MARKER_COLOR 40 modules/games/gui_sudoku.c #define MARKER_TEXT_COLOR MAKE_COLOR(MARKER_COLOR, COLOR_WHITE) MARKER_COLOR 165 modules/games/gui_sudoku.c xPadStart+(xPosPad+1)*padLineDistance, yPadStart+(yPosPad+1)*padLineDistance, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1); MARKER_COLOR 167 modules/games/gui_sudoku.c xPadStart+(xPosPad+1)*padLineDistance-1, yPadStart+(yPosPad+1)*padLineDistance-1, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1); MARKER_COLOR 169 modules/games/gui_sudoku.c xPadStart+(xPosPad+1)*padLineDistance-2, yPadStart+(yPosPad+1)*padLineDistance-2, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1); MARKER_COLOR 232 modules/games/gui_sudoku.c xFieldBorder+(xPos+1)*fieldLineDistance, yFieldBorder+(yPos+1)*fieldLineDistance, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1); MARKER_COLOR 234 modules/games/gui_sudoku.c xFieldBorder+(xPos+1)*fieldLineDistance-1, yFieldBorder+(yPos+1)*fieldLineDistance-1, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1); MARKER_COLOR 236 modules/games/gui_sudoku.c xFieldBorder+(xPos+1)*fieldLineDistance-2, yFieldBorder+(yPos+1)*fieldLineDistance-2, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1); MARKER_COLOR 239 modules/games/gui_sudoku.c draw_ellipse(xFieldBorder+(xPos+1)*fieldLineDistance-fieldLineDistance/2, yFieldBorder+(yPos+1)*fieldLineDistance-fieldLineDistance/2, fieldLineDistance/2-3, fieldLineDistance/2-1, MARKER_COLOR, DRAW_FILLED); MARKER_COLOR 241 modules/games/gui_sudoku.c draw_string(xFieldBorder+fieldLineDistance*xPos+(fieldLineDistance-FONT_WIDTH)/2, yFieldBorder+fieldLineDistance*yPos+(fieldLineDistance-FONT_HEIGHT)/2, str, MAKE_COLOR(MARKER_COLOR, COLOR_WHITE)); MARKER_COLOR 253 modules/games/gui_sudoku.c else draw_string(xFieldBorder+fieldLineDistance*x+(fieldLineDistance-FONT_WIDTH)/2, yFieldBorder+fieldLineDistance*y+(fieldLineDistance-FONT_HEIGHT)/2, str, MAKE_COLOR(SUDOKU_BG_COLOR, MARKER_COLOR));