P1_COLOR 76 modules/games/gui_4wins.c stone(column, i, (cur_player == 1) ? P1_COLOR : P2_COLOR); P1_COLOR 213 modules/games/gui_4wins.c cursor(cursor_position, (cur_player == 1) ? P1_COLOR : P2_COLOR); P1_COLOR 326 modules/games/gui_4wins.c cursor(cursor_position, (cur_player == 1) ? P1_COLOR : P2_COLOR); P1_COLOR 370 modules/games/gui_4wins.c draw_string(camera_screen.disp_right - (10 + strlen(str)) * FONT_WIDTH, camera_screen.height - 9 * FONT_HEIGHT, str, MAKE_COLOR(INFO_COLOR, P1_COLOR));