MAKE_COLOR        241 core/console.c                        MAKE_COLOR(COLOR_RED, COLOR_RED), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        308 core/gps.c                 draw_txt_string(16, 9, vBuf, MAKE_COLOR(COLOR_GREY_DK_TRANS, COLOR_WHITE));
MAKE_COLOR        318 core/gps.c                 draw_txt_string(16, 10, vBuf, MAKE_COLOR(COLOR_GREY_DK_TRANS, COLOR_WHITE));
MAKE_COLOR        321 core/gps.c                 draw_txt_string(16, 11, vBuf, MAKE_COLOR(COLOR_GREY_DK_TRANS, COLOR_WHITE));
MAKE_COLOR        323 core/gps.c                 draw_txt_string(16, 12, vBuf, MAKE_COLOR(COLOR_GREY_DK_TRANS, COLOR_WHITE));
MAKE_COLOR        325 core/gps.c                 draw_txt_string(16, 13, vBuf, MAKE_COLOR(COLOR_GREY_DK_TRANS, COLOR_WHITE));
MAKE_COLOR        332 core/gps.c                     draw_txt_centered(1, vBuf, MAKE_COLOR(COLOR_GREY_DK_TRANS, COLOR_RED));
MAKE_COLOR        338 core/gps.c                     draw_txt_centered(1, vBuf, MAKE_COLOR(COLOR_GREY_DK_TRANS, COLOR_RED));
MAKE_COLOR        342 core/gps.c                 draw_txt_centered(2, vBuf, MAKE_COLOR(COLOR_GREY_DK_TRANS, COLOR_RED));
MAKE_COLOR        348 core/gps.c                 draw_txt_string(16, 10, vBuf, MAKE_COLOR(COLOR_GREY_DK_TRANS, COLOR_WHITE));            
MAKE_COLOR        350 core/gps.c                 draw_txt_string(16, 11, vBuf, MAKE_COLOR(COLOR_GREY_DK_TRANS, COLOR_WHITE));  
MAKE_COLOR        859 core/gps.c                         draw_txt_centered(8, vBuf, MAKE_COLOR(COLOR_YELLOW, COLOR_RED));
MAKE_COLOR        861 core/gps.c                         draw_txt_centered(9, vBuf, MAKE_COLOR(COLOR_RED, COLOR_BLUE));
MAKE_COLOR        921 core/gps.c                 draw_txt_centered(0, vBuf, MAKE_COLOR(COLOR_GREY_DK_TRANS, COLOR_RED));
MAKE_COLOR       1115 core/gps.c                 draw_txt_centered(2, vBuf, MAKE_COLOR(COLOR_WHITE, COLOR_BLUE));
MAKE_COLOR       1117 core/gps.c                 draw_txt_centered(3, vBuf, MAKE_COLOR(COLOR_WHITE, COLOR_RED));
MAKE_COLOR       1237 core/gps.c                         draw_txt_centered(8, vBuf, MAKE_COLOR(COLOR_GREY_DK_TRANS, COLOR_RED));
MAKE_COLOR       1239 core/gps.c                         draw_txt_centered(9, vBuf, MAKE_COLOR(COLOR_GREY_DK_TRANS, COLOR_RED));
MAKE_COLOR        113 core/gps_simulate.c     draw_txt_string(1, 0, vBuf, MAKE_COLOR(COLOR_TRANSPARENT, COLOR_RED));    
MAKE_COLOR        268 core/gui.c             cl=MAKE_COLOR(COLOR_RED, COLOR_WHITE);
MAKE_COLOR        273 core/gui.c             cl=MAKE_COLOR(COLOR_TRANSPARENT, COLOR_WHITE);
MAKE_COLOR        287 core/gui.c         twoColors cl = MAKE_COLOR(COLOR_RED, COLOR_WHITE);
MAKE_COLOR        321 core/gui.c     				draw_string(16,FONT_HEIGHT*c,buf,MAKE_COLOR(COLOR_BLACK,COLOR_YELLOW));
MAKE_COLOR        328 core/gui.c     				draw_string(16,FONT_HEIGHT*c,buf,MAKE_COLOR(COLOR_BLACK,COLOR_YELLOW));
MAKE_COLOR        335 core/gui.c     		draw_string(16,FONT_HEIGHT*c,buf,MAKE_COLOR(COLOR_BLACK,COLOR_YELLOW));
MAKE_COLOR       2334 core/gui.c         twoColors cl = MAKE_COLOR(COLOR_RED, COLOR_WHITE);
MAKE_COLOR       2351 core/gui.c         draw_rectangle(x, y, x+logo_text_width, y+logo_text_height, MAKE_COLOR(COLOR_RED, COLOR_RED), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
MAKE_COLOR       2688 core/gui.c                                       buf, MAKE_COLOR(COLOR_RED, COLOR_WHITE), 0, w, TEXT_CENTER) - camera_screen.disp_left;
MAKE_COLOR       1097 core/gui_draw.c     twoColors clf = MAKE_COLOR(FG_COLOR(cl),FG_COLOR(cl));
MAKE_COLOR       1098 core/gui_draw.c     twoColors clb = MAKE_COLOR(BG_COLOR(cl),BG_COLOR(cl));
MAKE_COLOR       1157 core/gui_draw.c     twoColors clf = MAKE_COLOR(FG_COLOR(cl),FG_COLOR(cl));
MAKE_COLOR       1158 core/gui_draw.c     twoColors clb = MAKE_COLOR(BG_COLOR(cl),BG_COLOR(cl));
MAKE_COLOR       1556 core/gui_draw.c     twoColors cl = MAKE_COLOR((active) ? COLOR_RED : COLOR_BLACK, COLOR_WHITE);
MAKE_COLOR       1615 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2+1, y+y2+1, MAKE_COLOR(cb,cf), thickness);
MAKE_COLOR       1617 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2, y+y2, MAKE_COLOR(cb,cf), thickness);
MAKE_COLOR       1622 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2+1, y+y2+1, MAKE_COLOR(cb,cf), thickness|DRAW_FILLED);
MAKE_COLOR       1624 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2, y+y2, MAKE_COLOR(cb,cf), thickness|DRAW_FILLED);
MAKE_COLOR       1629 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2+1, y+y2+1, MAKE_COLOR(cb,cf), thickness|RECT_ROUND_CORNERS);
MAKE_COLOR       1631 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2, y+y2, MAKE_COLOR(cb,cf), thickness|RECT_ROUND_CORNERS);
MAKE_COLOR       1636 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2+1, y+y2+1, MAKE_COLOR(cb,cf), thickness|DRAW_FILLED|RECT_ROUND_CORNERS);
MAKE_COLOR       1638 core/gui_draw.c             draw_rectangle(x+x1, y+y1, x+x2, y+y2, MAKE_COLOR(cb,cf), thickness|DRAW_FILLED|RECT_ROUND_CORNERS);
MAKE_COLOR       1684 core/gui_draw.c     return MAKE_COLOR(bg,fg);
MAKE_COLOR         96 core/gui_mbox.c                        MAKE_COLOR(COLOR_GREY, COLOR_WHITE), RECT_BORDER3|DRAW_FILLED|RECT_SHADOW3); // main box
MAKE_COLOR         97 core/gui_mbox.c         draw_rectangle(x-2, y-2, x+w*FONT_WIDTH+2, y+FONT_HEIGHT+2, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), RECT_BORDER1|DRAW_FILLED); //title
MAKE_COLOR         99 core/gui_mbox.c         draw_string_justified(x, y, mbox_title, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), 0, w*FONT_WIDTH, TEXT_CENTER); //title text
MAKE_COLOR        108 core/gui_mbox.c         draw_text_justified(x+FONT_WIDTH, y, mbox_msg, MAKE_COLOR(COLOR_GREY, COLOR_WHITE), w-1, MAX_LINES, justification); // text
MAKE_COLOR        183 core/gui_mbox.c     draw_rectangle(x, y, x+w, y+h, MAKE_COLOR(COLOR_GREY, COLOR_WHITE), RECT_BORDER1|DRAW_FILLED|RECT_SHADOW3); // main box
MAKE_COLOR        184 core/gui_mbox.c     draw_string_justified(x, y+2, msg, MAKE_COLOR(COLOR_GREY, COLOR_WHITE), 0, w, TEXT_CENTER); //title text
MAKE_COLOR        185 core/gui_mbox.c     draw_rectangle(x+10, y+4+FONT_HEIGHT, x+w-10, y+h-10, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), RECT_BORDER1|DRAW_FILLED); // progress rect
MAKE_COLOR        186 core/gui_mbox.c     draw_rectangle(x+11, y+5+FONT_HEIGHT, x+11+(w-22)*perc/100, y+h-11, MAKE_COLOR(COLOR_RED, COLOR_RED), RECT_BORDER0|DRAW_FILLED); // progress bar
MAKE_COLOR        438 core/gui_menu.c         draw_string(1, 0, "E1", MAKE_COLOR(COLOR_RED, COLOR_YELLOW));
MAKE_COLOR        753 core/gui_menu.c         draw_rectangle((x+w), y, (x+w)+wplus, y+num_lines*rbf_font_height()-1, MAKE_COLOR(BG_COLOR(user_color(conf.menu_color)), BG_COLOR(user_color(conf.menu_color))), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        960 core/gui_menu.c     cl = MAKE_COLOR(BG_COLOR(cl), c);
MAKE_COLOR        993 core/gui_menu.c             cl_symbol = (gui_menu_curr_item==imenu) ? MAKE_COLOR(BG_COLOR(cl),FG_COLOR(user_color(conf.menu_symbol_color))) : user_color(conf.menu_symbol_color); //color 8Bit=Hintergrund 8Bit=Vordergrund
MAKE_COLOR       1041 core/gui_menu.c                     draw_rectangle(x+len_space, yy, xx-1, yy+rbf_font_height()/2-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR       1043 core/gui_menu.c                     draw_rectangle(x+len_space, yy+rbf_font_height()/2+1, xx-1, yy+rbf_font_height()-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR       1054 core/gui_menu.c                     draw_rectangle(xx, yy, x+w-len_space-1, yy+rbf_font_height()/2-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR       1056 core/gui_menu.c                     draw_rectangle(xx, yy+rbf_font_height()/2+1, x+w-len_space-1, yy+rbf_font_height()-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR       1066 core/gui_menu.c                 draw_rectangle(x+w-1-cl_rect-2-len_space, yy+2, x+w-1-2-len_space, yy+rbf_font_height()-1-2, MAKE_COLOR(mc,mc), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
MAKE_COLOR       1074 core/gui_menu.c                 draw_rectangle(x+w-1-cl_rect-2-len_space, yy+2, x+w-1-2-len_space, yy+rbf_font_height()-1-2, MAKE_COLOR(mc,mc), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
MAKE_COLOR       1100 core/gui_menu.c             draw_rectangle((x+w)+2, y+1,   (x+w)+6, y+1+i,                             MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
MAKE_COLOR       1101 core/gui_menu.c             draw_rectangle((x+w)+2, y+i+j, (x+w)+6, y+num_lines*rbf_font_height()-1-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
MAKE_COLOR       1102 core/gui_menu.c             draw_rectangle((x+w)+2, y+1+i, (x+w)+6, y+i+j,                             MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
MAKE_COLOR        101 core/gui_osd.c         twoColors valid_col = MAKE_COLOR(BG_COLOR(col), COLOR_GREEN);
MAKE_COLOR        189 core/gui_osd.c   twoColors valid_col = MAKE_COLOR(BG_COLOR(col), COLOR_GREEN);
MAKE_COLOR        691 core/gui_osd.c     draw_rectangle(x0,y0,x0+70,y0+24, visible? MAKE_COLOR(BG_COLOR(col),BG_COLOR(col)): COLOR_TRANSPARENT, RECT_BORDER1|DRAW_FILLED);
MAKE_COLOR       1314 core/gui_osd.c         gui_osd_draw_clock(0,0,MAKE_COLOR(0,0),is_osd_edit);
MAKE_COLOR       1350 core/gui_osd.c         draw_rectangle(0, 0, camera_screen.width-1, camera_screen.height-1, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR         56 core/gui_space.c     draw_rectangle(xx, yy, xx+width+3, yy+height+3, MAKE_COLOR(COLOR_BLACK,COLOR_BLACK), RECT_BORDER1);     // Outer black rectangle
MAKE_COLOR         71 core/gui_space.c     else draw_rectangle(xx+x+2, yy+2, xx+width+1, yy+height+1, MAKE_COLOR(FG_COLOR(cl), FG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); // If not empty fill 'free' space area
MAKE_COLOR         72 core/gui_space.c     draw_rectangle(xx+2, yy+2, xx+x+1, yy+height+1, MAKE_COLOR(COLOR_TRANSPARENT, COLOR_BLACK), RECT_BORDER1|DRAW_FILLED);  // fill 'used' space area
MAKE_COLOR         85 core/gui_space.c     else draw_rectangle(xx+2, yy+y+2, xx+width+1, yy+height+1, MAKE_COLOR(FG_COLOR(cl), FG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED); // If not empty fill 'free' space area
MAKE_COLOR         86 core/gui_space.c     draw_rectangle(xx+2, yy+2, xx+width+1, yy+y+1, MAKE_COLOR(COLOR_TRANSPARENT, COLOR_BLACK), RECT_BORDER1|DRAW_FILLED);   // fill 'used' space area
MAKE_COLOR        471 core/usb_remote.c                     draw_string(2,FONT_HEIGHT,buf,MAKE_COLOR(COLOR_YELLOW,COLOR_RED));
MAKE_COLOR        476 core/usb_remote.c                     draw_string(2,FONT_HEIGHT*3,buf,MAKE_COLOR(COLOR_BLACK,COLOR_YELLOW));
MAKE_COLOR        482 core/usb_remote.c                     draw_string(2,FONT_HEIGHT*2,buf,MAKE_COLOR(COLOR_YELLOW,COLOR_BLACK));
MAKE_COLOR        484 core/usb_remote.c                     draw_string(2,FONT_HEIGHT*4,buf,MAKE_COLOR(COLOR_BLACK,COLOR_YELLOW));
MAKE_COLOR        486 core/usb_remote.c                     draw_string(2,FONT_HEIGHT*5,buf,MAKE_COLOR(COLOR_BLACK,COLOR_YELLOW));
MAKE_COLOR        505 core/usb_remote.c                     draw_string(2,FONT_HEIGHT*6,buf,MAKE_COLOR(COLOR_BLACK,COLOR_YELLOW));
MAKE_COLOR        359 lib/font/rbf_font.c         draw_rectangle(x, y, x+pixel_width, y+space, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        368 lib/font/rbf_font.c           draw_rectangle(x, y+sym_height, x+pixel_width, y-space+txt_height-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        388 lib/font/rbf_font.c     return rbf_draw_string_c(x, y, str, cl, -1, MAKE_COLOR(0,0));
MAKE_COLOR        411 lib/font/rbf_font.c     twoColors inv_cl = MAKE_COLOR(FG_COLOR(cl), BG_COLOR(cl));
MAKE_COLOR        433 lib/font/rbf_font.c         draw_rectangle(x+l, y, x+len-1, y+rbf_font->hdr.height-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        445 lib/font/rbf_font.c         draw_rectangle(x, y, x+l-1, y+rbf_font->hdr.height-1, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        481 lib/font/rbf_font.c             draw_rectangle(x+i,      y, x+ll-1,   bottom, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);    // left side
MAKE_COLOR        482 lib/font/rbf_font.c             draw_rectangle(right-lr, y, right-i,  bottom, MAKE_COLOR(BG_COLOR(cl), BG_COLOR(cl)), RECT_BORDER0|DRAW_FILLED);    // right side
MAKE_COLOR        287 modules/exmem_inspector.c             draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        288 modules/exmem_inspector.c             draw_string(camera_screen.disp_left, 0, "EXMEM Inspector", MAKE_COLOR(COLOR_WHITE, COLOR_BLACK));
MAKE_COLOR        289 modules/exmem_inspector.c             draw_string(camera_screen.disp_left, FONT_HEIGHT, sampling?"SET-stop  MENU-exit RIGHT-viewmode LEFT-save":"SET-start MENU-exit RIGHT-viewmode LEFT-save", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        291 modules/exmem_inspector.c                 draw_string(camera_screen.disp_left+17*FONT_WIDTH, 0, "LIST,  HALFSHOOT->LOG", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        293 modules/exmem_inspector.c                     draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Idx Name              Addr      Size    ", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        296 modules/exmem_inspector.c                     draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Idx Name              Addr      Top     ", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        300 modules/exmem_inspector.c                 draw_string(camera_screen.disp_left+17*FONT_WIDTH, 0, "LOG,  HALFSHOOT->LIST", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        302 modules/exmem_inspector.c                     draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Time    Name              Addr     Size    ", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        305 modules/exmem_inspector.c                     draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Time    Name              Addr     Top     ", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        332 modules/exmem_inspector.c                 draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        345 modules/exmem_inspector.c                     MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        362 modules/exmem_inspector.c                     draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR       1024 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR       1025 modules/file_shelter.c             draw_string(camera_screen.disp_left, 0, "CHDK backup & restore utility", MAKE_COLOR(COLOR_WHITE, COLOR_BLACK));
