? LANG_CONNECT4_P2_WIN : LANG_CONNECT4_CAM_WIN));
draw_txt_message  267 modules/games/gui_4wins.c         draw_txt_message(lang_str(LANG_CONNECT4_DRAW));