RECT_BORDER2     1570 core/gui_draw.c     int thickness = RECT_BORDER2;
RECT_BORDER2      203 modules/games/gui_4wins.c     draw_rectangle(x, y, x + w, y + FONT_HEIGHT + 8, cl, RECT_BORDER2 | DRAW_FILLED | RECT_ROUND_CORNERS);
RECT_BORDER2      766 modules/gui_fselect.c             draw_rectangle(main_x-BORDER, main_y-BORDER, main_x+main_w+BORDER-1, main_y+MAIN_H+BORDER-1, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER2); //border frame
RECT_BORDER2      326 modules/gui_palette.c         draw_rectangle(xl+x-CELL_ZOOM, y-CELL_ZOOM, xl+x+CELL_SIZE+CELL_ZOOM, y+CELL_SIZE+CELL_ZOOM, MAKE_COLOR(chdkColorToCanonColor(cl), COLOR_RED), RECT_BORDER2|DRAW_FILLED);