MAKE_COLOR       1026 modules/file_shelter.c             draw_string(camera_screen.disp_left, FONT_HEIGHT, !starea?"SET-backup  MENU-exit \x18\x19-help":noformatyet?"SET-check   MENU-exit \x18\x19-help":"SET-restore MENU-exit \x18\x19-help", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR       1030 modules/file_shelter.c                 draw_char(camera_screen.disp_left+FONT_WIDTH*30, 0, '*', MAKE_COLOR(COLOR_BLACK, COLOR_BLUE));
MAKE_COLOR       1033 modules/file_shelter.c                 draw_char(camera_screen.disp_left+FONT_WIDTH*30, 0, ' ', MAKE_COLOR(COLOR_BLACK, COLOR_BLUE));
MAKE_COLOR       1042 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR       1046 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW));
MAKE_COLOR       1054 modules/file_shelter.c             draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, restore_status?COLOR_RED:COLOR_GREEN));
MAKE_COLOR       1056 modules/file_shelter.c             draw_string(camera_screen.disp_left, 4*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, restore_status?COLOR_RED:COLOR_GREEN));
MAKE_COLOR       1061 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR       1065 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW));
MAKE_COLOR       1073 modules/file_shelter.c             draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, restore_status?COLOR_RED:COLOR_GREEN));
MAKE_COLOR       1075 modules/file_shelter.c             draw_string(camera_screen.disp_left, 4*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, restore_status?COLOR_RED:COLOR_GREEN));
MAKE_COLOR       1080 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR       1082 modules/file_shelter.c             draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR       1084 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, "Backup successful", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
MAKE_COLOR       1088 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW));
MAKE_COLOR       1089 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 4*FONT_HEIGHT, "See CHDK console for filename(s)", MAKE_COLOR(COLOR_BLACK, COLOR_YELLOW));
MAKE_COLOR       1092 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, "Backup failed - insufficient memory", MAKE_COLOR(COLOR_BLACK, COLOR_RED));
MAKE_COLOR       1095 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, "Backup failed", MAKE_COLOR(COLOR_BLACK, COLOR_RED));
MAKE_COLOR       1101 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*5, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR       1105 modules/file_shelter.c                     draw_string(camera_screen.disp_left, (5+y)*FONT_HEIGHT, help1[scrolly+y], MAKE_COLOR(COLOR_BLACK, COLOR_GREY));
MAKE_COLOR       1116 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR       1117 modules/file_shelter.c             draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Restoring ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
MAKE_COLOR       1122 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR       1123 modules/file_shelter.c             draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Testing ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
MAKE_COLOR       1128 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR       1129 modules/file_shelter.c             draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Counting ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
MAKE_COLOR       1134 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR       1135 modules/file_shelter.c             draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Backing up ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
MAKE_COLOR       1140 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR       1141 modules/file_shelter.c             draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Verifying integrity ...", MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
MAKE_COLOR       1146 modules/file_shelter.c             draw_rectangle(camera_screen.disp_left, FONT_HEIGHT*2, camera_screen.disp_right, FONT_HEIGHT*5-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR       1150 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, help_bootwarn, MAKE_COLOR(COLOR_BLACK, COLOR_RED));
MAKE_COLOR       1153 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, help_bootwarn, MAKE_COLOR(COLOR_BLACK, COLOR_RED));
MAKE_COLOR       1156 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, help_partwarn, MAKE_COLOR(COLOR_BLACK, COLOR_RED));
MAKE_COLOR       1166 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
MAKE_COLOR       1174 modules/file_shelter.c             draw_char(camera_screen.disp_left, 3*FONT_HEIGHT, pc[phase&3], MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
MAKE_COLOR       1182 modules/file_shelter.c                 draw_string(camera_screen.disp_left, 3*FONT_HEIGHT, osdbuf, MAKE_COLOR(COLOR_BLACK, COLOR_GREEN));
MAKE_COLOR         35 modules/games/gui_4wins.c #define FIELD_COLOR	 MAKE_COLOR(COLOR_GREY_LT,COLOR_GREY_LT)//(füllfarbe,rand)
MAKE_COLOR         36 modules/games/gui_4wins.c #define TEXT_COLOR   MAKE_COLOR(COLOR_GREY, COLOR_WHITE)
MAKE_COLOR         38 modules/games/gui_4wins.c #define INFO_TEXT_COLOR   MAKE_COLOR(INFO_COLOR, COLOR_WHITE)
MAKE_COLOR        198 modules/games/gui_4wins.c     twoColors cl = MAKE_COLOR(COLOR_RED, COLOR_WHITE);
MAKE_COLOR        348 modules/games/gui_4wins.c     draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, MAKE_COLOR(BK_COLOR, BK_COLOR), RECT_BORDER0 | DRAW_FILLED);		// draw backgraund
MAKE_COLOR        350 modules/games/gui_4wins.c     draw_rectangle(camera_screen.disp_right - 16 * FONT_WIDTH, 5 * FONT_HEIGHT, camera_screen.disp_right - FONT_WIDTH, camera_screen.height - 10, MAKE_COLOR(INFO_COLOR, INFO_COLOR), RECT_BORDER0 | DRAW_FILLED | RECT_ROUND_CORNERS);
MAKE_COLOR        370 modules/games/gui_4wins.c     draw_string(camera_screen.disp_right - (10 + strlen(str)) * FONT_WIDTH, camera_screen.height - 9 * FONT_HEIGHT, str, MAKE_COLOR(INFO_COLOR, P1_COLOR));
MAKE_COLOR        374 modules/games/gui_4wins.c     draw_string(camera_screen.disp_right - 7 * FONT_WIDTH, camera_screen.height - 9 * FONT_HEIGHT, str, MAKE_COLOR(INFO_COLOR, P2_COLOR));
MAKE_COLOR         24 modules/games/gui_mastermind.c #define COLOR_LIGHT_GRAY    MAKE_COLOR(COLOR_GREY_LT,COLOR_GREY_LT)
MAKE_COLOR         25 modules/games/gui_mastermind.c #define BK_COLOR            MAKE_COLOR(COLOR_GREY,COLOR_GREY)
MAKE_COLOR         26 modules/games/gui_mastermind.c #define TEXT_COLOR          MAKE_COLOR(COLOR_GREY,COLOR_BLACK)
MAKE_COLOR         47 modules/games/gui_mastermind.c 	draw_rectangle(x, y, x+FONT_WIDTH-2, y+FONT_WIDTH-2, MAKE_COLOR(col,col), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        157 modules/games/gui_mastermind.c         draw_rectangle(camera_screen.disp_right - (24 - i * 4) * FONT_WIDTH, 2 * FONT_HEIGHT + FONT_HEIGHT / 2, camera_screen.disp_right - (24 - i * 4) * FONT_WIDTH + FONT_HEIGHT, 3 * FONT_HEIGHT + FONT_HEIGHT / 2, MAKE_COLOR(colors[i], colors[i]),
MAKE_COLOR        160 modules/games/gui_mastermind.c     draw_rectangle(camera_screen.disp_right - 19 * FONT_WIDTH - FONT_HEIGHT - 8, 5 * FONT_HEIGHT, camera_screen.disp_right - 19 * FONT_WIDTH - 8, 6 * FONT_HEIGHT, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0 | DRAW_FILLED);
MAKE_COLOR        163 modules/games/gui_mastermind.c     draw_rectangle(camera_screen.disp_right - 19 * FONT_WIDTH - FONT_HEIGHT - 8, 6 * FONT_HEIGHT + FONT_HEIGHT / 2, camera_screen.disp_right - 19 * FONT_WIDTH - 8, 7 * FONT_HEIGHT + FONT_HEIGHT / 2, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE),
MAKE_COLOR        185 modules/games/gui_mastermind.c     choice_box(curr_x, curr_y, MAKE_COLOR(colors[curr_color[curr_x]],border));
MAKE_COLOR        193 modules/games/gui_mastermind.c 	    choice_box(i, 9, MAKE_COLOR(colors[answer[i]],colors[answer[i]]));
MAKE_COLOR        269 modules/games/gui_mastermind.c     draw_string(camera_screen.disp_left+15*FONT_WIDTH, 0, lang_str(LANG_MENU_GAMES_MASTERMIND), MAKE_COLOR(COLOR_GREY, COLOR_WHITE));
MAKE_COLOR         72 modules/games/gui_reversi.c                    (x==xPos && y==yPos)?MAKE_COLOR(SELECTED_COLOR, COLOR_RED):((x+y)&1)?MAKE_COLOR(FIELD_COLOR_WHITE, COLOR_WHITE)
MAKE_COLOR         73 modules/games/gui_reversi.c                    :MAKE_COLOR(FIELD_COLOR_BLACK, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        222 modules/games/gui_reversi.c                    camera_screen.height-FONT_HEIGHT*4-1, MAKE_COLOR(COLOR_BLUE, COLOR_BLUE), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        234 modules/games/gui_reversi.c                    camera_screen.height-1, MAKE_COLOR(COLOR_BLUE, COLOR_BLUE), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        325 modules/games/gui_reversi.c                    field_y+cell_size*(yPos+1), MAKE_COLOR(COLOR_RED,COLOR_RED), RECT_BORDER1);
MAKE_COLOR        329 modules/games/gui_reversi.c     draw_string(x, y-10, "REVERSI", MAKE_COLOR(COLOR_BLUE, COLOR_WHITE));
MAKE_COLOR        331 modules/games/gui_reversi.c     draw_string(x+FONT_WIDTH*(7-strlen(buf))/2, y+FONT_HEIGHT*2, buf, MAKE_COLOR(COLOR_BLUE, COLOR_WHITE));
MAKE_COLOR        332 modules/games/gui_reversi.c     draw_string(x, y+FONT_HEIGHT*2, plm1, MAKE_COLOR(COLOR_BLUE, COLOR_WHITE));
MAKE_COLOR        336 modules/games/gui_reversi.c     draw_string(x+FONT_WIDTH*(7-strlen(buf))/2, y+FONT_HEIGHT*6, buf, MAKE_COLOR(COLOR_BLUE, COLOR_WHITE));
MAKE_COLOR        337 modules/games/gui_reversi.c     draw_string(x, y+FONT_HEIGHT*6, plm2, MAKE_COLOR(COLOR_BLUE, COLOR_WHITE));
MAKE_COLOR        425 modules/games/gui_reversi.c                           buf, MAKE_COLOR(COLOR_BLUE, COLOR_WHITE), 0, camera_screen.disp_width, TEXT_RIGHT);
MAKE_COLOR        252 modules/games/gui_snake.c                        screen_top + y * snake_screen_size+snake_screen_size-1, MAKE_COLOR(COLOR_WHITE,COLOR_WHITE), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        292 modules/games/gui_snake.c                    screen_top + snake[i][1] * snake_screen_size+snake_screen_size-1, MAKE_COLOR(COLOR_WHITE,COLOR_RED), RECT_BORDER1|DRAW_FILLED);
MAKE_COLOR        301 modules/games/gui_snake.c     draw_rectangle(camera_screen.disp_left,0,camera_screen.disp_right,camera_screen.height-1, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        303 modules/games/gui_snake.c     draw_string(camera_screen.disp_width / 2 - strlen(str_buf)*FONT_WIDTH/2,camera_screen.height/2-FONT_HEIGHT/2,str_buf, MAKE_COLOR(COLOR_GREY, COLOR_BLUE));
MAKE_COLOR        438 modules/games/gui_snake.c                        screen_top + snake[snake_tail][1] * snake_screen_size + snake_screen_size - 1, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0 | DRAW_FILLED);
MAKE_COLOR        452 modules/games/gui_snake.c         draw_string(camera_screen.disp_width/2 - strlen(str_buf)*FONT_WIDTH/2, camera_screen.height-FONT_HEIGHT-4, str_buf, MAKE_COLOR(COLOR_GREY, COLOR_BLUE));
MAKE_COLOR        464 modules/games/gui_snake.c     draw_rectangle(camera_screen.disp_left,0,camera_screen.disp_right,camera_screen.height-1, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        405 modules/games/gui_sokoban.c         draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        416 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(WALL_COLOR_1, WALL_COLOR_2), RECT_BORDER1|DRAW_FILLED);
MAKE_COLOR        419 modules/games/gui_sokoban.c                         sokoban_draw_box(x, y, MAKE_COLOR(BOX_COLOR_1, BOX_COLOR_2));
MAKE_COLOR        422 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        423 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size+4, y*cell_size+4, camera_screen.disp_left+x*cell_size+cell_size-1-4, y*cell_size+cell_size-1-4, MAKE_COLOR(PLACE_COLOR_1, PLACE_COLOR_2), RECT_BORDER1|DRAW_FILLED);
MAKE_COLOR        426 modules/games/gui_sokoban.c                         sokoban_draw_box(x, y, MAKE_COLOR(BOX_COLOR_3, BOX_COLOR_2));
MAKE_COLOR        430 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        435 modules/games/gui_sokoban.c                         draw_rectangle(camera_screen.disp_left+x*cell_size, y*cell_size, camera_screen.disp_left+x*cell_size+cell_size-1, y*cell_size+cell_size-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        445 modules/games/gui_sokoban.c         draw_string(camera_screen.disp_left+cell_size*FIELD_WIDTH+2, 8, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        447 modules/games/gui_sokoban.c         draw_string(camera_screen.disp_left+cell_size*FIELD_WIDTH+2, 8+FONT_HEIGHT, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        457 modules/games/gui_sokoban.c                           str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), 0, camera_screen.disp_width-FONT_WIDTH, TEXT_RIGHT);
MAKE_COLOR         39 modules/games/gui_sudoku.c #define TEXT_COLOR			MAKE_COLOR(SUDOKU_BG_COLOR, COLOR_BLACK)
MAKE_COLOR         40 modules/games/gui_sudoku.c #define MARKER_TEXT_COLOR 	MAKE_COLOR(MARKER_COLOR, COLOR_WHITE)
MAKE_COLOR        133 modules/games/gui_sudoku.c 	draw_rectangle(xPadStart, yPadStart-padLineDistance, xPadStart+padLineDistance*3, yPadStart+padLineDistance*4, MAKE_COLOR(SUDOKU_BG_COLOR,SUDOKU_BG_COLOR), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        158 modules/games/gui_sudoku.c 		draw_string(xPadStart+padLineDistance*x+(padLineDistance-FONT_WIDTH)/2, yPadStart+padLineDistance*y+(padLineDistance-FONT_HEIGHT)/2, str, MAKE_COLOR(SUDOKU_BG_COLOR, COLOR_BLACK));
MAKE_COLOR        161 modules/games/gui_sudoku.c 	draw_string(xPadStart+padLineDistance+(padLineDistance-FONT_WIDTH)/2, yPadStart+padLineDistance*(-1)+(padLineDistance-FONT_HEIGHT)/2, str, MAKE_COLOR(SUDOKU_BG_COLOR, COLOR_BLACK));
MAKE_COLOR        165 modules/games/gui_sudoku.c 	               xPadStart+(xPosPad+1)*padLineDistance, yPadStart+(yPosPad+1)*padLineDistance, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
MAKE_COLOR        167 modules/games/gui_sudoku.c 	               xPadStart+(xPosPad+1)*padLineDistance-1, yPadStart+(yPosPad+1)*padLineDistance-1, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
MAKE_COLOR        169 modules/games/gui_sudoku.c 	               xPadStart+(xPosPad+1)*padLineDistance-2, yPadStart+(yPosPad+1)*padLineDistance-2, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
MAKE_COLOR        204 modules/games/gui_sudoku.c 	draw_rectangle(xFieldBorder+xPosOld*fieldLineDistance, yFieldBorder+yPosOld*fieldLineDistance, xFieldBorder+(xPosOld+1)*fieldLineDistance, yFieldBorder+(yPosOld+1)*fieldLineDistance, MAKE_COLOR(SUDOKU_BG_COLOR, COLOR_BLACK), RECT_BORDER1|DRAW_FILLED);
MAKE_COLOR        232 modules/games/gui_sudoku.c 		               xFieldBorder+(xPos+1)*fieldLineDistance, yFieldBorder+(yPos+1)*fieldLineDistance, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
MAKE_COLOR        234 modules/games/gui_sudoku.c 		               xFieldBorder+(xPos+1)*fieldLineDistance-1, yFieldBorder+(yPos+1)*fieldLineDistance-1, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
MAKE_COLOR        236 modules/games/gui_sudoku.c 		               xFieldBorder+(xPos+1)*fieldLineDistance-2, yFieldBorder+(yPos+1)*fieldLineDistance-2, MAKE_COLOR(MARKER_COLOR,MARKER_COLOR), RECT_BORDER1);
MAKE_COLOR        241 modules/games/gui_sudoku.c 		draw_string(xFieldBorder+fieldLineDistance*xPos+(fieldLineDistance-FONT_WIDTH)/2, yFieldBorder+fieldLineDistance*yPos+(fieldLineDistance-FONT_HEIGHT)/2, str, MAKE_COLOR(MARKER_COLOR, COLOR_WHITE));
MAKE_COLOR        252 modules/games/gui_sudoku.c 				draw_string(xFieldBorder+fieldLineDistance*x+(fieldLineDistance-FONT_WIDTH)/2, yFieldBorder+fieldLineDistance*y+(fieldLineDistance-FONT_HEIGHT)/2, str, MAKE_COLOR(SUDOKU_BG_COLOR, COLOR_BLACK));
MAKE_COLOR        253 modules/games/gui_sudoku.c 			else draw_string(xFieldBorder+fieldLineDistance*x+(fieldLineDistance-FONT_WIDTH)/2, yFieldBorder+fieldLineDistance*y+(fieldLineDistance-FONT_HEIGHT)/2, str, MAKE_COLOR(SUDOKU_BG_COLOR, MARKER_COLOR));
MAKE_COLOR        261 modules/games/gui_sudoku.c 	draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(SUDOKU_BG_COLOR,SUDOKU_BG_COLOR), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        172 modules/games/gui_tetris.c                                    MAKE_COLOR(game->nextBlock.cells[i][j], game->nextBlock.cells[i][j]), RECT_BORDER0 | DRAW_FILLED);
MAKE_COLOR        180 modules/games/gui_tetris.c                                    MAKE_COLOR(TETRIS_COLOR_BG, TETRIS_COLOR_BG), RECT_BORDER0 | DRAW_FILLED);
MAKE_COLOR        219 modules/games/gui_tetris.c                                MAKE_COLOR(tmp[i][j], tmp[i][j]), RECT_BORDER0 | DRAW_FILLED);
MAKE_COLOR        227 modules/games/gui_tetris.c                                MAKE_COLOR(tmp2[i][j], tmp2[i][j]), RECT_BORDER0 | DRAW_FILLED);
MAKE_COLOR        235 modules/games/gui_tetris.c                                MAKE_COLOR(TETRIS_COLOR_BOARD, TETRIS_COLOR_BOARD), RECT_BORDER0 | DRAW_FILLED);
MAKE_COLOR        242 modules/games/gui_tetris.c     twoColors cl = MAKE_COLOR(TETRIS_COLOR_BG, TETRIS_COLOR_TEXT);
MAKE_COLOR        769 modules/games/gui_tetris.c     draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height - 1, MAKE_COLOR(TETRIS_COLOR_BG, TETRIS_COLOR_BG), RECT_BORDER0 | DRAW_FILLED);
MAKE_COLOR        770 modules/games/gui_tetris.c     draw_rectangle(camera_screen.disp_left + BOARD_X - 1, BOARD_Y - 1, camera_screen.disp_left + BOARD_WIDTH * TILE_SIZE + TILE_SIZE, BOARD_HEIGHT * TILE_SIZE + TILE_SIZE, MAKE_COLOR(TETRIS_COLOR_TEXT, TETRIS_COLOR_TEXT), RECT_BORDER1);
MAKE_COLOR         97 modules/gui_bench.c         draw_txt_string(17, pos, buf, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        108 modules/gui_bench.c         draw_txt_string(17, pos, buf, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        119 modules/gui_bench.c         draw_txt_string(17, pos, buf, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        131 modules/gui_bench.c         draw_txt_string(17, pos, buf, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        146 modules/gui_bench.c         draw_txt_string(17, pos, buf, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        247 modules/gui_bench.c             draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        250 modules/gui_bench.c             draw_txt_string(1, 2,  lang_str(LANG_BENCH_CPU), MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        252 modules/gui_bench.c             draw_txt_string(1, 3,  lang_str(LANG_BENCH_SCREEN),       MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        253 modules/gui_bench.c             draw_txt_string(3, 4,  lang_str(LANG_BENCH_WRITE), MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        254 modules/gui_bench.c             draw_txt_string(3, 5,  lang_str(LANG_BENCH_READ), MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        256 modules/gui_bench.c             draw_txt_string(1, 6,  lang_str(LANG_BENCH_MEMORY),  MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        257 modules/gui_bench.c             draw_txt_string(3, 7,  lang_str(LANG_BENCH_WRITE), MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        258 modules/gui_bench.c             draw_txt_string(3, 8,  lang_str(LANG_BENCH_READ), MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        260 modules/gui_bench.c             draw_txt_string(1, 9,  lang_str(LANG_BENCH_TEXTOUT), MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        262 modules/gui_bench.c             draw_txt_string(1, 10, lang_str(LANG_BENCH_FLASH_CARD), MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        263 modules/gui_bench.c             draw_txt_string(3, 11, lang_str(LANG_BENCH_WRITE_RAW), MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        264 modules/gui_bench.c             draw_txt_string(3, 12, lang_str(LANG_BENCH_WRITE_MEM), MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        265 modules/gui_bench.c             draw_txt_string(3, 13, lang_str(LANG_BENCH_WRITE_64K), MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        266 modules/gui_bench.c             draw_txt_string(3, 14, lang_str(LANG_BENCH_READ_64K), MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        460 modules/gui_bench.c             draw_txt_string(1, 1,  "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.-_+", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        461 modules/gui_bench.c             draw_txt_string(1, 1,  "abcdefghijklmnopqrstuvwxyz0123456789.-_+", MAKE_COLOR(COLOR_GREEN, COLOR_RED));
MAKE_COLOR        473 modules/gui_bench.c             draw_txt_stringnonalign(1, 1,  "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.-_+", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        474 modules/gui_bench.c             draw_txt_stringnonalign(1, 1,  "abcdefghijklmnopqrstuvwxyz0123456789.-_+", MAKE_COLOR(COLOR_GREEN, COLOR_RED));
MAKE_COLOR         20 modules/gui_calendar.c #define TITLE_COLOR             (MAKE_COLOR(COLOR_BLACK, COLOR_WHITE))
MAKE_COLOR         21 modules/gui_calendar.c #define CALENDAR_COLOR          (MAKE_COLOR(COLOR_GREY, COLOR_WHITE))
MAKE_COLOR         22 modules/gui_calendar.c #define WEEKEND_COLOR           (MAKE_COLOR(COLOR_YELLOW, COLOR_RED))
MAKE_COLOR         69 modules/gui_calendar.c     draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR         70 modules/gui_calendar.c     draw_string(camera_screen.disp_left+FONT_WIDTH, 0, lang_str(LANG_CALENDAR_TODAY), MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         75 modules/gui_calendar.c     draw_rectangle(cal_x+cal_w-FONT_WIDTH*4*2, cal_y+FONT_HEIGHT+8+1, cal_x+cal_w-1, cal_y+cal_h-1, MAKE_COLOR(BG_COLOR(WEEKEND_COLOR), BG_COLOR(WEEKEND_COLOR)), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        141 modules/gui_calendar.c     draw_string(camera_screen.disp_left+FONT_WIDTH*8, 0, str, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        149 modules/gui_calendar.c         draw_rectangle(cal_x+FONT_WIDTH, y, cal_x+cal_w-FONT_WIDTH-FONT_WIDTH*4-FONT_WIDTH, y+FONT_HEIGHT, MAKE_COLOR(BG_COLOR(TITLE_COLOR), BG_COLOR(TITLE_COLOR)), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR         49 modules/gui_debug.c         draw_string(10*FONT_WIDTH, y, buf, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         52 modules/gui_debug.c         draw_string(10*FONT_WIDTH, y+FONT_HEIGHT, buf, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         55 modules/gui_debug.c         draw_string(10*FONT_WIDTH, y+2*FONT_HEIGHT, buf, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         65 modules/gui_debug.c         draw_string(10*FONT_WIDTH, y+3*FONT_HEIGHT, buf, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         69 modules/gui_debug.c         draw_string(10*FONT_WIDTH, y, bad_address, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         70 modules/gui_debug.c         draw_string(10*FONT_WIDTH, y+FONT_HEIGHT, bad_address, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         71 modules/gui_debug.c         draw_string(10*FONT_WIDTH, y+2*FONT_HEIGHT, bad_address, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         72 modules/gui_debug.c         draw_string(10*FONT_WIDTH, y+3*FONT_HEIGHT, bad_address, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         80 modules/gui_debug.c             draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR         81 modules/gui_debug.c             draw_string(1*FONT_WIDTH, 0*FONT_HEIGHT, "Address:", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         82 modules/gui_debug.c             draw_string(22*FONT_WIDTH,0*FONT_HEIGHT, "Incr:", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         83 modules/gui_debug.c             draw_string(39*FONT_WIDTH,0*FONT_HEIGHT, "Auto:", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         84 modules/gui_debug.c             draw_string(1*FONT_WIDTH, 1*FONT_HEIGHT, "Values:",  MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         85 modules/gui_debug.c             draw_string(2*FONT_WIDTH, 2*FONT_HEIGHT, "DWORD  :", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         86 modules/gui_debug.c             draw_string(2*FONT_WIDTH, 3*FONT_HEIGHT, "WORD   :", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         87 modules/gui_debug.c             draw_string(2*FONT_WIDTH, 4*FONT_HEIGHT, "BYTE   :", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         88 modules/gui_debug.c             draw_string(2*FONT_WIDTH, 5*FONT_HEIGHT, "STRING :", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         89 modules/gui_debug.c             draw_string(1*FONT_WIDTH, 7*FONT_HEIGHT, "Dereferencing:",  MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         90 modules/gui_debug.c             draw_string(2*FONT_WIDTH, 8*FONT_HEIGHT, "DWORD  :", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         91 modules/gui_debug.c             draw_string(2*FONT_WIDTH, 9*FONT_HEIGHT, "WORD   :", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         92 modules/gui_debug.c             draw_string(2*FONT_WIDTH, 10*FONT_HEIGHT,"BYTE   :", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         93 modules/gui_debug.c             draw_string(2*FONT_WIDTH, 11*FONT_HEIGHT,"STRING :", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         99 modules/gui_debug.c             draw_string(10*FONT_WIDTH, 0, buf, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        101 modules/gui_debug.c             draw_string(28*FONT_WIDTH, 0, buf, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        103 modules/gui_debug.c             draw_string(44*FONT_WIDTH, 0, buf, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        764 modules/gui_fselect.c             draw_string_justified(main_x, main_y, fselect_title, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), 0, main_w, TEXT_CENTER|TEXT_FILL);
MAKE_COLOR        766 modules/gui_fselect.c             draw_rectangle(main_x-BORDER, main_y-BORDER, main_x+main_w+BORDER-1, main_y+MAIN_H+BORDER-1, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER2); //border frame
MAKE_COLOR        777 modules/gui_fselect.c             cl_marked = MAKE_COLOR((ptr==selected)?COLOR_RED:COLOR_GREY, (ptr->marked)?COLOR_YELLOW:COLOR_WHITE);
MAKE_COLOR        874 modules/gui_fselect.c             draw_rectangle(main_x, off_body_y, main_x+main_w-SCROLLBAR-1, body_y+BODY_FONT_LINES-1, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        879 modules/gui_fselect.c         draw_rectangle(off_sbar_x, body_y, off_sbar_x+SCROLLBAR-1, body_y+BODY_FONT_LINES-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        886 modules/gui_fselect.c             draw_rectangle(off_sbar_x, body_y+i, off_sbar_x+SCROLLBAR-2, body_y+i+j, MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        902 modules/gui_fselect.c         draw_string_justified(main_x, foot_y, dbuf, MAKE_COLOR(COLOR_GREY, COLOR_WHITE), SPACING, main_w, TEXT_LEFT|TEXT_FILL);
MAKE_COLOR        920 modules/gui_fselect.c         draw_string(main_x+main_w-strlen(dbuf)*FONT_WIDTH-BORDER, foot_y, dbuf, MAKE_COLOR(COLOR_GREY, COLOR_WHITE)); // free space
MAKE_COLOR        244 modules/gui_grid.c                 twoColors col = (conf.grid_force_color) ? ucol : MAKE_COLOR(get_script_color(ptr->clb), get_script_color(ptr->clf));
MAKE_COLOR        109 modules/gui_hexbox.c     draw_string(posx, posy, buf,  MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        112 modules/gui_hexbox.c         draw_char(posx+digit*FONT_WIDTH, posy, buf[digit], MAKE_COLOR(COLOR_RED, COLOR_WHITE));
MAKE_COLOR        130 modules/gui_hexbox.c     draw_string(posx, posy, buf, MAKE_COLOR(COLOR_WHITE, COLOR_BLACK));
MAKE_COLOR        139 modules/gui_hexbox.c             draw_rectangle(x-4, y-4, x+w+4, y+h+4, MAKE_COLOR(COLOR_GREY, COLOR_WHITE), RECT_BORDER3|DRAW_FILLED|RECT_SHADOW3);
MAKE_COLOR        140 modules/gui_hexbox.c             draw_rectangle(x-2, y-2, x+w+2, y+FONT_HEIGHT+2, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), RECT_BORDER1|DRAW_FILLED);
MAKE_COLOR        141 modules/gui_hexbox.c             draw_string(offs_title, y, box_title,  MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        142 modules/gui_hexbox.c             draw_string(x+FONT_WIDTH*2, y+FONT_HEIGHT*4, box_helpline,  MAKE_COLOR(COLOR_GREY, COLOR_WHITE));
MAKE_COLOR         85 modules/gui_mpopup.c         cl = MAKE_COLOR((mpopup_actions_active==i)?COLOR_RED:COLOR_GREY, COLOR_WHITE);
MAKE_COLOR        109 modules/gui_mpopup.c                        MAKE_COLOR(COLOR_GREY, COLOR_WHITE), RECT_BORDER3|DRAW_FILLED|RECT_SHADOW3); // main box
MAKE_COLOR         80 modules/gui_osd_edit.c                            MAKE_COLOR(COLOR_GREEN,COLOR_GREEN), RECT_BORDER1);
MAKE_COLOR         84 modules/gui_osd_edit.c                     osd_buf, MAKE_COLOR(COLOR_RED, COLOR_WHITE));
MAKE_COLOR        155 modules/gui_palette.c         draw_rectangle(xl, 0, xr, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        156 modules/gui_palette.c         draw_string(xr-22*FONT_WIDTH, 0, "Use \x1b\x1a to change page", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        196 modules/gui_palette.c             draw_string(xl, 0, "System Colors", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        204 modules/gui_palette.c                     draw_rectangle(xl+(x*w), (2*FONT_HEIGHT)+(y*h), xl+(x*w)+w-1, (2*FONT_HEIGHT)+(y*h)+h-FONT_HEIGHT-6, MAKE_COLOR(cols[test_page][c],cols[test_page][c]), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        205 modules/gui_palette.c                     draw_string(xl+(x*w),(2*FONT_HEIGHT)+(y*h)+h-FONT_HEIGHT-3, nams[test_page][c], MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        211 modules/gui_palette.c             draw_string(xl, 0, "Histogram Colors", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        219 modules/gui_palette.c                     draw_rectangle(xl+(x*w), (2*FONT_HEIGHT)+(y*h), xl+(x*w)+w-1, (2*FONT_HEIGHT)+(y*h)+h-FONT_HEIGHT-6, MAKE_COLOR(cols[test_page][c],cols[test_page][c]), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        220 modules/gui_palette.c                     draw_string(xl+(x*w),(2*FONT_HEIGHT)+(y*h)+h-FONT_HEIGHT-3, nams[test_page][c], MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        226 modules/gui_palette.c             draw_string(xl, 0, "Script/Icon Colors", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        235 modules/gui_palette.c                             MAKE_COLOR(get_script_color(cols[test_page][c]+256),get_script_color(cols[test_page][c]+256)), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        236 modules/gui_palette.c                     draw_string(xl+(x*w),(2*FONT_HEIGHT)+(y*h)+h-FONT_HEIGHT-3, nams[test_page][c], MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        279 modules/gui_palette.c         draw_rectangle(xl, 0, xr, FONT_HEIGHT-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        280 modules/gui_palette.c         draw_string(xr-29*FONT_WIDTH, 0, "    Use \x18\x19\x1b\x1a to change color ", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        285 modules/gui_palette.c         draw_string(xl, 0, buf, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        288 modules/gui_palette.c         draw_rectangle(xl, DISP_TOP_CHDK-BORDER_SIZE, xr, camera_screen.height-1, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER6); // outer border
MAKE_COLOR        289 modules/gui_palette.c         draw_rectangle(xl+BORDER_SIZE, DISP_TOP_CHDK+CELL_SIZE+1, xr-BORDER_SIZE, DISP_TOP-1, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED); //horiz divider
MAKE_COLOR        290 modules/gui_palette.c         draw_rectangle(xl+DISP_RIGHT+1, DISP_TOP, xl+DISP_RIGHT+BORDER_SIZE, DISP_BOTTOM, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED); //vert divider
MAKE_COLOR        291 modules/gui_palette.c         draw_rectangle(xl+DISP_RIGHT+BORDER_SIZE+1, DISP_TOP, xr-BORDER_SIZE, DISP_TOP+3*CELL_SIZE-1, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED); //above sample
MAKE_COLOR        297 modules/gui_palette.c             draw_rectangle(xl+x, DISP_TOP_CHDK, xl+x+CELL_SIZE, DISP_TOP_CHDK+CELL_SIZE, MAKE_COLOR(chdk_colors[c],COLOR_BLACK), RECT_BORDER1|DRAW_FILLED);
MAKE_COLOR        299 modules/gui_palette.c         draw_rectangle(xl+DISP_LEFT+CELL_SIZE*(IDX_COLOR_MAX+1)+1, DISP_TOP_CHDK, xr-BORDER_SIZE, DISP_TOP_CHDK+CELL_SIZE, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        300 modules/gui_palette.c         draw_string(xl+DISP_LEFT+CELL_SIZE*(IDX_COLOR_MAX+1)+1, DISP_TOP_CHDK, " <-- CHDK", MAKE_COLOR(COLOR_GREY,COLOR_WHITE));
MAKE_COLOR        308 modules/gui_palette.c                 draw_rectangle(xl+x, y, xl+x+CELL_SIZE, y+CELL_SIZE, MAKE_COLOR(c,COLOR_BLACK), RECT_BORDER1|DRAW_FILLED);
MAKE_COLOR        311 modules/gui_palette.c         draw_string(xl+DISP_RIGHT+BORDER_SIZE, DISP_TOP+10, "<-- Canon", MAKE_COLOR(COLOR_GREY,COLOR_WHITE));
MAKE_COLOR        326 modules/gui_palette.c         draw_rectangle(xl+x-CELL_ZOOM, y-CELL_ZOOM, xl+x+CELL_SIZE+CELL_ZOOM, y+CELL_SIZE+CELL_ZOOM, MAKE_COLOR(chdkColorToCanonColor(cl), COLOR_RED), RECT_BORDER2|DRAW_FILLED);
MAKE_COLOR        329 modules/gui_palette.c         draw_rectangle(xl+DISP_RIGHT+BORDER_SIZE+1, DISP_TOP+CELL_SIZE*3, xr-BORDER_SIZE, DISP_BOTTOM, MAKE_COLOR(chdkColorToCanonColor(cl), COLOR_WHITE), RECT_BORDER1|DRAW_FILLED);
MAKE_COLOR         48 modules/gui_read.c     draw_string(camera_screen.disp_right-11*FONT_WIDTH, 0, buffer, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         57 modules/gui_read.c     draw_string(camera_screen.disp_right-17*FONT_WIDTH, 0, buffer, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR         63 modules/gui_read.c                   (conf.reader_autoscroll)?((pause)?'\x05':'\x04'):'\x03', MAKE_COLOR(COLOR_BLACK, COLOR_WHITE)); //title infoline
MAKE_COLOR        100 modules/gui_read.c     draw_rectangle(xx, yy, x+w-1, yy+rbf_font_height()-1, MAKE_COLOR(BG_COLOR(col), BG_COLOR(col)), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        127 modules/gui_read.c                        camera_screen.disp_right, y-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        129 modules/gui_read.c                        camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(BG_COLOR(col), BG_COLOR(col)), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        154 modules/gui_read.c                      draw_rectangle(x, yy, x+w-1, y+h-1, MAKE_COLOR(BG_COLOR(col), BG_COLOR(col)), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        227 modules/gui_read.c         draw_string_justified(camera_screen.disp_left, 0, buffer, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), 0, 20*FONT_WIDTH, TEXT_LEFT|TEXT_FILL); //title infoline
MAKE_COLOR        235 modules/gui_read.c             draw_rectangle(x+w+6+2, y+1,   x+w+6+6, y+1+i,   MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        236 modules/gui_read.c             draw_rectangle(x+w+6+2, y+i+n, x+w+6+6, y+h-1-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        237 modules/gui_read.c             draw_rectangle(x+w+6+2, y+1+i, x+w+6+6, y+i+n,   MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        240 modules/gui_read.c                            (x+w)*FONT_WIDTH+6, (y+h)*FONT_HEIGHT-1-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        192 modules/gui_tbox.c                            MAKE_COLOR(COLOR_GREY, COLOR_WHITE), RECT_BORDER3|DRAW_FILLED|RECT_SHADOW3); // main box
MAKE_COLOR        193 modules/gui_tbox.c             draw_rectangle(x-2, y-2, x+tbox_width*FONT_WIDTH+2, y+FONT_HEIGHT+2, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), RECT_BORDER1|DRAW_FILLED); //title
MAKE_COLOR        195 modules/gui_tbox.c             draw_text_justified(x, y, tbox_title, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), tbox_width, 1, TEXT_CENTER); //title text
MAKE_COLOR        199 modules/gui_tbox.c             draw_text_justified(x, y, tbox_msg, MAKE_COLOR(COLOR_GREY, COLOR_WHITE), tbox_width, MAX_LINES, TEXT_CENTER);
MAKE_COLOR        212 modules/gui_tbox.c         draw_string_justified(text_offset_x, text_offset_y, text+offset, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE), 0, fldlen*FONT_WIDTH, TEXT_LEFT|TEXT_FILL);
MAKE_COLOR        215 modules/gui_tbox.c         draw_char(text_offset_x+fldlen*FONT_WIDTH, text_offset_y, ((strlen(text)-offset)>fldlen) ? '\20' : ' ', MAKE_COLOR(COLOR_GREY, COLOR_RED));
MAKE_COLOR        216 modules/gui_tbox.c         draw_char(text_offset_x-FONT_WIDTH, text_offset_y, (offset>0) ? '\21' : ' ', MAKE_COLOR(COLOR_GREY, COLOR_RED));
MAKE_COLOR        223 modules/gui_tbox.c                            key_offset_x+((tbox_width+MAX_MSG_LENGTH)>>1)*FONT_WIDTH, tbox_buttons_y+3*FONT_HEIGHT, MAKE_COLOR(COLOR_GREY,COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        224 modules/gui_tbox.c             draw_text_justified(key_offset_x, tbox_buttons_y+FONT_HEIGHT, ">navigate cursor<", MAKE_COLOR(COLOR_GREY, COLOR_WHITE), tbox_width, 1, TEXT_CENTER);
MAKE_COLOR        230 modules/gui_tbox.c             draw_rectangle(key_offset_x, tbox_buttons_y, key_offset_x+(tbox_width-1)*FONT_WIDTH, tbox_buttons_y+3*FONT_HEIGHT, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        244 modules/gui_tbox.c                 x = draw_text_justified(x, y, tstr, MAKE_COLOR(COLOR_GREY, COLOR_WHITE), tbox_width-8, 1, x_just[group]);
MAKE_COLOR        246 modules/gui_tbox.c                     draw_char(x+(curchar*FONT_WIDTH), y, tstr[curchar], MAKE_COLOR(COLOR_RED, COLOR_WHITE));    // Selected char cursor
MAKE_COLOR        257 modules/gui_tbox.c                            key_offset_x+tbox_width*FONT_WIDTH-3, tbox_buttons_y+3*FONT_HEIGHT, MAKE_COLOR(COLOR_GREY, COLOR_GREY), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        258 modules/gui_tbox.c         draw_text_justified(key_offset_x, tbox_buttons_y+FONT_HEIGHT, "text limit reached", MAKE_COLOR(COLOR_GREY, COLOR_RED), tbox_width, 1, TEXT_CENTER);
MAKE_COLOR        498 modules/histogram.c                 draw_rectangle(conf.histo_pos.x, conf.histo_pos.y-FONT_HEIGHT, conf.histo_pos.x+8*FONT_WIDTH, conf.histo_pos.y-1, MAKE_COLOR(COLOR_TRANSPARENT, COLOR_TRANSPARENT), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR       1311 modules/luascript.c   draw_rectangle(x1,y1,x2,y2,MAKE_COLOR(cl,cl),th);
MAKE_COLOR       1323 modules/luascript.c   draw_rectangle(x1,y1,x2,y2,MAKE_COLOR(clb,clf),th|DRAW_FILLED);
MAKE_COLOR       1358 modules/luascript.c     draw_string(x1, y1, t, MAKE_COLOR(clb,clf));
MAKE_COLOR       1360 modules/luascript.c     draw_string_scaled(x1, y1, t, MAKE_COLOR(clb,clf), xsize, ysize);
MAKE_COLOR        130 modules/module_inspector.c     draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        132 modules/module_inspector.c     draw_string(camera_screen.disp_left, showidx+FONT_HEIGHT, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        134 modules/module_inspector.c     draw_string(camera_screen.disp_left, showidx+2*FONT_HEIGHT, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        143 modules/module_inspector.c     	draw_rectangle(camera_screen.disp_left, 0, camera_screen.disp_right, camera_screen.height-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        144 modules/module_inspector.c         draw_string(camera_screen.disp_left+5*FONT_WIDTH, 0, "*** Module Inspector ***", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        145 modules/module_inspector.c         draw_string(camera_screen.disp_left+FONT_WIDTH, FONT_HEIGHT, "SET-redraw, DISP-unload_all, MENU-exit", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        146 modules/module_inspector.c         draw_string(camera_screen.disp_left, 2*FONT_HEIGHT, "Idx Name         Addr       Size", MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        160 modules/module_inspector.c         	draw_string(camera_screen.disp_left, showidx, txt, MAKE_COLOR(COLOR_BLACK, COLOR_WHITE));
MAKE_COLOR        841 modules/motion_detector.c                 twoColors c = MAKE_COLOR(COLOR_TRANSPARENT, COLOR_GREEN);
MAKE_COLOR        844 modules/motion_detector.c                     c = MAKE_COLOR(COLOR_TRANSPARENT, COLOR_RED);
MAKE_COLOR        348 modules/user_menu_edit.c         draw_string(1, 0, "E1", MAKE_COLOR(COLOR_RED, COLOR_YELLOW));
MAKE_COLOR        423 modules/user_menu_edit.c         draw_rectangle((x+w), y, (x+w)+wplus, y+num_lines*rbf_font_height()-1, MAKE_COLOR(BG_COLOR(user_color(conf.menu_color)), BG_COLOR(user_color(conf.menu_color))), RECT_BORDER0|DRAW_FILLED);
MAKE_COLOR        438 modules/user_menu_edit.c     rbf_draw_menu_header(x, y-rbf_font_height(), w+wplus, (conf.menu_symbol_enable)?curr_menu->symbol:0, lang_str(curr_menu->title), MAKE_COLOR(COLOR_RED,COLOR_WHITE));
MAKE_COLOR        515 modules/user_menu_edit.c                     cl = MAKE_COLOR(BG_COLOR(cl),COLOR_GREEN);
MAKE_COLOR        516 modules/user_menu_edit.c                 cl_symbol = (gui_menu_curr_item==imenu)?MAKE_COLOR(BG_COLOR(cl),FG_COLOR(user_color(conf.menu_symbol_color))):user_color(conf.menu_symbol_color);
MAKE_COLOR        562 modules/user_menu_edit.c             draw_rectangle((x+w)+2, y+1,   (x+w)+6, y+1+i,                             MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
MAKE_COLOR        563 modules/user_menu_edit.c             draw_rectangle((x+w)+2, y+i+j, (x+w)+6, y+num_lines*rbf_font_height()-1-1, MAKE_COLOR(COLOR_BLACK, COLOR_BLACK), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
MAKE_COLOR        564 modules/user_menu_edit.c             draw_rectangle((x+w)+2, y+1+i, (x+w)+6, y+i+j,                             MAKE_COLOR(COLOR_WHITE, COLOR_WHITE), RECT_BORDER0|DRAW_FILLED|RECT_ROUND_CORNERS);
MAKE_COLOR         98 platform/g16/sub/100h/boot.c                         draw_pixel_std(pxl, MAKE_COLOR(COLOR_GREEN,COLOR_GREEN)) ;
MAKE_COLOR         98 platform/g16/sub/101a/boot.c                         draw_pixel_std(pxl, MAKE_COLOR(COLOR_GREEN,COLOR_GREEN)) ;
MAKE_COLOR         98 platform/g16/sub/101b/boot.c                         draw_pixel_std(pxl, MAKE_COLOR(COLOR_GREEN,COLOR_GREEN)) ;
MAKE_COLOR         99 platform/g16/sub/101c/boot.c                         draw_pixel_std(pxl, MAKE_COLOR(COLOR_GREEN,COLOR_GREEN)) ;
MAKE_COLOR        467 platform/ixus240_elph320hs/kbd.c         twoColors c1 = MAKE_COLOR((camMode&MODE_VID)?COLOR_TRANSPARENT:COLOR_BLACK, COLOR_WHITE);
MAKE_COLOR        468 platform/ixus240_elph320hs/kbd.c         twoColors c2 = MAKE_COLOR((camMode&MODE_VID)?COLOR_TRANSPARENT:COLOR_BLACK, COLOR_GREEN);
MAKE_COLOR        230 platform/ixus310_elph500hs/kbd.c         color c1 = MAKE_COLOR(COLOR_GREY_DK_TRANS, COLOR_WHITE);
MAKE_COLOR        231 platform/ixus310_elph500hs/kbd.c         color c2 = MAKE_COLOR(COLOR_GREY_DK_TRANS, COLOR_GREEN);
MAKE_COLOR        264 platform/n/kbd.c         twoColors c1 = MAKE_COLOR(COLOR_RED_DK,COLOR_WHITE);        // ALT exit button
MAKE_COLOR        265 platform/n/kbd.c         twoColors c2 = MAKE_COLOR(COLOR_WHITE, COLOR_BLUE_DK);      // Right side keys
MAKE_COLOR        266 platform/n/kbd.c         twoColors c3 = MAKE_COLOR(COLOR_WHITE, COLOR_RED_DK);       // Left side keys
MAKE_COLOR        267 platform/n/kbd.c         twoColors c4 = MAKE_COLOR(COLOR_GREY_DK_TRANS, COLOR_WHITE); // Semi-transparent keys
MAKE_COLOR        264 platform/n_facebook/kbd.c         twoColors c1 = MAKE_COLOR(COLOR_RED_DK,COLOR_WHITE);        // ALT exit button
MAKE_COLOR        265 platform/n_facebook/kbd.c         twoColors c2 = MAKE_COLOR(COLOR_WHITE, COLOR_BLUE_DK);      // Right side keys
MAKE_COLOR        266 platform/n_facebook/kbd.c         twoColors c3 = MAKE_COLOR(COLOR_WHITE, COLOR_RED_DK);       // Left side keys
MAKE_COLOR        267 platform/n_facebook/kbd.c         twoColors c4 = MAKE_COLOR(COLOR_GREY_DK_TRANS, COLOR_WHITE); // Semi-transparent keys