COLOR_YELLOW 514 core/gps.c f_v_1= COLOR_YELLOW ; COLOR_YELLOW 531 core/gps.c f_v_1= COLOR_YELLOW ; COLOR_YELLOW 544 core/gps.c f_v_3= COLOR_YELLOW ; COLOR_YELLOW 748 core/gps.c f_v_3= COLOR_YELLOW ; COLOR_YELLOW 859 core/gps.c draw_txt_centered(8, vBuf, MAKE_COLOR(COLOR_YELLOW, COLOR_RED)); COLOR_YELLOW 1368 core/gps.c f_v_1= COLOR_YELLOW ; COLOR_YELLOW 321 core/gui.c draw_string(16,FONT_HEIGHT*c,buf,MAKE_COLOR(COLOR_BLACK,COLOR_YELLOW)); COLOR_YELLOW 328 core/gui.c draw_string(16,FONT_HEIGHT*c,buf,MAKE_COLOR(COLOR_BLACK,COLOR_YELLOW)); COLOR_YELLOW 335 core/gui.c draw_string(16,FONT_HEIGHT*c,buf,MAKE_COLOR(COLOR_BLACK,COLOR_YELLOW)); COLOR_YELLOW 438 core/gui_menu.c draw_string(1, 0, "E1", MAKE_COLOR(COLOR_RED, COLOR_YELLOW)); COLOR_YELLOW 471 core/usb_remote.c draw_string(2,FONT_HEIGHT,buf,MAKE_COLOR(COLOR_YELLOW,COLOR_RED)); COLOR_YELLOW 476 core/usb_remote.c draw_string(2,FONT_HEIGHT*3,buf,MAKE_COLOR(COLOR_BLACK,COLOR_YELLOW)); COLOR_YELLOW 482 core/usb_remote.c draw_string(2,FONT_HEIGHT*2,buf,MAKE_COLOR(COLOR_YELLOW,COLOR_BLACK)); COLOR_YELLOW 484 core/usb_remote.c draw_string(2,FONT_HEIGHT*4,buf,MAKE_COLOR(COLOR_BLACK,COLOR_YELLOW)); COLOR_YELLOW 486 core/usb_remote.c draw_string(2,FONT_HEIGHT*5,buf,MAKE_COLOR(COLOR_BLACK,COLOR_YELLOW)); COLOR_YELLOW 505 core/usb_remote.c draw_string(2,FONT_HEIGHT*6,buf,MAKE_COLOR(COLOR_BLACK,COLOR_YELLOW)); COLOR_YELLOW 1046 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW)); COLOR_YELLOW 1065 modules/file_shelter.c draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW)); COLOR_YELLOW 1088 modules/file_shelter.c draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW)); COLOR_YELLOW 1089 modules/file_shelter.c draw_string(camera_screen.disp_left, 4*FONT_HEIGHT, "See CHDK console for filename(s)", MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW)); COLOR_YELLOW 282 modules/games/gui_mastermind.c colors[3] = COLOR_YELLOW; COLOR_YELLOW 229 modules/games/gui_snake.c case 'Y': c = COLOR_YELLOW; break; COLOR_YELLOW 44 modules/games/gui_sokoban.c #define BOX_COLOR_3 COLOR_YELLOW COLOR_YELLOW 68 modules/games/gui_tetris.c #define TETRIS_COLOR_YELLOW COLOR_YELLOW COLOR_YELLOW 22 modules/gui_calendar.c #define WEEKEND_COLOR (MAKE_COLOR(COLOR_YELLOW, COLOR_RED)) COLOR_YELLOW 777 modules/gui_fselect.c cl_marked = MAKE_COLOR((ptr==selected)?COLOR_RED:COLOR_GREY, (ptr->marked)?COLOR_YELLOW:COLOR_WHITE); COLOR_YELLOW 161 modules/gui_palette.c COLOR_GREEN ,COLOR_BLUE ,COLOR_BLUE_LT ,COLOR_YELLOW , COLOR_YELLOW 167 modules/gui_palette.c COLOR_MAGENTA ,COLOR_YELLOW COLOR_YELLOW 263 modules/gui_tbox.c draw_line(text_offset_x+(1+cursor-offset)*FONT_WIDTH, text_offset_y+1, text_offset_x+(1+cursor-offset)*FONT_WIDTH, text_offset_y+FONT_HEIGHT-3, cursor_to_draw ? COLOR_YELLOW : COLOR_GREY); COLOR_YELLOW 392 modules/histogram.c COLOR_YELLOW, COLOR_YELLOW 348 modules/user_menu_edit.c draw_string(1, 0, "E1", MAKE_COLOR(COLOR_RED, COLOR_YELLOW)); COLOR_YELLOW 461 modules/zebra.c COLOR_YELLOW, COLOR_YELLOW 544 modules/zebra.c COLOR_YELLOW,