MARKER_WALL 247 modules/games/gui_sokoban.c case MARKER_WALL: MARKER_WALL 252 modules/games/gui_sokoban.c if (field[yPl+dy*2][xPl+dx*2]==MARKER_WALL || field[yPl+dy*2][xPl+dx*2]==MARKER_BOX || field[yPl+dy*2][xPl+dx*2]==MARKER_BOX_PLACE) MARKER_WALL 415 modules/games/gui_sokoban.c case MARKER_WALL: