BOARD_Y 216 modules/games/gui_tetris.c BOARD_Y + (TILE_SIZE * j), BOARD_Y 218 modules/games/gui_tetris.c BOARD_Y + (TILE_SIZE * j) + TILE_SIZE - 1, BOARD_Y 224 modules/games/gui_tetris.c BOARD_Y + (TILE_SIZE * j), BOARD_Y 226 modules/games/gui_tetris.c BOARD_Y + (TILE_SIZE * j) + TILE_SIZE - 1, BOARD_Y 232 modules/games/gui_tetris.c BOARD_Y + (TILE_SIZE * j), BOARD_Y 234 modules/games/gui_tetris.c BOARD_Y + (TILE_SIZE * j) + TILE_SIZE - 1, BOARD_Y 770 modules/games/gui_tetris.c draw_rectangle(camera_screen.disp_left + BOARD_X - 1, BOARD_Y - 1, camera_screen.disp_left + BOARD_WIDTH * TILE_SIZE + TILE_SIZE, BOARD_HEIGHT * TILE_SIZE + TILE_SIZE, MAKE_COLOR(TETRIS_COLOR_TEXT, TETRIS_COLOR_TEXT), RECT_BORDER1);