MARKER_WALL       247 modules/games/gui_sokoban.c         case MARKER_WALL:
MARKER_WALL       252 modules/games/gui_sokoban.c             if (field[yPl+dy*2][xPl+dx*2]==MARKER_WALL || field[yPl+dy*2][xPl+dx*2]==MARKER_BOX || field[yPl+dy*2][xPl+dx*2]==MARKER_BOX_PLACE)
MARKER_WALL       415 modules/games/gui_sokoban.c                     case MARKER_WALL: