MARKER_COLOR       40 modules/games/gui_sudoku.c #define MARKER_TEXT_COLOR 	MAKE_COLOR(MARKER_COLOR, COLOR_WHITE)
MARKER_COLOR      165 modules/games/gui_sudoku.c 	               xPadStart+(xPosPad+1)*padLineDistance, yPadStart+(yPosPad+1)*padLineDistance, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
MARKER_COLOR      167 modules/games/gui_sudoku.c 	               xPadStart+(xPosPad+1)*padLineDistance-1, yPadStart+(yPosPad+1)*padLineDistance-1, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
MARKER_COLOR      169 modules/games/gui_sudoku.c 	               xPadStart+(xPosPad+1)*padLineDistance-2, yPadStart+(yPosPad+1)*padLineDistance-2, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
MARKER_COLOR      232 modules/games/gui_sudoku.c 		               xFieldBorder+(xPos+1)*fieldLineDistance, yFieldBorder+(yPos+1)*fieldLineDistance, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
MARKER_COLOR      234 modules/games/gui_sudoku.c 		               xFieldBorder+(xPos+1)*fieldLineDistance-1, yFieldBorder+(yPos+1)*fieldLineDistance-1, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
MARKER_COLOR      236 modules/games/gui_sudoku.c 		               xFieldBorder+(xPos+1)*fieldLineDistance-2, yFieldBorder+(yPos+1)*fieldLineDistance-2, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
MARKER_COLOR      239 modules/games/gui_sudoku.c 		draw_ellipse(xFieldBorder+(xPos+1)*fieldLineDistance-fieldLineDistance/2, yFieldBorder+(yPos+1)*fieldLineDistance-fieldLineDistance/2, fieldLineDistance/2-3, fieldLineDistance/2-1, MARKER_COLOR, DRAW_FILLED);
MARKER_COLOR      241 modules/games/gui_sudoku.c 		draw_string(xFieldBorder+fieldLineDistance*xPos+(fieldLineDistance-FONT_WIDTH)/2, yFieldBorder+fieldLineDistance*yPos+(fieldLineDistance-FONT_HEIGHT)/2, str, MAKE_COLOR(MARKER_COLOR, COLOR_WHITE));
MARKER_COLOR      253 modules/games/gui_sudoku.c 			else draw_string(xFieldBorder+fieldLineDistance*x+(fieldLineDistance-FONT_WIDTH)/2, yFieldBorder+fieldLineDistance*y+(fieldLineDistance-FONT_HEIGHT)/2, str, MAKE_COLOR(SUDOKU_BG_COLOR, MARKER_COLOR));